Merge pull request #2 from g-truc/master

update
This commit is contained in:
plasmacel 2015-02-17 07:03:37 +01:00
commit 69a824c478
349 changed files with 2533 additions and 1207 deletions

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@ -18,8 +18,18 @@ if(("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") OR ("${CMAKE_CXX_COMPILER_ID}"
option(GLM_TEST_ENABLE_CXX_0X "Enable C++ 0x" OFF)
option(GLM_TEST_ENABLE_CXX_11 "Enable C++ 11" OFF)
option(GLM_TEST_ENABLE_CXX_1Y "Enable C++ 1y" OFF)
option(GLM_TEST_ENABLE_CXX_14 "Enable C++ 14" OFF)
option(GLM_TEST_ENABLE_CXX_1Z "Enable C++ 1z" OFF)
if(GLM_TEST_ENABLE_CXX_1Y)
if(GLM_TEST_ENABLE_CXX_1Z)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++1z")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_CXX_FLAGS "-std=c++1Z")
elseif(GLM_TEST_ENABLE_CXX_14)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++14")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_CXX_FLAGS "-std=c++14")
elseif(GLM_TEST_ENABLE_CXX_1Y)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++1y")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_CXX_FLAGS "-std=c++1y")
@ -64,8 +74,6 @@ if(GLM_TEST_FORCE_PURE)
if(CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-mfpmath=387)
elseif(MSVC)
add_definitions(/arch:IA32)
endif()
elseif(GLM_TEST_ENABLE_SIMD_AVX2)
if(CMAKE_COMPILER_IS_GNUCXX)
@ -121,8 +129,8 @@ endif()
if(CMAKE_COMPILER_IS_GNUCXX)
#add_definitions(-S)
#add_definitions(-s)
#add_definitions(-m32)
#add_definitions(-O3)
add_definitions(-m64)
add_definitions(-O2)
#add_definitions(-fprofile-arcs -ftest-coverage) gcov
#ctest_enable_coverage()

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@ -1,12 +1,13 @@
================================================================================
OpenGL Mathematics (GLM)
--------------------------------------------------------------------------------
GLM is licensed under The Happy Bunny License and MIT License
GLM can be distributed and/or modified under the terms of either
a) The Happy Bunny License, or b) the MIT License.
================================================================================
The Happy Bunny License (Modified MIT License)
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2014 G-Truc Creation
Copyright (c) 2005 - 2015 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
@ -33,7 +34,7 @@ THE SOFTWARE.
================================================================================
The MIT License
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2014 G-Truc Creation
Copyright (c) 2005 - 2015 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -4,6 +4,7 @@ file(GLOB ROOT_SOURCE *.cpp)
file(GLOB ROOT_INLINE *.inl)
file(GLOB ROOT_HEADER *.hpp)
file(GLOB ROOT_TEXT ../*.txt)
file(GLOB ROOT_NAT ../util/glm.natvis)
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
@ -31,7 +32,7 @@ source_group("GTX Files" FILES ${GTX_HEADER})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
if(GLM_TEST_ENABLE)
add_executable(${NAME} ${ROOT_TEXT}
add_executable(${NAME} ${ROOT_TEXT} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -34,7 +34,8 @@
///////////////////////////////////////////////////////////////////////////////////
#define GLM_MESSAGES
#include "../glm.hpp"
#include <glm/glm.hpp>
#include <glm/ext.hpp>
#include <limits>
struct material
@ -213,10 +214,19 @@ typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
int main()
{
glm::vec4 v(1);
float a = normalizeDotA(v, v);
float b = normalizeDotB(v, v);
float c = normalizeDotC(v, v);
glm::vec1 o(1);
glm::vec2 a(1);
glm::vec3 b(1);
glm::vec4 c(1);
glm::quat q;
glm::dualquat p;
glm::mat4 m(1);
float a0 = normalizeDotA(a, a);
float b0 = normalizeDotB(b, b);
float c0 = normalizeDotC(c, c);
return 0;
}

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -546,7 +546,7 @@ namespace detail
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs");
# if GLM_LANG & GLM_LANG_CXX11_FLAG
# if GLM_HAS_CXX11_STL
return std::isnan(x);
# elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
return _isnan(x) != 0;
@ -580,17 +580,17 @@ namespace detail
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs");
# if(GLM_LANG & GLM_LANG_CXX11_FLAG)
# if GLM_HAS_CXX11_STL
return std::isinf(x);
