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https://github.com/g-truc/glm.git
synced 2024-11-10 04:31:47 +00:00
Merge branch '0.9.8'
This commit is contained in:
commit
55d7fa2775
@ -14,6 +14,7 @@
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// Dependency:
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#include "../glm.hpp"
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#include "../gtc/vec1.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_wrap extension included")
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@ -26,23 +27,23 @@ namespace glm
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/// Simulate GL_CLAMP OpenGL wrap mode
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/// @see gtx_wrap extension.
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template <typename genType>
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GLM_FUNC_DECL genType clamp(genType const & Texcoord);
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template <typename genType>
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GLM_FUNC_DECL genType clamp(genType const& Texcoord);
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/// Simulate GL_REPEAT OpenGL wrap mode
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/// @see gtx_wrap extension.
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template <typename genType>
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GLM_FUNC_DECL genType repeat(genType const & Texcoord);
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template <typename genType>
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GLM_FUNC_DECL genType repeat(genType const& Texcoord);
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/// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
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/// @see gtx_wrap extension.
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template <typename genType>
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GLM_FUNC_DECL genType mirrorClamp(genType const & Texcoord);
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template <typename genType>
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GLM_FUNC_DECL genType mirrorClamp(genType const& Texcoord);
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/// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
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/// @see gtx_wrap extension.
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template <typename genType>
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GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord);
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template <typename genType>
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GLM_FUNC_DECL genType mirrorRepeat(genType const& Texcoord);
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/// @}
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}// namespace glm
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143
glm/gtx/wrap.inl
143
glm/gtx/wrap.inl
@ -3,147 +3,56 @@
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namespace glm
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{
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template <typename genType>
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const& Texcoord)
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{
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return glm::clamp(Texcoord, vecType<T, P>(0), vecType<T, P>(1));
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType clamp(genType const & Texcoord)
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{
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return glm::clamp(Texcoord, genType(0), genType(1));
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return clamp(tvec1<genType, defaultp>(Texcoord)).x;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<T, P> clamp(tvec2<T, P> const & Texcoord)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> repeat(vecType<T, P> const& Texcoord)
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{
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tvec2<T, P> Result;
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for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
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Result[i] = clamp_to_edge(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<T, P> clamp(tvec3<T, P> const & Texcoord)
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{
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tvec3<T, P> Result;
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for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
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Result[i] = clamp_to_edge(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<T, P> clamp(tvec4<T, P> const & Texcoord)
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{
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tvec4<T, P> Result;
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for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
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Result[i] = clamp_to_edge(Texcoord[i]);
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return Result;
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return glm::fract(Texcoord);
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType repeat(genType const & Texcoord)
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{
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return glm::fract(Texcoord);
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return repeat(tvec1<genType, defaultp>(Texcoord)).x;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<T, P> repeat(tvec2<T, P> const & Texcoord)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> mirrorClamp(vecType<T, P> const& Texcoord)
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{
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tvec2<T, P> Result;
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for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
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Result[i] = repeat(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<T, P> repeat(tvec3<T, P> const & Texcoord)
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{
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tvec3<T, P> Result;
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for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
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Result[i] = repeat(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<T, P> repeat(tvec4<T, P> const & Texcoord)
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{
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tvec4<T, P> Result;
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for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
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Result[i] = repeat(Texcoord[i]);
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return Result;
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return glm::fract(glm::abs(Texcoord));
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType mirrorClamp(genType const & Texcoord)
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{
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return glm::fract(glm::abs(Texcoord));
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//return glm::mod(glm::abs(Texcoord), 1.0f);
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return mirrorClamp(tvec1<genType, defaultp>(Texcoord)).x;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<T, P> mirrorClamp(tvec2<T, P> const & Texcoord)
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template <typename T, precision P, template <typename, precision> class vecType>
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GLM_FUNC_QUALIFIER vecType<T, P> mirrorRepeat(vecType<T, P> const& Texcoord)
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{
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tvec2<T, P> Result;
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for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
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Result[i] = mirrorClamp(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<T, P> mirrorClamp(tvec3<T, P> const & Texcoord)
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{
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tvec3<T, P> Result;
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for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
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Result[i] = mirrorClamp(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<T, P> mirrorClamp(tvec4<T, P> const & Texcoord)
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{
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tvec4<T, P> Result;
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for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
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Result[i] = mirrorClamp(Texcoord[i]);
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return Result;
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vecType<T, P> const Abs = glm::abs(Texcoord);
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vecType<T, P> const Clamp = glm::mod(glm::floor(Abs), vecType<T, P>(2));
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vecType<T, P> const Floor = glm::floor(Abs);
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vecType<T, P> const Rest = Abs - Floor;
