Removed vector type functions named swizzle

This commit is contained in:
Christophe Riccio 2013-09-15 14:45:29 +02:00
parent ca3927b61a
commit 5d66caa7da
8 changed files with 0 additions and 309 deletions

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@ -167,15 +167,6 @@ namespace detail
GLM_FUNC_DECL tvec1<T, P> & operator>>=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator>>=(tvec1<U, P> const & v);
//////////////////////////////////////
// Swizzle operators
GLM_FUNC_DECL T swizzle(comp X) const;
GLM_FUNC_DECL tvec2<T, P> swizzle(comp X, comp Y) const;
GLM_FUNC_DECL tvec3<T, P> swizzle(comp X, comp Y, comp Z) const;
GLM_FUNC_DECL tvec4<T, P> swizzle(comp X, comp Y, comp Z, comp W) const;
GLM_FUNC_DECL tref1<T, P> swizzle(comp X);
};
template <typename T, precision P>

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@ -460,67 +460,6 @@ namespace detail
return *this;
}
//////////////////////////////////////
// Swizzle operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER T tvec1<T, P>::swizzle(comp x) const
{
return (*this)[x];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> tvec1<T, P>::swizzle
(
comp x,
comp y
) const
{
return tvec2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> tvec1<T, P>::swizzle
(
comp x,
comp y,
comp z
) const
{
return tvec3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> tvec1<T, P>::swizzle
(
comp x,
comp y,
comp z,
comp w
) const
{
return tvec4<T, P>(
(*this)[x],
(*this)[y],
(*this)[z],
(*this)[w]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref1<T, P> tvec1<T, P>::swizzle
(
comp x
)
{
return tref1<T, P>(
(*this)[x]);
}
//////////////////////////////////////
// Binary arithmetic operators

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@ -204,15 +204,6 @@ namespace detail
GLM_FUNC_DECL tvec2<T, P> & operator>>=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator>>=(tvec2<U, P> const & v);
//////////////////////////////////////
// Swizzle operators
GLM_FUNC_DECL T swizzle(comp X) const;
GLM_FUNC_DECL tvec2<T, P> swizzle(comp X, comp Y) const;
GLM_FUNC_DECL tvec3<T, P> swizzle(comp X, comp Y, comp Z) const;
GLM_FUNC_DECL tvec4<T, P> swizzle(comp X, comp Y, comp Z, comp W) const;
GLM_FUNC_DECL tref2<T, P> swizzle(comp X, comp Y);
};
template <typename T, precision P>

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@ -505,72 +505,6 @@ namespace detail
return *this;
}
//////////////////////////////////////
// Swizzle operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER T tvec2<T, P>::swizzle
(
comp x
) const
{
return (*this)[x];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> tvec2<T, P>::swizzle
(
comp x,
comp y
) const
{
return tvec2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> tvec2<T, P>::swizzle
(
comp x,
comp y,
comp z
) const
{
return tvec3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> tvec2<T, P>::swizzle
(
comp x,
comp y,
comp z,
comp w
) const
{
return tvec4<T, P>(
(*this)[x],
(*this)[y],
(*this)[z],
(*this)[w]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref2<T, P> tvec2<T, P>::swizzle
(
comp x,
comp y
)
{
return tref2<T, P>(
(*this)[x],
(*this)[y]);
}
//////////////////////////////////////
// Binary arithmetic operators

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@ -228,16 +228,6 @@ namespace detail
GLM_FUNC_DECL tvec3<T, P> & operator>>=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator>>=(tvec3<U, P> const & v);
//////////////////////////////////////
// Swizzle operators
GLM_FUNC_DECL T swizzle(comp X) const;
GLM_FUNC_DECL tvec2<T, P> swizzle(comp X, comp Y) const;
GLM_FUNC_DECL tvec3<T, P> swizzle(comp X, comp Y, comp Z) const;
GLM_FUNC_DECL tvec4<T, P> swizzle(comp X, comp Y, comp Z, comp W) const;
GLM_FUNC_DECL tref2<T, P> swizzle(comp X, comp Y);
GLM_FUNC_DECL tref3<T, P> swizzle(comp X, comp Y, comp Z);
};
template <typename T, precision P>

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@ -579,86 +579,6 @@ namespace detail
return *this;
}
//////////////////////////////////////
// Swizzle operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER T tvec3<T, P>::swizzle
(
comp x
) const
{
return (*this)[x];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> tvec3<T, P>::swizzle
(
comp x,
comp y
) const
{
return tvec2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> tvec3<T, P>::swizzle
(
comp x,
comp y,
comp z
) const
{
return tvec3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> tvec3<T, P>::swizzle
(
comp x,
comp y,
comp z,
comp w
) const
{
return tvec4<T, P>(
(*this)[x],
(*this)[y],
(*this)[z],
(*this)[w]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref2<T, P> tvec3<T, P>::swizzle
(
comp x,
comp y
)
{
return tref2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref3<T, P> tvec3<T, P>::swizzle
(
comp x,
comp y,
comp z
)
{
return tref3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
//////////////////////////////////////
// Binary arithmetic operators

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@ -283,17 +283,6 @@ namespace detail
GLM_FUNC_DECL tvec4<T, P> & operator>>=(U const & s);
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator>>=(tvec4<U, P> const & v);
//////////////////////////////////////
// Swizzle operators
GLM_FUNC_DECL T swizzle(comp X) const;
GLM_FUNC_DECL tvec2<T, P> swizzle(comp X, comp Y) const;
GLM_FUNC_DECL tvec3<T, P> swizzle(comp X, comp Y, comp Z) const;
GLM_FUNC_DECL tvec4<T, P> swizzle(comp X, comp Y, comp Z, comp W) const;
GLM_FUNC_DECL tref2<T, P> swizzle(comp X, comp Y);
GLM_FUNC_DECL tref3<T, P> swizzle(comp X, comp Y, comp Z);
GLM_FUNC_DECL tref4<T, P> swizzle(comp X, comp Y, comp Z, comp W);
};
template <typename T, precision P>

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@ -720,69 +720,6 @@ namespace detail
return *this;
}
//////////////////////////////////////
// Swizzle operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER T tvec4<T, P>::swizzle(comp x) const
{
return (*this)[x];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> tvec4<T, P>::swizzle(comp x, comp y) const
{
return tvec2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> tvec4<T, P>::swizzle(comp x, comp y, comp z) const
{
return tvec3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::swizzle(comp x, comp y, comp z, comp w) const
{
return tvec4<T, P>(
(*this)[x],
(*this)[y],
(*this)[z],
(*this)[w]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref2<T, P> tvec4<T, P>::swizzle(comp x, comp y)
{
return tref2<T, P>(
(*this)[x],
(*this)[y]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref3<T, P> tvec4<T, P>::swizzle(comp x, comp y, comp z)
{
return tref3<T, P>(
(*this)[x],
(*this)[y],
(*this)[z]);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tref4<T, P> tvec4<T, P>::swizzle(comp x, comp y, comp z, comp w)
{
return tref4<T, P>(
(*this)[x],
(*this)[y],
(*this)[z],
(*this)[w]);
}
//////////////////////////////////////
// Binary arithmetic operators