Fixed GTX_matrix_factorisation tests to return the number of errors #654

This commit is contained in:
Christophe Riccio 2017-07-07 09:58:34 +04:30
parent 64cfbc0451
commit 566d20e8cf
2 changed files with 48 additions and 50 deletions

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@ -73,7 +73,7 @@ namespace glm
matType<R, (C < R ? C : R), T, P> tr; matType<R, (C < R ? C : R), T, P> tr;
matType<(C < R ? C : R), C, T, P> tq; matType<(C < R ? C : R), C, T, P> tq;
qr_decompose(tq, tr, tin); qr_decompose(tin, tq, tr);
tr = fliplr(tr); tr = fliplr(tr);
r = transpose(tr); r = transpose(tr);

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@ -1,103 +1,101 @@
#define GLM_ENABLE_EXPERIMENTAL #define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/matrix_factorisation.hpp> #include <glm/gtx/matrix_factorisation.hpp>
const double epsilon = 1e-10f; float const epsilon = 1e-10f;
template <glm::length_t C, glm::length_t R, typename T, glm::precision P, template<glm::length_t, glm::length_t, typename, glm::precision> class matType> template <glm::length_t C, glm::length_t R, typename T, glm::precision P, template<glm::length_t, glm::length_t, typename, glm::precision> class matType>
int test_qr(matType<C, R, T, P> m) { int test_qr(matType<C, R, T, P> m)
{
int Error = 0;
matType<(C < R ? C : R), R, T, P> q(-999); matType<(C < R ? C : R), R, T, P> q(-999);
matType<C, (C < R ? C : R), T, P> r(-999); matType<C, (C < R ? C : R), T, P> r(-999);
glm::qr_decompose(q, r, m); glm::qr_decompose(m, q, r);
//Test if q*r really equals the input matrix //Test if q*r really equals the input matrix
matType<C, R, T, P> tm = q*r; matType<C, R, T, P> tm = q*r;
matType<C, R, T, P> err = tm - m; matType<C, R, T, P> err = tm - m;
for (glm::length_t i = 0; i < C; i++) { for (glm::length_t i = 0; i < C; i++)
for (glm::length_t j = 0; j < R; j++) { for (glm::length_t j = 0; j < R; j++)
if (std::abs(err[i][j]) > epsilon) return 1; Error += std::abs(err[i][j]) > epsilon ? 1 : 0;
}
}
//Test if the columns of q are orthonormal //Test if the columns of q are orthonormal
for (glm::length_t i = 0; i < (C < R ? C : R); i++) { for (glm::length_t i = 0; i < (C < R ? C : R); i++)
if ((length(q[i]) - 1) > epsilon) return 2; {
Error += (length(q[i]) - 1) > epsilon ? 1 : 0;
for (glm::length_t j = 0; j<i; j++) { for (glm::length_t j = 0; j<i; j++)
if (std::abs(dot(q[i], q[j])) > epsilon) return 3; Error += std::abs(dot(q[i], q[j])) > epsilon ? 1 : 0;
}
} }
//Test if the matrix r is upper triangular //Test if the matrix r is upper triangular
for (glm::length_t i = 0; i < C; i++) { for (glm::length_t i = 0; i < C; i++)
for (glm::length_t j = i + 1; j < (C < R ? C : R); j++) { for (glm::length_t j = i + 1; j < (C < R ? C : R); j++)
if (r[i][j] != 0) return 4; Error += r[i][j] != 0 ? 1 : 0;
}
}
return 0; return Error;
} }
template <glm::length_t C, glm::length_t R, typename T, glm::precision P, template<glm::length_t, glm::length_t, typename, glm::precision> class matType> template <glm::length_t C, glm::length_t R, typename T, glm::precision P, template<glm::length_t, glm::length_t, typename, glm::precision> class matType>
int test_rq(matType<C, R, T, P> m) { int test_rq(matType<C, R, T, P> m)