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vecType<T, P> const Mirror = Clamp + Rest;
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return mix(Rest, vecType<T, P>(1) - Rest, glm::greaterThanEqual(Mirror, vecType<T, P>(1)));
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}
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template <typename genType>
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GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const & Texcoord)
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GLM_FUNC_QUALIFIER genType mirrorRepeat(genType const& Texcoord)
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{
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genType const Abs = glm::abs(Texcoord);
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genType const Clamp = genType(int(glm::floor(Abs)) % 2);
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genType const Floor = glm::floor(Abs);
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genType const Rest = Abs - Floor;
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genType const Mirror = Clamp + Rest;
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genType Out;
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if(Mirror >= genType(1))
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Out = genType(1) - Rest;
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else
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Out = Rest;
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return Out;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec2<T, P> mirrorRepeat(tvec2<T, P> const & Texcoord)
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{
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tvec2<T, P> Result;
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for(typename tvec2<T, P>::size_type i = 0; i < tvec2<T, P>::value_size(); ++i)
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Result[i] = mirrorRepeat(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec3<T, P> mirrorRepeat(tvec3<T, P> const & Texcoord)
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{
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tvec3<T, P> Result;
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for(typename tvec3<T, P>::size_type i = 0; i < tvec3<T, P>::value_size(); ++i)
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Result[i] = mirrorRepeat(Texcoord[i]);
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return Result;
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}
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template <typename T, precision P>
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GLM_FUNC_QUALIFIER tvec4<T, P> mirrorRepeat(tvec4<T, P> const & Texcoord)
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{
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tvec4<T, P> Result;
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for(typename tvec4<T, P>::size_type i = 0; i < tvec4<T, P>::value_size(); ++i)
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Result[i] = mirrorRepeat(Texcoord[i]);
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return Result;
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return mirrorRepeat(tvec1<genType, defaultp>(Texcoord)).x;
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}
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}//namespace glm
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@ -86,6 +86,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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- Improved GTC_reciprocal documentation
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- Improved GLM_FORCE_EXPLICIT_CTOR coverage #481
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- Improved OpenMP support detection for Clang, GCC, ICC and VC
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- Improved GTX_wrap for SIMD friendliness
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- Added constexpr for *vec*, *mat*, *quat* and *dual_quat* types #493
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- Added NEON instruction set detection
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- Added MIPS CPUs detection
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@ -22,6 +22,18 @@ namespace clamp
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float E = glm::clamp(1.5f);
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Error += glm::epsilonEqual(E, 1.0f, 0.00001f) ? 0 : 1;
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glm::vec2 K = glm::clamp(glm::vec2(0.5f));
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Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
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glm::vec3 L = glm::clamp(glm::vec3(0.5f));
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Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
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glm::vec4 M = glm::clamp(glm::vec4(0.5f));
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Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
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glm::vec1 N = glm::clamp(glm::vec1(0.5f));
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Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
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return Error;
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}
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}//namespace clamp
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@ -50,6 +62,18 @@ namespace repeat
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float F = glm::repeat(0.9f);
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Error += glm::epsilonEqual(F, 0.9f, 0.00001f) ? 0 : 1;
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glm::vec2 K = glm::repeat(glm::vec2(0.5f));
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Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
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glm::vec3 L = glm::repeat(glm::vec3(0.5f));
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Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
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glm::vec4 M = glm::repeat(glm::vec4(0.5f));
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Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
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glm::vec1 N = glm::repeat(glm::vec1(0.5f));
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Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
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return Error;
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}
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}//namespace repeat
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@ -87,6 +111,18 @@ namespace mirrorClamp
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float I = glm::mirrorClamp(-0.9f);
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Error += glm::epsilonEqual(I, 0.9f, 0.00001f) ? 0 : 1;
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glm::vec2 K = glm::mirrorClamp(glm::vec2(0.5f));
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Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
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glm::vec3 L = glm::mirrorClamp(glm::vec3(0.5f));
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Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
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glm::vec4 M = glm::mirrorClamp(glm::vec4(0.5f));
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Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
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glm::vec1 N = glm::mirrorClamp(glm::vec1(0.5f));
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Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
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return Error;
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}
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}//namespace mirrorClamp
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@ -124,6 +160,18 @@ namespace mirrorRepeat
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float I = glm::mirrorRepeat(-1.0f);
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Error += glm::epsilonEqual(I, 1.0f, 0.00001f) ? 0 : 1;
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glm::vec2 K = glm::mirrorRepeat(glm::vec2(0.5f));
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Error += glm::all(glm::epsilonEqual(K, glm::vec2(0.5f), glm::vec2(0.00001f))) ? 0 : 1;
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glm::vec3 L = glm::mirrorRepeat(glm::vec3(0.5f));
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Error += glm::all(glm::epsilonEqual(L, glm::vec3(0.5f), glm::vec3(0.00001f))) ? 0 : 1;
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glm::vec4 M = glm::mirrorRepeat(glm::vec4(0.5f));
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Error += glm::all(glm::epsilonEqual(M, glm::vec4(0.5f), glm::vec4(0.00001f))) ? 0 : 1;
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glm::vec1 N = glm::mirrorRepeat(glm::vec1(0.5f));
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Error += glm::all(glm::epsilonEqual(N, glm::vec1(0.5f), glm::vec1(0.00001f))) ? 0 : 1;
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return Error;
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}
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}//namespace mirrorRepeat
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