mirror of
https://github.com/g-truc/glm.git
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Fixed SIMD build
This commit is contained in:
parent
cec74162ff
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597ac53f20
@ -99,22 +99,22 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_min_vector<4, int32, Q, true>
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struct compute_min_vector<4, int, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
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GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
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{
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vec<4, int32, Q> result;
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vec<4, int, Q> result;
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result.data = _mm_min_epi32(v1.data, v2.data);
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return result;
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}
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};
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template<qualifier Q>
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struct compute_min_vector<4, uint32, Q, true>
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struct compute_min_vector<4, uint, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, uint32, Q> const& v1, vec<4, uint32, Q> const& v2)
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GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
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{
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vec<4, uint32, Q> result;
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vec<4, uint, Q> result;
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result.data = _mm_min_epu32(v1.data, v2.data);
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return result;
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}
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@ -132,22 +132,22 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_max_vector<4, int32, Q, true>
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struct compute_max_vector<4, int, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
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GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
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{
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vec<4, int32, Q> result;
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vec<4, int, Q> result;
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result.data = _mm_max_epi32(v1.data, v2.data);
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return result;
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}
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};
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template<qualifier Q>
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struct compute_max_vector<4, uint32, Q, true>
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struct compute_max_vector<4, uint, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v1, vec<4, uint32, Q> const& v2)
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GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v1, vec<4, uint, Q> const& v2)
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{
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vec<4, uint32, Q> result;
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vec<4, uint, Q> result;
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result.data = _mm_max_epu32(v1.data, v2.data);
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return result;
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}
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@ -165,22 +165,22 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_clamp_vector<4, int32, Q, true>
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struct compute_clamp_vector<4, int, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int32, Q> call(vec<4, int32, Q> const& x, vec<4, int32, Q> const& minVal, vec<4, int32, Q> const& maxVal)
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GLM_FUNC_QUALIFIER static vec<4, int, Q> call(vec<4, int, Q> const& x, vec<4, int, Q> const& minVal, vec<4, int, Q> const& maxVal)
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{
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vec<4, int32, Q> result;
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vec<4, int, Q> result;
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result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
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return result;
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}
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};
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template<qualifier Q>
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struct compute_clamp_vector<4, uint32, Q, true>
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struct compute_clamp_vector<4, uint, Q, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& x, vec<4, uint32, Q> const& minVal, vec<4, uint32, Q> const& maxVal)
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GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& x, vec<4, uint, Q> const& minVal, vec<4, uint, Q> const& maxVal)
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{
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vec<4, uint32, Q> result;
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vec<4, uint, Q> result;
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result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
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return result;
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}
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@ -1,6 +1,3 @@
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/// @ref core
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/// @file glm/detail/func_integer_simd.inl
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#include "../simd/integer.h"
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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@ -9,9 +6,9 @@ namespace glm{
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namespace detail
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{
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template<qualifier Q>
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struct compute_bitfieldReverseStep<4, uint32, Q, true, true>
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struct compute_bitfieldReverseStep<4, uint, Q, true, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v, uint32 Mask, uint32 Shift)
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GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
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{
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__m128i const set0 = v.data;
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@ -30,9 +27,9 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_bitfieldBitCountStep<4, uint32, Q, true, true>
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struct compute_bitfieldBitCountStep<4, uint, Q, true, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, uint32, Q> call(vec<4, uint32, Q> const& v, uint32 Mask, uint32 Shift)
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GLM_FUNC_QUALIFIER static vec<4, uint, Q> call(vec<4, uint, Q> const& v, uint Mask, uint Shift)
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{
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__m128i const set0 = v.data;
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@ -49,14 +46,14 @@ namespace detail
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# if GLM_ARCH & GLM_ARCH_AVX_BIT
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template<>
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GLM_FUNC_QUALIFIER int bitCount(uint32 x)
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GLM_FUNC_QUALIFIER int bitCount(uint x)