{
int Error = 0;
matType<C, (C < R ? C : R), T, P> q(-999); matType<C, (C < R ? C : R), T, P> q(-999);
matType<(C < R ? C : R), R, T, P> r(-999); matType<(C < R ? C : R), R, T, P> r(-999);
glm::rq_decompose(r, q, m); glm::rq_decompose(m, r, q);
//Test if q*r really equals the input matrix //Test if q*r really equals the input matrix
matType<C, R, T, P> tm = r*q; matType<C, R, T, P> tm = r*q;
matType<C, R, T, P> err = tm - m; matType<C, R, T, P> err = tm - m;
for (glm::length_t i = 0; i < C; i++) { for (glm::length_t i = 0; i < C; i++)
for (glm::length_t j = 0; j < R; j++) { for (glm::length_t j = 0; j < R; j++)
if (std::abs(err[i][j]) > epsilon) return 1; Error += std::abs(err[i][j]) > epsilon ? 1 : 0;
}
}
//Test if the rows of q are orthonormal //Test if the rows of q are orthonormal
matType<(C < R ? C : R), C, T, P> tq = transpose(q); matType<(C < R ? C : R), C, T, P> tq = transpose(q);
for (glm::length_t i = 0; i < (C < R ? C : R); i++) { for (glm::length_t i = 0; i < (C < R ? C : R); i++)
if ((length(tq[i]) - 1) > epsilon) return 2; {
Error += (length(tq[i]) - 1) > epsilon ? 1 : 0;
for (glm::length_t j = 0; j<i; j++) { for (glm::length_t j = 0; j<i; j++)
if (std::abs(dot(tq[i], tq[j])) > epsilon) return 3; Error += std::abs(dot(tq[i], tq[j])) > epsilon ? 1 : 0;
}
} }
//Test if the matrix r is upper triangular //Test if the matrix r is upper triangular
for (glm::length_t i = 0; i < (C < R ? C : R); i++) { for (glm::length_t i = 0; i < (C < R ? C : R); i++)
for (glm::length_t j = R - (C < R ? C : R) + i + 1; j < R; j++) { for (glm::length_t j = R - (C < R ? C : R) + i + 1; j < R; j++)
if (r[i][j] != 0) return 4; Error += r[i][j] != 0 ? 1 : 0;
}
}
return 0; return Error;
} }
int main() int main()
{ {
int Error = 0;
//Test QR square //Test QR square
if(test_qr(glm::dmat3(12, 6, -4, -51, 167, 24, 4, -68, -41))) return 1; Error += test_qr(glm::dmat3(12, 6, -4, -51, 167, 24, 4, -68, -41)) ? 1 : 0;
//Test RQ square //Test RQ square
if (test_rq(glm::dmat3(12, 6, -4, -51, 167, 24, 4, -68, -41))) return 2; Error += test_rq(glm::dmat3(12, 6, -4, -51, 167, 24, 4, -68, -41)) ? 1 : 0;
//Test QR triangular 1 //Test QR triangular 1
if (test_qr(glm::dmat3x4(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15))) return 3; Error += test_qr(glm::dmat3x4(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15)) ? 1 : 0;
//Test QR triangular 2 //Test QR triangular 2
if (test_qr(glm::dmat4x3(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15))) return 4; Error += test_qr(glm::dmat4x3(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15)) ? 1 : 0;
//Test RQ triangular 1 : Fails at the triangular test //Test RQ triangular 1 : Fails at the triangular test
if (test_rq(glm::dmat3x4(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15))) return 5; Error += test_rq(glm::dmat3x4(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15)) ? 1 : 0;
//Test QR triangular 2 //Test QR triangular 2
if (test_rq(glm::dmat4x3(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15))) return 6; Error += test_rq(glm::dmat4x3(12, 6, -4, -51, 167, 24, 4, -68, -41, 7, 2, 15)) ? 1 : 0;
return 0; return Error;
} }