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Add static xpos, xneg, ypos, etc constants to tvec4.
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@ -1153,7 +1153,7 @@ namespace detail
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//////////////////////////////////////
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// Static constants
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template <typename T> const tvec3<T> tvec3<T>::xpos = tvec3<T>(T( 1), T( 0), T (0));
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template <typename T> const tvec3<T> tvec3<T>::xpos = tvec3<T>(T( 1), T( 0), T( 0));
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template <typename T> const tvec3<T> tvec3<T>::xneg = tvec3<T>(T(-1), T( 0), T( 0));
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template <typename T> const tvec3<T> tvec3<T>::ypos = tvec3<T>(T( 0), T( 1), T( 0));
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template <typename T> const tvec3<T> tvec3<T>::yneg = tvec3<T>(T( 0), T(-1), T( 0));
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@ -300,6 +300,26 @@ namespace detail
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GLM_FUNC_DECL tref2<T> swizzle(comp X, comp Y);
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GLM_FUNC_DECL tref3<T> swizzle(comp X, comp Y, comp Z);
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GLM_FUNC_DECL tref4<T> swizzle(comp X, comp Y, comp Z, comp W);
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//////////////////////////////////////
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// Static constants
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static const tvec4<T> xpos;
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static const tvec4<T> xneg;
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static const tvec4<T> ypos;
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static const tvec4<T> yneg;
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static const tvec4<T> zpos;
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static const tvec4<T> zneg;
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static const tvec4<T> wpos;
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static const tvec4<T> wneg;
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static const tvec4<T> right;
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static const tvec4<T> left;
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static const tvec4<T> up;
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static const tvec4<T> down;
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static const tvec4<T> backward;
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static const tvec4<T> forward;
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};
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template <typename T>
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@ -1374,5 +1374,26 @@ namespace detail
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return tvec4<T>(this->x, this->y, this->z, this->w);
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}
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//////////////////////////////////////
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// Static constants
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template <typename T> const tvec4<T> tvec4<T>::xpos = tvec4<T>(T( 1), T( 0), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::xneg = tvec4<T>(T(-1), T( 0), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::ypos = tvec4<T>(T( 0), T( 1), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::yneg = tvec4<T>(T( 0), T(-1), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::zpos = tvec4<T>(T( 0), T( 0), T( 1), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::zneg = tvec4<T>(T( 0), T( 0), T(-1), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::wpos = tvec4<T>(T( 0), T( 0), T( 0), T( 1));
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template <typename T> const tvec4<T> tvec4<T>::wneg = tvec4<T>(T( 0), T( 0), T( 0), T(-1));
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template <typename T> const tvec4<T> tvec4<T>::right = tvec4<T>(T( 1), T( 0), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::left = tvec4<T>(T(-1), T( 0), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::up = tvec4<T>(T( 0), T( 1), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::down = tvec4<T>(T( 0), T(-1), T( 0), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::backward = tvec4<T>(T( 0), T( 0), T( 1), T( 0));
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template <typename T> const tvec4<T> tvec4<T>::forward = tvec4<T>(T( 0), T( 0), T(-1), T( 0));
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}//namespace detail
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}//namespace glm
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