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Added fmin, fmax and fclamp to GTX_extended_min_max #372
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@ -130,6 +130,96 @@ namespace glm
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C<T> const& z,
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C<T> const& w);
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/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam genType Floating-point or integer; scalar or vector types.
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///
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/// @see gtx_extented_min_max
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template<typename genType>
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GLM_FUNC_DECL genType fmin(genType x, genType y);
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/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, T y);
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/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
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/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam genType Floating-point; scalar or vector types.
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///
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/// @see gtx_extented_min_max
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<typename genType>
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GLM_FUNC_DECL genType fmax(genType x, genType y);
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/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& x, T y);
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/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
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/// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam genType Floating-point scalar or vector types.
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///
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/// @see gtx_extented_min_max
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template<typename genType>
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GLM_FUNC_DECL genType fclamp(genType x, genType minVal, genType maxVal);
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/// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal);
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/// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
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///
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/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
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/// @tparam T Floating-point scalar types
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/// @tparam Q Value from qualifier enum
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///
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/// @see gtx_extented_min_max
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
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/// @}
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}//namespace glm
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@ -137,4 +137,83 @@ namespace glm
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return glm::max(glm::max(x, y), glm::max(z, w));
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}
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// fmin
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# if GLM_HAS_CXX11_STL
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using std::fmin;
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# else
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fmin(genType x, genType y)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fmin' only accept floating-point input");
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if (isnan(y))
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return x;
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if (isnan(y))
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return x;
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return min(x, y);
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}
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# endif
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, T b)
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{
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return detail::functor2<L, T, Q>::call(fmin, a, vec<L, T, Q>(b));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return detail::functor2<L, T, Q>::call(fmin, a, b);
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}
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// fmax
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# if GLM_HAS_CXX11_STL
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using std::fmax;
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# else
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fmax(genType x, genType y)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fmax' only accept floating-point input");
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if (isnan(y))
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return x;
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if (isnan(y))
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return x;
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return max(x, y);
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}
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# endif
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b)
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{
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return detail::functor2<L, T, Q>::call(fmax, a, vec<L, T, Q>(b));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b)
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{
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return detail::functor2<L, T, Q>::call(fmax, a, b);
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}
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// fclamp
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template<typename genType>
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GLM_FUNC_QUALIFIER genType fclamp(genType x, genType minVal, genType maxVal)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fclamp' only accept floating-point or integer inputs");
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return fmin(fmax(x, minVal), maxVal);
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal)
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{
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return fmin(fmax(x, vec<L, T, Q>(minVal)), vec<L, T, Q>(maxVal));
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}
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template<length_t L, typename T, qualifier Q>
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GLM_FUNC_QUALIFIER vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal)
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{
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return fmin(fmax(x, minVal), maxVal);
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}
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}//namespace glm
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@ -62,6 +62,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Added packing functions for integer vectors #639
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- Added conan packaging configuration #643 #641
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- Added quatLookAt to GTX_quaternion #659
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- Added fmin, fmax and fclamp to GTX_extended_min_max #372
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#### Improvements:
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- No more default initialization of vector, matrix and quaternion types
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@ -1,9 +1,92 @@
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#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/gtx/extended_min_max.hpp>
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#include <glm/gtc/vec1.hpp>
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#include <glm/gtc/epsilon.hpp>
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// This file has divisions by zero to test isnan
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#if GLM_COMPILER & GLM_COMPILER_VC
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# pragma warning(disable : 4723)
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#endif
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namespace fmin_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fmin(glm::vec1(1), glm::vec1(Zero_f / 0.0f));
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Error += glm::epsilonEqual(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec2 B0 = glm::fmin(glm::vec2(1), glm::vec2(1));
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glm::vec2 B1 = glm::fmin(glm::vec2(1), 1.0f);
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bool B2 = glm::all(glm::equal(B0, B1));
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Error += B2 ? 0 : 1;
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glm::vec3 C0 = glm::fmin(glm::vec3(1), glm::vec3(1));
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glm::vec3 C1 = glm::fmin(glm::vec3(1), 1.0f);
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bool C2 = glm::all(glm::equal(C0, C1));
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Error += C2 ? 0 : 1;
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glm::vec4 D0 = glm::fmin(glm::vec4(1), glm::vec4(1));
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glm::vec4 D1 = glm::fmin(glm::vec4(1), 1.0f);
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bool D2 = glm::all(glm::equal(D0, D1));
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Error += D2 ? 0 : 1;
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return Error;
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}
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}//namespace fmin_
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namespace fmax_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fmax(glm::vec1(1), glm::vec1(Zero_f / 0.0f));
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Error += glm::epsilonEqual(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec2 B0 = glm::fmax(glm::vec2(1), glm::vec2(1));
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glm::vec2 B1 = glm::fmax(glm::vec2(1), 1.0f);
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bool B2 = glm::all(glm::equal(B0, B1));
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Error += B2 ? 0 : 1;
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glm::vec3 C0 = glm::fmax(glm::vec3(1), glm::vec3(1));
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glm::vec3 C1 = glm::fmax(glm::vec3(1), 1.0f);
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bool C2 = glm::all(glm::equal(C0, C1));
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Error += C2 ? 0 : 1;
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glm::vec4 D0 = glm::fmax(glm::vec4(1), glm::vec4(1));
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glm::vec4 D1 = glm::fmax(glm::vec4(1), 1.0f);
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bool D2 = glm::all(glm::equal(D0, D1));
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Error += D2 ? 0 : 1;
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return Error;
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}
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}//namespace fmax_
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namespace fclamp_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fclamp(glm::vec1(1), glm::vec1(Zero_f / 0.0f), glm::vec1(2.0f));
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Error += glm::epsilonEqual(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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return Error;
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}
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}//namespace fclamp_
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int main()
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{
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int Error(0);
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int Error = 0;
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Error += fmin_::test();
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Error += fmax_::test();
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Error += fclamp_::test();
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return Error;
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}
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