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@ -314,7 +314,7 @@ void foo()
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\subsection{Default Precision}
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\label{Default Precision}
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C++ does not provide a way to implement GLSL default precision selection (as defined in GLSL 4.10 specification section 4.5.3) with GLSL-like syntax.
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C++ does not provide a way to implement GLSL default precision selection (as defined in the GLSL 4.10 specification, section 4.5.3) with GLSL-like syntax.
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\begin{glslcode}
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precision mediump int;
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