mirror of
https://github.com/g-truc/glm.git
synced 2024-11-26 02:04:35 +00:00
Fixed warnings
This commit is contained in:
parent
32054a8fdf
commit
5a747d2ae5
@ -84,7 +84,7 @@ endif()
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
add_definitions(-Weverything -Wpedantic -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-padded -Wno-documentation -Wno-gnu-anonymous-struct -Wno-nested-anon-types)
|
||||
add_definitions(-Wno-sign-conversion -Wno-unused-variable -Wno-missing-prototypes -Wno-unreachable-code -Wno-missing-variable-declarations -Wno-sign-compare -Wno-double-promotion)
|
||||
add_definitions(-Wno-sign-conversion -Wno-unused-variable -Wno-missing-prototypes -Wno-unreachable-code -Wno-missing-variable-declarations -Wno-sign-compare)
|
||||
endif()
|
||||
|
||||
option(GLM_TEST_ENABLE_LANG_EXTENSIONS "Enable language extensions" OFF)
|
||||
|
@ -191,28 +191,28 @@ namespace floatBitsToInt
|
||||
float A = 1.0f;
|
||||
int B = glm::floatBitsToInt(A);
|
||||
float C = glm::intBitsToFloat(B);
|
||||
Error += A == C ? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec2 A(1.0f, 2.0f);
|
||||
glm::ivec2 B = glm::floatBitsToInt(A);
|
||||
glm::vec2 C = glm::intBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec3 A(1.0f, 2.0f, 3.0f);
|
||||
glm::ivec3 B = glm::floatBitsToInt(A);
|
||||
glm::vec3 C = glm::intBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
|
||||
glm::ivec4 B = glm::floatBitsToInt(A);
|
||||
glm::vec4 C = glm::intBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
return Error;
|
||||
@ -229,28 +229,28 @@ namespace floatBitsToUint
|
||||
float A = 1.0f;
|
||||
glm::uint B = glm::floatBitsToUint(A);
|
||||
float C = glm::intBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec2 A(1.0f, 2.0f);
|
||||
glm::uvec2 B = glm::floatBitsToUint(A);
|
||||
glm::vec2 C = glm::uintBitsToFloat(B);
|
||||
Error += A == C ? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec3 A(1.0f, 2.0f, 3.0f);
|
||||
glm::uvec3 B = glm::floatBitsToUint(A);
|
||||
glm::vec3 C = glm::uintBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f);
|
||||
glm::uvec4 B = glm::floatBitsToUint(A);
|
||||
glm::vec4 C = glm::uintBitsToFloat(B);
|
||||
Error += A == C? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
return Error;
|
||||
@ -550,36 +550,36 @@ namespace round_
|
||||
|
||||
{
|
||||
float A = glm::round(0.0f);
|
||||
Error += A == 0.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, 0.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float B = glm::round(0.5f);
|
||||
Error += B == 1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(B, 1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float C = glm::round(1.0f);
|
||||
Error += C == 1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(C, 1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float D = glm::round(0.1f);
|
||||
Error += D == 0.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(D, 0.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float E = glm::round(0.9f);
|
||||
Error += E == 1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(E, 1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float F = glm::round(1.5f);
|
||||
Error += F == 2.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(F, 2.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float G = glm::round(1.9f);
|
||||
Error += G == 2.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(G, 2.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
float A = glm::round(-0.0f);
|
||||
Error += A == 0.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, 0.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float B = glm::round(-0.5f);
|
||||
Error += B == -1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(B, -1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float C = glm::round(-1.0f);
|
||||
Error += C == -1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(C, -1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float D = glm::round(-0.1f);
|
||||
Error += D == 0.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(D, 0.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float E = glm::round(-0.9f);
|
||||
Error += E == -1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(E, -1.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float F = glm::round(-1.5f);
|
||||
Error += F == -2.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(F, -2.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
float G = glm::round(-1.9f);
|
||||
Error += G == -2.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(G, -2.0f, glm::epsilon<float>() ? 0 : 1;
|
||||
}
|
||||
|
||||
return Error;
|
||||
|
@ -154,7 +154,7 @@ namespace refract
|
||||
float A(-1.0f);
|
||||
float B(1.0f);
|
||||
float C = glm::refract(A, B, 0.5f);
|
||||
Error += C == -1.0f ? 0 : 1;
|
||||
Error += glm::epsilonEqual(C, -1.0f, 0.0001f) ? 0 : 1;
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
unsigned rotatel(unsigned x, int n)
|
||||
{
|
||||
if ((unsigned)n > 63) {printf("rotatel, n out of range.\n"); exit(1);}
|
||||
if (static_cast<unsigned>(n) > 63) {printf("rotatel, n out of range.\n"); exit(1);}
|
||||
return (x << n) | (x >> (32 - n));
|
||||
}
|
||||
|
||||
@ -164,7 +164,7 @@ int pop9(unsigned x)
|
||||
y = y & 0x1111111111111111ULL;
|
||||
y = y * 0x1111111111111111ULL;
|
||||
y = y >> 60;
|
||||
return y;
|
||||
return static_cast<int>(y);
|
||||
}
|
||||
|
||||
int errors;
|
||||
|
@ -206,8 +206,8 @@ namespace uround
|
||||
|
||||
for(float f = 0.0f; f < 3.1f; f += 0.05f)
|
||||
{
|
||||
int RoundFast = glm::uround(f);
|
||||
int RoundSTD = glm::round(f);
|
||||
int RoundFast = static_cast<int>(glm::uround(f));
|
||||
int RoundSTD = static_cast<int>(glm::round(f));
|
||||
Error += RoundFast == RoundSTD ? 0 : 1;
|
||||
assert(!Error);
|
||||
}
|
||||
|
@ -134,7 +134,7 @@ int test_quat_slerp()
|
||||
|
||||
float const Epsilon = 0.0001f;//glm::epsilon<float>();
|
||||
|
||||
float sqrt2 = sqrt(2.0f)/2.0f;
|
||||
float sqrt2 = std::sqrt(2.0f)/2.0f;
|
||||
glm::quat id(static_cast<float>(1), static_cast<float>(0), static_cast<float>(0), static_cast<float>(0));
|
||||
glm::quat Y90rot(sqrt2, 0.0f, sqrt2, 0.0f);
|
||||
glm::quat Y180rot(0.0f, 0.0f, 1.0f, 0.0f);
|
||||
|
@ -8,9 +8,9 @@ int test_ulp_float_dist()
|
||||
float A = 1.0f;
|
||||
|
||||
float B = glm::next_float(A);
|
||||
Error += A != B ? 0 : 1;
|
||||
Error += glm::epsilonNotEqual(A, B, glm::epsilon<float>()) ? 0 : 1;
|
||||
float C = glm::prev_float(B);
|
||||
Error += A == C ? 0 : 1;
|
||||
Error += glm::epsilonEqual(A, C, glm::epsilon<float>()) ? 0 : 1;
|
||||
|
||||
int D = glm::float_distance(A, B);
|
||||
Error += D == 1 ? 0 : 1;
|
||||
|
Loading…
Reference in New Issue
Block a user