Swizzle updates to handle non-POD types (e.g. hvec3) correctly

This commit is contained in:
athile 2011-09-20 22:21:15 -04:00
parent f09aa1c177
commit 6022ff616e
5 changed files with 80 additions and 29 deletions

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@ -53,7 +53,7 @@ namespace detail
for (int i = 0; i < N; ++i) for (int i = 0; i < N; ++i)
t[i] = that[i]; t[i] = that[i];
for (int i = 0; i < N; ++i) for (int i = 0; i < N; ++i)
e[offset_dst[i]] = t[i]; elem(offset_dst[i]) = t[i];
return *this; return *this;
} }
@ -63,12 +63,18 @@ namespace detail
static const int offset_dst[4] = { E0, E1, E2, E3 }; static const int offset_dst[4] = { E0, E1, E2, E3 };
for (int i = 0; i < N; ++i) for (int i = 0; i < N; ++i)
e[offset_dst[i]] = t; elem(offset_dst[i]) = t;
return *this; return *this;
} }
Type e[N]; protected:
Type& elem (size_t i) { return (reinterpret_cast<Type*>(_buffer))[i]; }
// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
// Otherwise, a vec4 containg all swizzles might end up with 1000s of
// constructor calls
char _buffer[sizeof(Type) * N];
}; };
template <typename Type, typename Class, int N, int E0, int E1, int E2, int E3> template <typename Type, typename Class, int N, int E0, int E1, int E2, int E3>
@ -77,7 +83,9 @@ namespace detail
struct Stub {}; struct Stub {};
swizzle_base& operator= (const Stub& that) {} swizzle_base& operator= (const Stub& that) {}
Type e[N]; protected:
Type& elem (size_t i) { return (reinterpret_cast<Type*>(_buffer))[i]; }
char _buffer[sizeof(Type) * N];
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -85,7 +93,7 @@ namespace detail
struct swizzle2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)> struct swizzle2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)>
{ {
using swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)>::operator=; using swizzle_base<T,P,2,E0,E1,0,0,(E0 == E1)>::operator=;
operator P () { return P(this->e[E0], this->e[E1]); } operator P () { return P(this->elem(E0), this->elem(E1)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -93,7 +101,7 @@ namespace detail
struct swizzle2_3 : public swizzle_base<T,P,2,E0,E1,E2,0,1> struct swizzle2_3 : public swizzle_base<T,P,2,E0,E1,E2,0,1>
{ {
using swizzle_base<T,P,2,E0,E1,E2,0,1>::operator=; using swizzle_base<T,P,2,E0,E1,E2,0,1>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -101,7 +109,7 @@ namespace detail
struct swizzle2_4 : public swizzle_base<T,P,2,E0,E1,E2,E3,1> struct swizzle2_4 : public swizzle_base<T,P,2,E0,E1,E2,E3,1>
{ {
using swizzle_base<T,P,2,E0,E1,E2,E3,1>::operator=; using swizzle_base<T,P,2,E0,E1,E2,E3,1>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -109,7 +117,7 @@ namespace detail
struct swizzle3 : public swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)> struct swizzle3 : public swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>
{ {
using swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=; using swizzle_base<T,P,3,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -117,7 +125,7 @@ namespace detail
struct swizzle3_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)> struct swizzle3_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>
{ {
using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=; using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=;
operator P () { return P(this->e[E0], this->e[E1]); } operator P () { return P(this->elem(E0), this->elem(E1)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -125,7 +133,7 @@ namespace detail
struct swizzle3_4 : public swizzle_base<T,P,3,E0,E1,E2,E3,1> struct swizzle3_4 : public swizzle_base<T,P,3,E0,E1,E2,E3,1>
{ {
using swizzle_base<T,P,3,E0,E1,E2,E3,1>::operator=; using swizzle_base<T,P,3,E0,E1,E2,E3,1>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -133,7 +141,7 @@ namespace detail
struct swizzle4 : public swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)> struct swizzle4 : public swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>
{ {
using swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>::operator=; using swizzle_base<T,P,4,E0,E1,E2,E3,(E0==E1||E0==E2||E0==E3||E1==E2||E1==E3||E2==E3)>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2], this->e[E3]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
}; };
//! Internal class for implementing swizzle operators //! Internal class for implementing swizzle operators
@ -141,7 +149,7 @@ namespace detail
struct swizzle4_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)> struct swizzle4_2 : public swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>
{ {
using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=; using swizzle_base<T,P,2,E0,E1,0,0,(E0==E1)>::operator=;
operator P () { return P(this->e[E0], this->e[E1]); } operator P () { return P(this->elem(E0), this->elem(E1)); }
}; };
@ -150,7 +158,7 @@ namespace detail
struct swizzle4_3 : public swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)> struct swizzle4_3 : public swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>
{ {
using swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=; using swizzle_base<T,P,4,E0,E1,E2,0,(E0==E1||E0==E2||E1==E2)>::operator=;
operator P () { return P(this->e[E0], this->e[E1], this->e[E2]); } operator P () { return P(this->elem(E0), this->elem(E1), this->elem(E2)); }
}; };
}//namespace detail }//namespace detail