# elif(GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC))
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# elif(GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)))
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
return _isinf(x) != 0;
# else
return std::isinf(x);
# endif
# elif(GLM_COMPILER & GLM_COMPILER_CUDA)
# elif GLM_COMPILER & GLM_COMPILER_CUDA
// http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab
return isinf(double(x)) != 0;
# else

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -39,7 +39,7 @@
namespace glm{
namespace detail
{
# if GLM_LANG & GLM_LANG_CXX11_FLAG
# if GLM_HAS_CXX11_STL
using std::log2;
# else
template <typename genType>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -104,11 +104,11 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename genType>
GLM_FUNC_DECL genType faceforward(
genType const & N,
genType const & I,
genType const & Nref);
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> faceforward(
vecType<T, P> const & N,
vecType<T, P> const & I,
vecType<T, P> const & Nref);
/// For the incident vector I and surface orientation N,
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -165,6 +165,12 @@ namespace detail
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
{
return dot(Nref, I) < static_cast<T>(0) ? N : -N;
}
// reflect
template <typename genType>
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -116,6 +116,7 @@ namespace detail
}
};
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
template <typename genIUType>
struct compute_findLSB<genIUType, 64>
{
@ -126,6 +127,7 @@ namespace detail
return IsNotNull ? int(Result) : -1;
}
};
# endif
# endif//GLM_HAS_BITSCAN_WINDOWS
template <typename T, glm::precision P, template <class, glm::precision> class vecType, bool EXEC = true>
@ -171,14 +173,6 @@ namespace detail
return IsNotNull ? int(Result) : -1;
}
template <typename genIUType>
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
{
unsigned long Result(0);
unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
return IsNotNull ? int(Result) : -1;
}
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
struct compute_findMSB_vec<T, P, vecType, 32>
{
@ -188,6 +182,15 @@ namespace detail
}
};
# if !((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_MODEL == GLM_MODEL_32))
template <typename genIUType>
GLM_FUNC_QUALIFIER int compute_findMSB_64(genIUType Value)
{
unsigned long Result(0);
unsigned char IsNotNull = _BitScanReverse64(&Result, *reinterpret_cast<unsigned __int64*>(&Value));
return IsNotNull ? int(Result) : -1;
}
template <typename T, glm::precision P, template <class, glm::precision> class vecType>
struct compute_findMSB_vec<T, P, vecType, 64>
{
@ -196,6 +199,7 @@ namespace detail
return detail::functor1<int, T, P, vecType>::call(compute_findMSB_64, x);
}
};
# endif
# endif//GLM_HAS_BITSCAN_WINDOWS
}//namespace detail
@ -203,7 +207,7 @@ namespace detail
GLM_FUNC_QUALIFIER uint uaddCarry(uint const & x, uint const & y, uint & Carry)
{
uint64 const Value64(static_cast<uint64>(x) + static_cast<uint64>(y));
uint64 const Max32(static_cast<uint64>(std::numeric_limits<uint>::max()));
uint64 const Max32((static_cast<uint64>(1) << static_cast<uint64>(32)) - static_cast<uint64>(1));
Carry = Value64 > Max32 ? 1 : 0;
return static_cast<uint32>(Value64 % (Max32 + static_cast<uint64>(1)));
}

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -111,7 +111,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm2x16.xml">GLSL unpackUnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint const & p);
GLM_FUNC_DECL vec2 unpackUnorm2x16(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -124,7 +124,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm2x16.xml">GLSL unpackSnorm2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint const & p);
GLM_FUNC_DECL vec2 unpackSnorm2x16(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -137,7 +137,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackUnorm4x8.xml">GLSL unpackUnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint const & p);
GLM_FUNC_DECL vec4 unpackUnorm4x8(uint p);
/// First, unpacks a single 32-bit unsigned integer p into a pair of 16-bit unsigned integers, four 8-bit unsigned integers, or four 8-bit signed integers.
