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fix: add missing transposition to adjugate for mat2 and mat4
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@ -119,8 +119,8 @@ namespace glm
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GLM_FUNC_QUALIFIER mat<2, 2, T, Q> adjugate(mat<2, 2, T, Q> const& m)
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{
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return mat<2, 2, T, Q>(
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+m[1][1], -m[1][0],
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-m[0][1], +m[0][0]);
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+m[1][1], -m[0][1],
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-m[1][0], +m[0][0]);
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}
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template<typename T, qualifier Q>
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@ -168,9 +168,9 @@ namespace glm
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T const m33 = determinant(mat<3, 3, T, Q>(m[0][0], m[0][1], m[0][2], m[1][0], m[1][1], m[1][2], m[2][0], m[2][1], m[2][2]));
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return mat<4, 4, T, Q>(
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+m00, -m01, +m02, -m03,
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-m10, +m11, -m12, +m13,
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+m20, -m21, +m22, -m23,
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-m30, +m31, -m32, +m33);
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+m00, -m10, +m20, -m30,
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-m01, +m11, -m21, +m31,
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+m02, -m12, +m22, -m32,
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-m03, +m13, -m23, +m33);
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}
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}//namespace glm
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@ -1,9 +1,86 @@
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/glm.hpp>
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#include <glm/gtc/epsilon.hpp>
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#include <glm/gtx/matrix_operation.hpp>
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#include <limits>
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int main()
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int test_adjugate()
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{
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int Error(0);
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int Error = 0;
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const float epsilon = std::numeric_limits<float>::epsilon();
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// mat2
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const glm::mat2 m2 {
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2, 3,
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1, 5
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};
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const glm::mat2 eam2 {
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5, -3,
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-1, 2
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};
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const glm::mat2 am2 = glm::adjugate(m2);
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Error += glm::all(glm::bvec2 {
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glm::all(glm::epsilonEqual(am2[0], eam2[0], epsilon)),
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glm::all(glm::epsilonEqual(am2[1], eam2[1], epsilon))
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}) ? 0 : 1;
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// mat3
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const glm::mat3 m3 {
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2, 3, 3,
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1, 5, 4,
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4, 6, 8
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};
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const glm::mat3 eam3 {
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16, -6, -3,
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8, 4, -5,
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-14, 0, 7
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};
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const glm::mat3 am3 = glm::adjugate(m3);
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Error += glm::all(glm::bvec3 {
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glm::all(glm::epsilonEqual(am3[0], eam3[0], epsilon)),
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glm::all(glm::epsilonEqual(am3[1], eam3[1], epsilon)),
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glm::all(glm::epsilonEqual(am3[2], eam3[2], epsilon))
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}) ? 0 : 1;
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// mat4
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const glm::mat4 m4 {
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2, 3, 3, 1,
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1, 5, 4, 3,
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4, 6, 8, 5,
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-2, -3, -3, 4
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};
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const glm::mat4 eam4 {
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97, -30, -15, 17,
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45, 20, -25, 5,
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-91, 0, 35, -21,
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14, 0, 0, 14
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};
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const glm::mat4 am4 = glm::adjugate(m4);
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Error += glm::all(glm::bvec4 {
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glm::all(glm::epsilonEqual(am4[0], eam4[0], epsilon)),
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glm::all(glm::epsilonEqual(am4[1], eam4[1], epsilon)),
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glm::all(glm::epsilonEqual(am4[2], eam4[2], epsilon)),
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glm::all(glm::epsilonEqual(am4[3], eam4[3], epsilon)),
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}) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error = 0;
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Error += test_adjugate();
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return Error;
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}
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