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@ -48,10 +48,6 @@ namespace detail
# elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT) # elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT)
union union
{ {
struct{value_type x, y;};
struct{value_type r, g;};
struct{value_type s, t;};
_GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y) _GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y)
_GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g) _GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g)
_GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t) _GLM_SWIZZLE2_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t)
@ -61,6 +57,10 @@ namespace detail
_GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y) _GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y)
_GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g) _GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g)
_GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t) _GLM_SWIZZLE2_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t)
struct{value_type r, g;};
struct{value_type s, t;};
struct{value_type x, y;};
}; };
# else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES) # else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
union {value_type x, r, s;}; union {value_type x, r, s;};

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@ -48,10 +48,6 @@ namespace detail
# elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT) # elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT)
union union
{ {
struct{value_type x, y, z;};
struct{value_type r, g, b;};
struct{value_type s, t, p;};
_GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y,z) _GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y,z)
_GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g,b) _GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g,b)
_GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t,p) _GLM_SWIZZLE3_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t,p)
@ -61,6 +57,10 @@ namespace detail
_GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y,z) _GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y,z)
_GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g,b) _GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g,b)
_GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t,p) _GLM_SWIZZLE3_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t,p)
struct{value_type r, g, b;};
struct{value_type s, t, p;};
struct{value_type x, y, z;};
}; };
# else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES) # else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
union {value_type x, r, s;}; union {value_type x, r, s;};

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@ -48,10 +48,6 @@ namespace detail
# elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT) # elif(GLM_COMPONENT == GLM_COMPONENT_MS_EXT)
union union
{ {
struct{value_type x, y, z, w;};
struct{value_type r, g, b, a;};
struct{value_type s, t, p, q;};
_GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y,z,w) _GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,x,y,z,w)
_GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g,b,a) _GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,r,g,b,a)
_GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t,p,q) _GLM_SWIZZLE4_2_MEMBERS(value_type,glm::detail::tvec2<value_type>,s,t,p,q)
@ -61,6 +57,10 @@ namespace detail
_GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y,z,w) _GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,x,y,z,w)
_GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g,b,a) _GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,r,g,b,a)
_GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t,p,q) _GLM_SWIZZLE4_4_MEMBERS(value_type,glm::detail::tvec4<value_type>,s,t,p,q)
struct{value_type r, g, b, a;};
struct{value_type s, t, p, q;};
struct{value_type x, y, z, w;};
}; };
# else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES) # else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
union {value_type x, r, s;}; union {value_type x, r, s;};

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@ -8,6 +8,7 @@
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <glm/gtc/half_float.hpp>
static int test_vec3_operators() static int test_vec3_operators()
{ {
@ -95,7 +96,6 @@ int test_vec3_swizzle3_2()
return Error; return Error;
} }
int test_vec3_swizzle3_3() int test_vec3_swizzle3_3()
{ {
int Error = 0; int Error = 0;
@ -130,6 +130,48 @@ int test_vec3_swizzle3_3()
return Error; return Error;
} }
int test_vec3_swizzle_half()
{
int Error = 0;
glm::half a1(1);
glm::half b1(2);
glm::half c1(3);
glm::hvec3 v(a1, b1, c1);
glm::hvec3 u;
float c = v.x;
float d = v.y;
u = v;
float a = u.x;
float b = u.y;
Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
/*u = v.xyz;
Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.zyx;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.zyx = v;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u = v.rgb;
Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.bgr;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.bgr = v;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u = v.stp;
Error += (u.x == 1.0f && u.y == 2.0f && u.z == 3.0f) ? 0 : 1;
u = v.pts;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;
u.pts = v;
Error += (u.x == 3.0f && u.y == 2.0f && u.z == 1.0f) ? 0 : 1;*/
return Error;
}
int main() int main()
{ {
int Error = 0; int Error = 0;
@ -138,6 +180,7 @@ int main()
Error += test_vec3_size(); Error += test_vec3_size();
Error += test_vec3_swizzle3_2(); Error += test_vec3_swizzle3_2();
Error += test_vec3_swizzle3_3(); Error += test_vec3_swizzle3_3();
Error += test_vec3_swizzle_half();
return Error; return Error;
} }