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Merge branch '0.9.4' into 0.9.5
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commit
5c44c6e9fc
@ -50,17 +50,19 @@ namespace glm
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/// @addtogroup gtx_polar_coordinates
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/// @{
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//! Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
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//! From GLM_GTX_polar_coordinates extension.
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/// Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.
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///
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/// @see gtx_polar_coordinates
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template <typename T>
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detail::tvec3<T> polar(
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detail::tvec3<T> const & euclidean);
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//! Convert Polar to Euclidean coordinates.
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//! From GLM_GTX_polar_coordinates extension.
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/// Convert Polar to Euclidean coordinates.
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///
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/// @see gtx_polar_coordinates
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template <typename T>
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detail::tvec3<T> euclidean(
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detail::tvec3<T> const & polar);
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detail::tvec2<T> const & polar);
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/// @}
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}//namespace glm
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@ -35,7 +35,7 @@ namespace glm
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tvec3<T> euclidean
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(
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detail::tvec3<T> const & polar
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detail::tvec2<T> const & polar
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)
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{
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#ifdef GLM_FORCE_RADIANS
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@ -50,6 +50,8 @@ GLM 0.9.4.3: 2013-0X-XX
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--------------------------------------------------------------------------------
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- Detected qualifier for Clang
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- Fixed C++11 mode for GCC, couldn't be enabled without MS extensions
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- Fixed squad, intermediate and exp quaternion functions
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- Fixed GTX_polar_coordinates euclidean function, takes a vec2 instead of a vec3
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================================================================================
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GLM 0.9.4.2: 2013-02-14
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