Merge branch '0.9.8'

This commit is contained in:
Christophe Riccio 2016-08-06 19:28:34 +02:00
commit 55d7fa2775
4 changed files with 84 additions and 125 deletions

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@ -14,6 +14,7 @@
// Dependency:
#include "../glm.hpp"
#include "../gtc/vec1.hpp"
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
# pragma message("GLM: GLM_GTX_wrap extension included")
@ -26,23 +27,23 @@ namespace glm
/// Simulate GL_CLAMP OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType clamp(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType clamp(genType const& Texcoord);
/// Simulate GL_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType repeat(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType repeat(genType const& Texcoord);
/// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType mirrorClamp(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
/// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
/// @see gtx_wrap extension.
template <typename genType>
GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
/// @}
}// namespace glm

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@ -3,147 +3,56 @@
namespace glm
{
template <typename genType>
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const& Texcoord)
{
return glm::clamp(Texcoord, vecType<T, P>(0), vecType<T, P>(1));
}
template <typename genType>
GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord)
{
return glm::clamp(Texcoord, genType(0), genType(1));
return clamp(tvec1<genType, defaultp>(Texcoord)).x;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & Texcoord)
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> repeat(vecType<T, P> const& Texcoord)
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
Result[i] = clamp_to_edge(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & Texcoord)
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
Result[i] = clamp_to_edge(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & Texcoord)
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
Result[i] = clamp_to_edge(Texcoord[i]);
return Result;
return glm::fract(Texcoord);
}
template <typename genType>
GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord)
{
return glm::fract(Texcoord);
return repeat(tvec1<genType, defaultp>(Texcoord)).x;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> repeat(tvec2<T, P> const & Texcoord)
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mirrorClamp(vecType<T, P> const& Texcoord)
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
Result[i] = repeat(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> repeat(tvec3<T, P> const & Texcoord)
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
Result[i] = repeat(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> repeat(tvec4<T, P> const & Texcoord)
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
Result[i] = repeat(Texcoord[i]);
return Result;
return glm::fract(glm::abs(Texcoord));
}
template <typename genType>
GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord)
{
return glm::fract(glm::abs(Texcoord));
//return glm::mod(glm::abs(Texcoord), 1.0f);
return mirrorClamp(tvec1<genType, defaultp>(Texcoord)).x;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorClamp(tvec2<T, P> const & Texcoord)
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mirrorRepeat(vecType<T, P> const& Texcoord)
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
Result[i] = mirrorClamp(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorClamp(tvec3<T, P> const & Texcoord)
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
Result[i] = mirrorClamp(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorClamp(tvec4<T, P> const & Texcoord)
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
Result[i] = mirrorClamp(Texcoord[i]);
return Result;
vecType<T, P> const Abs = glm::abs(Texcoord);
vecType<T, P> const Clamp = glm::mod(glm::floor(Abs), vecType<T, P>(2));
vecType<T, P> const Floor = glm::floor(Abs);
vecType<T, P> const Rest = Abs - Floor;
vecType<T, P> const Mirror = Clamp + Rest;
return mix(Rest, vecType<T, P>(1) - Rest, glm::greaterThanEqual(Mirror, vecType<T, P>(1)));
}
template <typename genType>
GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const & Texcoord)
GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord)
{
genType const Abs = glm::abs(Texcoord);
genType const Clamp = genType(int(glm::floor(Abs)) % 2);
genType const Floor = glm::floor(Abs);
genType const Rest = Abs - Floor;
genType const Mirror = Clamp + Rest;
genType Out;
if(Mirror >= genType(1))
Out = genType(1) - Rest;
else
Out = Rest;
return Out;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> mirrorRepeat(tvec2<T, P> const & Texcoord)
{
tvec2<T, P> Result;
for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
Result[i] = mirrorRepeat(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> mirrorRepeat(tvec3<T, P> const & Texcoord)
{
tvec3<T, P> Result;
for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
Result[i] = mirrorRepeat(Texcoord[i]);
return Result;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> mirrorRepeat(tvec4<T, P> const & Texcoord)
{
tvec4<T, P> Result;
for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
Result[i] = mirrorRepeat(Texcoord[i]);
return Result;
return mirrorRepeat(tvec1<genType, defaultp>(Texcoord)).x;
}
}//namespace glm

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@ -86,6 +86,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Improved GTC_reciprocal documentation
- Improved GLM_FORCE_EXPLICIT_CTOR coverage #481
- Improved OpenMP support detection for Clang, GCC, ICC and VC
- Improved GTX_wrap for SIMD friendliness
- Added constexpr for *vec*, *mat*, *quat* and *dual_quat* types #493
- Added NEON instruction set detection
- Added MIPS CPUs detection

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@ -22,6 +22,18 @@ namespace clamp
float E = glm::clamp(1.5f);
Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1;
glm::vec2 K = glm::clamp(glm::vec2(0.5f));
Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::clamp(glm::vec3(0.5f));
Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::clamp(glm::vec4(0.5f));
Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::clamp(glm::vec1(0.5f));
Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
}//namespace clamp
@ -50,6 +62,18 @@ namespace repeat
float F = glm::repeat(0.9f);
Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
glm::vec2 K = glm::repeat(glm::vec2(0.5f));
Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::repeat(glm::vec3(0.5f));
Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::repeat(glm::vec4(0.5f));
Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::repeat(glm::vec1(0.5f));
Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
}//namespace repeat
@ -87,6 +111,18 @@ namespace mirrorClamp
float I = glm::mirrorClamp(-0.9f);
Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1;
glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f));
Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f));
Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f));
Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f));
Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
}//namespace mirrorClamp
@ -124,6 +160,18 @@ namespace mirrorRepeat
float I = glm::mirrorRepeat(-1.0f);
Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1;
glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f));
Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f));
Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f));
Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f));
Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
return Error;
}
}//namespace mirrorRepeat