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{
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return _mm_popcnt_u32(x);
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}
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# if(GLM_MODEL == GLM_MODEL_64)
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template<>
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GLM_FUNC_QUALIFIER int bitCount(uint64 x)
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GLM_FUNC_QUALIFIER int bitCount(detail::uint64 x)
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{
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return static_cast<int>(_mm_popcnt_u64(x));
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}
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@ -72,7 +72,10 @@
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#define GLM_LANG_CXXMS GLM_LANG_CXXMS_FLAG
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#define GLM_LANG_CXXGNU GLM_LANG_CXXGNU_FLAG
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#ifdef _MSC_EXTENSIONS
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//#ifdef _MSC_EXTENSIONS
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#if ((GLM_COMPILER & GLM_COMPILER_VC) && defined(_MSC_EXTENSIONS))
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# define GLM_LANG_EXT GLM_LANG_CXXMS_FLAG
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#elif (!(GLM_COMPILER & GLM_COMPILER_VC) && (GLM_ARCH & GLM_ARCH_SIMD_BIT))
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# define GLM_LANG_EXT GLM_LANG_CXXMS_FLAG
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#else
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# define GLM_LANG_EXT 0
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@ -24,26 +24,26 @@ namespace detail
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};
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template<qualifier Q, int E0, int E1, int E2, int E3>
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struct _swizzle_base1<4, int32, Q, E0,E1,E2,E3, true> : public _swizzle_base0<int32, 4>
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struct _swizzle_base1<4, int, Q, E0,E1,E2,E3, true> : public _swizzle_base0<int, 4>
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{
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GLM_FUNC_QUALIFIER vec<4, int32, Q> operator ()() const
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GLM_FUNC_QUALIFIER vec<4, int, Q> operator ()() const
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{
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__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
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vec<4, int32, Q> Result;
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vec<4, int, Q> Result;
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Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
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return Result;
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}
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};
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template<qualifier Q, int E0, int E1, int E2, int E3>
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struct _swizzle_base1<4, uint32, Q, E0,E1,E2,E3, true> : public _swizzle_base0<uint32, 4>
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struct _swizzle_base1<4, uint, Q, E0,E1,E2,E3, true> : public _swizzle_base0<uint, 4>
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{
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GLM_FUNC_QUALIFIER vec<4, uint32, Q> operator ()() const
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GLM_FUNC_QUALIFIER vec<4, uint, Q> operator ()() const
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{
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__m128i data = *reinterpret_cast<__m128i const*>(&this->_buffer);
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vec<4, uint32, Q> Result;
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vec<4, uint, Q> Result;
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Result.data = _mm_shuffle_epi32(data, _MM_SHUFFLE(E3, E2, E1, E0));
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return Result;
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}
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@ -313,9 +313,9 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_vec4_equal<int32, Q, true, 32, true>
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struct compute_vec4_equal<int, Q, true, 32, true>
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{
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static bool call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
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static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
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{
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//return _mm_movemask_epi8(_mm_cmpeq_epi32(v1.data, v2.data)) != 0;
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__m128i neq = _mm_xor_si128(v1.data, v2.data);
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@ -333,9 +333,9 @@ namespace detail
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};
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template<qualifier Q>
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struct compute_vec4_nequal<int32, Q, true, 32, true>
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struct compute_vec4_nequal<int, Q, true, 32, true>
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{
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static bool call(vec<4, int32, Q> const& v1, vec<4, int32, Q> const& v2)
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static bool call(vec<4, int, Q> const& v1, vec<4, int, Q> const& v2)
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{
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//return _mm_movemask_epi8(_mm_cmpneq_epi32(v1.data, v2.data)) != 0;
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__m128i neq = _mm_xor_si128(v1.data, v2.data);
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@ -378,33 +378,33 @@ namespace detail
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# endif
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_lowp>::vec(int32 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _s) :
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data(_mm_set1_epi32(_s))
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{}
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_mediump>::vec(int32 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _s) :
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data(_mm_set1_epi32(_s))
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{}
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_highp>::vec(int32 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _s) :
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data(_mm_set1_epi32(_s))
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{}
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# if GLM_ARCH & GLM_ARCH_AVX2_BIT
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int64, aligned_lowp>::vec(int64 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_lowp>::vec(detail::int64 _s) :
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data(_mm256_set1_epi64x(_s))
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{}
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int64, aligned_mediump>::vec(int64 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, detail::int64, aligned_mediump>::vec(detail::int64 _s) :
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data(_mm256_set1_epi64x(_s))
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{}
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int64, aligned_highp>::vec(int64 _s) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int64, aligned_highp>::vec(detail::int64 _s) :
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data(_mm256_set1_epi64x(_s))