/// Then, each component is converted to a normalized floating-point value to generate the returned two- or four-component vector.
@ -150,7 +150,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackSnorm4x8.xml">GLSL unpackSnorm4x8 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint const & p);
GLM_FUNC_DECL vec4 unpackSnorm4x8(uint p);
/// Returns a double-precision value obtained by packing the components of v into a 64-bit value.
/// If an IEEE 754 Inf or NaN is created, it will not signal, and the resulting floating point value is unspecified.
@ -169,7 +169,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackDouble2x32.xml">GLSL unpackDouble2x32 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL uvec2 unpackDouble2x32(double const & v);
GLM_FUNC_DECL uvec2 unpackDouble2x32(double v);
/// Returns an unsigned integer obtained by converting the components of a two-component floating-point vector
/// to the 16-bit floating-point representation found in the OpenGL Specification,
@ -189,7 +189,7 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/unpackHalf2x16.xml">GLSL unpackHalf2x16 man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.4 Floating-Point Pack and Unpack Functions</a>
GLM_FUNC_DECL vec2 unpackHalf2x16(uint const & v);
GLM_FUNC_DECL vec2 unpackHalf2x16(uint v);
/// @}
}//namespace glm

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -38,13 +38,11 @@ namespace glm
{
GLM_FUNC_QUALIFIER uint packUnorm2x16(vec2 const & v)
{
u16vec2 Topack(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
// return reinterpret_cast<uint&>(Topack);
uint* ptr(reinterpret_cast<uint*>(&Topack));
return *ptr;
u16vec2 const Topack(round(clamp(v, 0.0f, 1.0f) * 65535.0f));
return reinterpret_cast<uint const &>(Topack);
}
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint const & p)
GLM_FUNC_QUALIFIER vec2 unpackUnorm2x16(uint p)
{
vec2 Unpack(reinterpret_cast<u16vec2 const &>(p));
return Unpack * float(1.5259021896696421759365224689097e-5); // 1.0 / 65535.0
@ -52,15 +50,13 @@ namespace glm
GLM_FUNC_QUALIFIER uint packSnorm2x16(vec2 const & v)
{
i16vec2 Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
// return reinterpret_cast<uint32&>(Topack);
uint* ptr(reinterpret_cast<uint*>(&Topack));
return *ptr;
i16vec2 const Topack(round(clamp(v ,-1.0f, 1.0f) * 32767.0f));
return reinterpret_cast<uint const &>(Topack);
}
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint const & p)
GLM_FUNC_QUALIFIER vec2 unpackSnorm2x16(uint p)
{
vec2 Unpack(reinterpret_cast<i16vec2 const &>(p));
vec2 const Unpack(reinterpret_cast<i16vec2 const &>(p));
return clamp(
Unpack * 3.0518509475997192297128208258309e-5f, //1.0f / 32767.0f,
-1.0f, 1.0f);
@ -68,25 +64,25 @@ namespace glm
GLM_FUNC_QUALIFIER uint packUnorm4x8(vec4 const & v)
{
u8vec4 Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
return reinterpret_cast<uint&>(Topack);
u8vec4 const Topack(round(clamp(v, 0.0f, 1.0f) * 255.0f));
return reinterpret_cast<uint const &>(Topack);
}
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint const & p)
GLM_FUNC_QUALIFIER vec4 unpackUnorm4x8(uint p)
{
vec4 Unpack(reinterpret_cast<u8vec4 const&>(p));
vec4 const Unpack(reinterpret_cast<u8vec4 const&>(p));
