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Remove the SYCL hacks
This reverts PR #914 which introduced a hacky way to replace all std namespace maths function calls with sycl namespace ones. Presumably the original intention was to use GLM functions in SYCL device code (e.g. on GPUs) and force it to use the maths implementations optimised for the target device. However, this has been very limited in scope since the start because GLM relies heavily on function pointers which are illegal to use inside SYCL device code. The hacky solution shadowing std namespace with glm::std is problematic in many ways. One was that it required re-introducing all std symbols used across GLM codebase back to glm::std. The list of these symbols is difficult to maintain over time without extensive CI testing and unsurprisingly it got broken. Any code just including (some of) GLM headers now no longer compiles with SYCL compilers even if GLM is only used on the host side (CPU code). Remove this hack to allow SYCL programs using GLM on the host side to compile. The original hack was tested against the ComputeCpp compiler which is now phased out in favour of Intel's DPC++. Remove also the mention of ComputeCpp from README. The statement about "any C++11 compiler" still covers the host code compilation with DPC++.
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@ -583,48 +583,6 @@
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# define GLM_EXPLICIT
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#endif
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///////////////////////////////////////////////////////////////////////////////////
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// SYCL
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#if GLM_COMPILER==GLM_COMPILER_SYCL
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#include <CL/sycl.hpp>
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#include <limits>
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namespace glm {
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namespace std {
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// Import SYCL's functions into the namespace glm::std to force their usages.
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// It's important to use the math built-in function (sin, exp, ...)
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// of SYCL instead the std ones.
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using namespace cl::sycl;
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///////////////////////////////////////////////////////////////////////////////
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// Import some "harmless" std's stuffs used by glm into
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// the new glm::std namespace.
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template<typename T>
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using numeric_limits = ::std::numeric_limits<T>;
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using ::std::size_t;
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using ::std::uint8_t;
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using ::std::uint16_t;
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using ::std::uint32_t;
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using ::std::uint64_t;
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using ::std::int8_t;
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using ::std::int16_t;
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using ::std::int32_t;
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using ::std::int64_t;
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using ::std::make_unsigned;
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///////////////////////////////////////////////////////////////////////////////
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} //namespace std
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} //namespace glm
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#endif
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///////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////
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// Length type: all length functions returns a length_t type.
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// When GLM_FORCE_SIZE_T_LENGTH is defined, length_t is a typedef of size_t otherwise
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@ -83,9 +83,6 @@
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#define GLM_COMPILER_CUDA90 0x10000004
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#define GLM_COMPILER_CUDA_RTC 0x10000100
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// SYCL
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#define GLM_COMPILER_SYCL 0x00300000
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// Clang
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#define GLM_COMPILER_CLANG 0x20000000
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#define GLM_COMPILER_CLANG34 0x20000050
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@ -143,10 +140,6 @@
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#elif defined(__HIP__)
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# define GLM_COMPILER GLM_COMPILER_HIP
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// SYCL
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#elif defined(__SYCL_DEVICE_ONLY__)
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# define GLM_COMPILER GLM_COMPILER_SYCL
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// Clang
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#elif defined(__clang__)
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# if defined(__apple_build_version__)
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@ -15,7 +15,6 @@ This library works perfectly with *[OpenGL](https://www.opengl.org)* but it also
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- [*Apple Clang 6.0*](https://developer.apple.com/library/mac/documentation/CompilerTools/Conceptual/LLVMCompilerOverview/index.html) and higher
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- [*Visual C++*](http://www.visualstudio.com/) 2013 and higher
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- [*CUDA*](https://developer.nvidia.com/about-cuda) 9.0 and higher (experimental)
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- [*SYCL*](https://www.khronos.org/sycl/) (experimental: only [ComputeCpp](https://codeplay.com/products/computesuite/computecpp) implementation has been tested).
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- Any C++11 compiler
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For more information about *GLM*, please have a look at the [manual](manual.md) and the [API reference documentation](http://glm.g-truc.net/0.9.9/api/modules.html).
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