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{}
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# endif
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@ -426,37 +426,37 @@ namespace detail
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_lowp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_set_epi32(_w, _z, _y, _x))
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{}
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_mediump>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_set_epi32(_w, _z, _y, _x))
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{}
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int32, aligned_highp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, int, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_set_epi32(_w, _z, _y, _x))
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{}
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_lowp>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
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{}
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_mediump>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
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{}
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template<>
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template<>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int32 _x, int32 _y, int32 _z, int32 _w) :
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<4, float, aligned_highp>::vec(int _x, int _y, int _z, int _w) :
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data(_mm_cvtepi32_ps(_mm_set_epi32(_w, _z, _y, _x)))
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{}
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#endif// GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
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18
glm/ext/quaternion_common_simd.inl
Normal file
18
glm/ext/quaternion_common_simd.inl
Normal file
@ -0,0 +1,18 @@
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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namespace glm{
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namespace detail
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{
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template<qualifier Q>
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struct compute_dot<qua<float, Q>, float, true>
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{
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static GLM_FUNC_QUALIFIER float call(qua<float, Q> const& x, qua<float, Q> const& y)
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{
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return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
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}
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};
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}//namespace detail
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}//namespace glm
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#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
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@ -66,7 +66,4 @@ namespace glm
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}
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}//namespace glm
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#if GLM_CONFIG_SIMD == GLM_ENABLE
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# include "quaternion_exponential_simd.inl"
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#endif
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@ -56,7 +56,3 @@ namespace glm
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}
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}//namespace glm
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#if GLM_CONFIG_SIMD == GLM_ENABLE
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# include "quaternion_transform_simd.inl"
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#endif
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@ -25,8 +25,3 @@ namespace glm
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return qua<T, Q>(glm::cos(a * static_cast<T>(0.5)), v * s);
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}
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}//namespace glm
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#if GLM_CONFIG_SIMD == GLM_ENABLE
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# include "quaternion_trigonometric_simd.inl"
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#endif
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@ -1,18 +0,0 @@
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#if GLM_ARCH & GLM_ARCH_SSE2_BIT
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namespace glm{
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namespace detail
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{
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template<qualifier Q>
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struct compute_dot<qua<float, Q>, float, true>
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{
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static GLM_FUNC_QUALIFIER float call(qua<float, Q> const& x, qua<float, Q> const& y)
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{
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return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
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}
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};
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}//namespace detail
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}//namespace glm
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#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
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@ -1,6 +1,3 @@
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/// @ref simd
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/// @file glm/simd/platform.h
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#pragma once
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///////////////////////////////////////////////////////////////////////////////////
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@ -341,32 +341,32 @@ int test_vec4_swizzle_partial()
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{
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int Error = 0;
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glm::vec4 A(1, 2, 3, 4);
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glm::ivec4 A(1, 2, 3, 4);
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# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
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{
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glm::vec4 B(A.xy, A.zw);
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glm::ivec4 B(A.xy, A.zw);
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Error += A == B ? 0 : 1;
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}
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{
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glm::vec4 B(A.xy, 3.0f, 4.0f);
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glm::ivec4 B(A.xy, 3.0f, 4.0f);
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Error += A == B ? 0 : 1;
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}
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{
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glm::vec4 B(1.0f, A.yz, 4.0f);
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glm::ivec4 B(1.0f, A.yz, 4.0f);
|
||||
Error += A == B ? 0 : 1;
|
||||
}
|
||||
{
|
||||
glm::vec4 B(1.0f, 2.0f, A.zw);
|
||||
glm::ivec4 B(1.0f, 2.0f, A.zw);
|
||||
Error += A == B ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec4 B(A.xyz, 4.0f);
|
||||
glm::ivec4 B(A.xyz, 4.0f);
|
||||
Error += A == B ? 0 : 1;
|
||||
}
|
||||
{
|
||||
glm::vec4 B(1.0f, A.yzw);
|
||||
glm::ivec4 B(1.0f, A.yzw);
|
||||
Error += A == B ? 0 : 1;
|
||||
}
|
||||
# endif
|
||||
|
Loading…
Reference in New Issue
Block a user