return Unpack * float(0.0039215686274509803921568627451); // 1 / 255
}
GLM_FUNC_QUALIFIER uint packSnorm4x8(vec4 const & v)
{
i8vec4 Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
return reinterpret_cast<uint&>(Topack);
i8vec4 const Topack(round(clamp(v ,-1.0f, 1.0f) * 127.0f));
return reinterpret_cast<uint const &>(Topack);
}
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint const & p)
GLM_FUNC_QUALIFIER glm::vec4 unpackSnorm4x8(uint p)
{
vec4 Unpack(reinterpret_cast<i8vec4 const &>(p));
vec4 const Unpack(reinterpret_cast<i8vec4 const &>(p));
return clamp(
Unpack * 0.0078740157480315f, // 1.0f / 127.0f
-1.0f, 1.0f);
@ -97,24 +93,23 @@ namespace glm
return reinterpret_cast<double const &>(v);
}
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double const & v)
GLM_FUNC_QUALIFIER uvec2 unpackDouble2x32(double v)
{
return reinterpret_cast<uvec2 const &>(v);
}
GLM_FUNC_QUALIFIER uint packHalf2x16(vec2 const & v)
{
i16vec2 Unpack(
i16vec2 const Unpack(
detail::toFloat16(v.x),
detail::toFloat16(v.y));
uint * Result = reinterpret_cast<uint*>(&Unpack);
return *Result;
return reinterpret_cast<uint const &>(Unpack);
}
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint const & v)
GLM_FUNC_QUALIFIER vec2 unpackHalf2x16(uint v)
{
i16vec2 Unpack(reinterpret_cast<i16vec2 const &>(v));
i16vec2 const Unpack(reinterpret_cast<i16vec2 const &>(v));
return vec2(
detail::toFloat32(Unpack.x),

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -162,7 +162,7 @@ namespace glm
}
// asinh
# if GLM_LANG & GLM_LANG_CXX11_FLAG
# if GLM_HAS_CXX11_STL
using std::asinh;
# else
template <typename genType>
@ -181,7 +181,7 @@ namespace glm
}
// acosh
# if GLM_LANG & GLM_LANG_CXX11_FLAG
# if GLM_HAS_CXX11_STL
using std::acosh;
# else
template <typename genType>
@ -202,7 +202,7 @@ namespace glm
}
// atanh
# if GLM_LANG & GLM_LANG_CXX11_FLAG
# if GLM_HAS_CXX11_STL
using std::atanh;
# else
template <typename genType>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -301,13 +301,13 @@ GLM_FUNC_QUALIFIER __m128 sse_ssp_ps(__m128 edge0, __m128 edge1, __m128 x)
// By Elan Ruskin, http://assemblyrequired.crashworks.org/
GLM_FUNC_QUALIFIER __m128 sse_sqrt_wip_ss(__m128 const & x)
{
__m128 recip = _mm_rsqrt_ss(x); // "estimate" opcode
const static __m128 three = {3, 3, 3, 3}; // aligned consts for fast load
const static __m128 half = {0.5,0.5,0.5,0.5};
__m128 halfrecip = _mm_mul_ss(half, recip);
__m128 threeminus_xrr = _mm_sub_ss(three, _mm_mul_ss(x, _mm_mul_ss (recip, recip)));
return _mm_mul_ss( halfrecip, threeminus_xrr);
__m128 const recip = _mm_rsqrt_ss(x); // "estimate" opcode
__m128 const half = _mm_set_ps1(0.5f);
__m128 const halfrecip = _mm_mul_ss(half, recip);
__m128 const threeminus_xrr = _mm_sub_ss(three, _mm_mul_ss(x, _mm_mul_ss (recip, recip)));
return _mm_mul_ss(halfrecip, threeminus_xrr);
}
}//namespace detail
}//namespace glms

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -44,6 +44,11 @@
#define GLM_VERSION_PATCH 7
#define GLM_VERSION_REVISION 0
#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_VERSION_DISPLAYED))
# define GLM_MESSAGE_VERSION_DISPLAYED
# pragma message ("GLM: version 0.9.7")
#endif//GLM_MESSAGE
///////////////////////////////////////////////////////////////////////////////////
// Platform
@ -329,88 +334,132 @@
///////////////////////////////////////////////////////////////////////////////////
// C++ Version
// User defines: GLM_FORCE_CXX98
// User defines: GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_FORCE_CXX11, GLM_FORCE_CXX14
#define GLM_LANG_CXX98_FLAG (1 << 1)
#define GLM_LANG_CXX03_FLAG (1 << 2)
#define GLM_LANG_CXX0X_FLAG (1 << 3)
#define GLM_LANG_CXX11_FLAG (1 << 4)
#define GLM_LANG_CXX1Y_FLAG (1 << 5)
#define GLM_LANG_CXXMS_FLAG (1 << 6)
#define GLM_LANG_CXXGNU_FLAG (1 << 7)
#define GLM_LANG_CXX14_FLAG (1 << 6)
#define GLM_LANG_CXX1Z_FLAG (1 << 7)
#define GLM_LANG_CXXMS_FLAG (1 << 8)
#define GLM_LANG_CXXGNU_FLAG (1 << 9)
#define GLM_LANG_CXX98 GLM_LANG_CXX98_FLAG
#define GLM_LANG_CXX03 (GLM_LANG_CXX98 | GLM_LANG_CXX03_FLAG)
#define GLM_LANG_CXX0X (GLM_LANG_CXX03 | GLM_LANG_CXX0X_FLAG)
#define GLM_LANG_CXX11 (GLM_LANG_CXX0X | GLM_LANG_CXX11_FLAG)
#define GLM_LANG_CXX1Y (GLM_LANG_CXX11 | GLM_LANG_CXX1Y_FLAG)
#define GLM_LANG_CXX14 (GLM_LANG_CXX1Y | GLM_LANG_CXX14_FLAG)
#define GLM_LANG_CXX1Z (GLM_LANG_CXX14 | GLM_LANG_CXX1Z_FLAG)
#define GLM_LANG_CXXMS GLM_LANG_CXXMS_FLAG
#define GLM_LANG_CXXGNU GLM_LANG_CXXGNU_FLAG
#if defined(GLM_FORCE_CXX1Y)
# define GLM_LANG GLM_LANG_CXX1Y
#if defined(GLM_FORCE_CXX14)
# undef GLM_FORCE_CXX11
# undef GLM_FORCE_CXX03
# undef GLM_FORCE_CXX98
# define GLM_LANG GLM_LANG_CXX14
#elif defined(GLM_FORCE_CXX11)
# undef GLM_FORCE_CXX03
# undef GLM_FORCE_CXX98
# define GLM_LANG GLM_LANG_CXX11
#elif defined(GLM_FORCE_CXX03)
# undef GLM_FORCE_CXX98
# define GLM_LANG GLM_LANG_CXX03
#elif defined(GLM_FORCE_CXX98)
# define GLM_LANG GLM_LANG_CXX98
#else
# if __cplusplus >= 201103L
# if GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)
# if __cplusplus >= 201402L // GLM_COMPILER_LLVM34 + -std=c++14
# define GLM_LANG GLM_LANG_CXX14
# elif __has_feature(cxx_decltype_auto) && __has_feature(cxx_aggregate_nsdmi) // GLM_COMPILER_LLVM33 + -std=c++1y
# define GLM_LANG GLM_LANG_CXX1Y
# elif __cplusplus >= 201103L // GLM_COMPILER_LLVM33 + -std=c++11
# define GLM_LANG GLM_LANG_CXX11
# elif GLM_COMPILER & GLM_COMPILER_CLANG
# if(GLM_PLATFORM == GLM_PLATFORM_APPLE)
# define GLM_DETAIL_MAJOR 1
# else
# define GLM_DETAIL_MAJOR 0
# endif
# if __clang_major__ < (2 + GLM_DETAIL_MAJOR)
# define GLM_LANG GLM_LANG_CXX
# elif __has_feature(cxx_auto_type)
# elif __has_feature(cxx_static_assert) // GLM_COMPILER_LLVM29 + -std=c++11
# define GLM_LANG GLM_LANG_CXX0X
# else
# elif __cplusplus >= 199711L
# define GLM_LANG GLM_LANG_CXX98
# else
# define GLM_LANG GLM_LANG_CXX
# endif
# elif GLM_COMPILER & GLM_COMPILER_GCC
# ifdef __GXX_EXPERIMENTAL_CXX0X__
# if __cplusplus >= 201402L
# define GLM_LANG GLM_LANG_CXX14
# elif __cplusplus >= 201103L
# define GLM_LANG GLM_LANG_CXX11
# elif defined(__GXX_EXPERIMENTAL_CXX0X__)
# define GLM_LANG GLM_LANG_CXX0X
# else
# define GLM_LANG GLM_LANG_CXX98
# endif
# elif GLM_COMPILER & GLM_COMPILER_VC
# ifdef _MSC_EXTENSIONS
# if GLM_COMPILER >= GLM_COMPILER_VC2010
# if __cplusplus >= 201402L
# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
//# elif GLM_COMPILER >= GLM_COMPILER_VC2015
//# define GLM_LANG (GLM_LANG_CXX1Y | GLM_LANG_CXXMS_FLAG)
# elif __cplusplus >= 201103L
# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
# elif GLM_COMPILER >= GLM_COMPILER_VC2010
# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
# else
# elif __cplusplus >= 199711L
# define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
# else
# define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
# endif
# else
# if GLM_COMPILER >= GLM_COMPILER_VC2010
# if __cplusplus >= 201402L
# define GLM_LANG GLM_LANG_CXX14
//# elif GLM_COMPILER >= GLM_COMPILER_VC2015
//# define GLM_LANG GLM_LANG_CXX1Y
# elif __cplusplus >= 201103L
# define GLM_LANG GLM_LANG_CXX11
# elif GLM_COMPILER >= GLM_COMPILER_VC2010
# define GLM_LANG GLM_LANG_CXX0X
# else
# elif __cplusplus >= 199711L
# define GLM_LANG GLM_LANG_CXX98
# else
# define GLM_LANG GLM_LANG_CXX
# endif
# endif
# elif GLM_COMPILER & GLM_COMPILER_INTEL
# ifdef _MSC_EXTENSIONS
# if GLM_COMPILER >= GLM_COMPILER_INTEL13
# if __cplusplus >= 201402L
# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
# elif __cplusplus >= 201103L
# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
# elif GLM_COMPILER >= GLM_COMPILER_INTEL13
# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
# else
# elif __cplusplus >= 199711L
# define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
# else
# define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
# endif
# else
# if GLM_COMPILER >= GLM_COMPILER_INTEL13
# define GLM_LANG (GLM_LANG_CXX0X)
# if __cplusplus >= 201402L
# define GLM_LANG (GLM_LANG_CXX14 | GLM_LANG_CXXMS_FLAG)
# elif __cplusplus >= 201103L
# define GLM_LANG (GLM_LANG_CXX11 | GLM_LANG_CXXMS_FLAG)
# elif GLM_COMPILER >= GLM_COMPILER_INTEL13
# define GLM_LANG (GLM_LANG_CXX0X | GLM_LANG_CXXMS_FLAG)
# elif __cplusplus >= 199711L
# define GLM_LANG (GLM_LANG_CXX98 | GLM_LANG_CXXMS_FLAG)
# else
# define GLM_LANG (GLM_LANG_CXX98)
# define GLM_LANG (GLM_LANG_CXX | GLM_LANG_CXXMS_FLAG)
# endif
# endif
# else
# if __cplusplus >= 199711L
# else // Unkown compiler
# if __cplusplus >= 201402L
# define GLM_LANG GLM_LANG_CXX14
# elif __cplusplus >= 201103L
# define GLM_LANG GLM_LANG_CXX11
# elif __cplusplus >= 199711L
# define GLM_LANG GLM_LANG_CXX98
# endif
# ifndef GLM_FORCE_CXX98
# define GLM_FORCE_CXX98
# else
# define GLM_LANG GLM_LANG_CXX // Good luck with that!
# endif
# ifndef GLM_FORCE_PURE
# define GLM_FORCE_PURE
@ -420,122 +469,188 @@
#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_LANG_DISPLAYED)
# define GLM_MESSAGE_LANG_DISPLAYED
# if(GLM_LANG & GLM_LANG_CXXGNU_FLAG)
# pragma message("GLM: C++ with language extensions")
# elif(GLM_LANG & GLM_LANG_CXXMS_FLAG)
# pragma message("GLM: C++ with language extensions")
# elif(GLM_LANG & GLM_LANG_CXX11_FLAG)
# if GLM_LANG & GLM_LANG_CXX1Z_FLAG
# pragma message("GLM: C++1z")
# elif GLM_LANG & GLM_LANG_CXX14_FLAG
# pragma message("GLM: C++14")
# elif GLM_LANG & GLM_LANG_CXX1Y_FLAG
# pragma message("GLM: C++1y")
# elif GLM_LANG & GLM_LANG_CXX11_FLAG
# pragma message("GLM: C++11")
# elif(GLM_LANG & GLM_LANG_CXX0X_FLAG)
# elif GLM_LANG & GLM_LANG_CXX0X_FLAG
# pragma message("GLM: C++0x")
# elif(GLM_LANG & GLM_LANG_CXX03_FLAG)
# elif GLM_LANG & GLM_LANG_CXX03_FLAG
# pragma message("GLM: C++03")
# elif(GLM_LANG & GLM_LANG_CXX98_FLAG)
# elif GLM_LANG & GLM_LANG_CXX98_FLAG
# pragma message("GLM: C++98")
# else
# pragma message("GLM: C++ language undetected")
# endif//GLM_MODEL
# pragma message("GLM: #define GLM_FORCE_CXX98, GLM_FORCE_CXX03, GLM_LANG_CXX11 or GLM_FORCE_CXX1Y to force using a specific version of the C++ language")
# endif//GLM_LANG
# if GLM_LANG & (GLM_LANG_CXXGNU_FLAG | GLM_LANG_CXXMS_FLAG)
# pragma message("GLM: Language extensions enabled")
# endif//GLM_LANG
#endif//GLM_MESSAGE
///////////////////////////////////////////////////////////////////////////////////
// Has of C++ features
#ifndef __has_feature
# define __has_feature(x) 0 // Compatibility with non-clang compilers.
#endif
#ifndef __has_extension
# define __has_extension __has_feature // Compatibility with pre-3.0 compilers.
#endif
// http://clang.llvm.org/cxx_status.html
// http://gcc.gnu.org/projects/cxx0x.html
// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx
// N1720
#define GLM_HAS_CXX11_STL ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2015)))
#if GLM_PLATFORM == GLM_PLATFORM_ANDROID
# define GLM_HAS_CXX11_STL 0
#elif GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_INTEL)
# define GLM_HAS_CXX11_STL __has_include("__config")
#else
# define GLM_HAS_CXX11_STL ((GLM_LANG & GLM_LANG_CXX0X_FLAG) && \
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC48)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
// N1720
#define GLM_HAS_STATIC_ASSERT ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2010)) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
__has_feature(cxx_static_assert))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_STATIC_ASSERT __has_feature(cxx_static_assert)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_STATIC_ASSERT 1
#else
# define GLM_HAS_STATIC_ASSERT (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2010)))
#endif
// N1988
#define GLM_HAS_EXTENDED_INTEGER_TYPE ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
#if GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_EXTENDED_INTEGER_TYPE 1
#else
# define GLM_HAS_EXTENDED_INTEGER_TYPE (\
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_LLVM) && (GLM_COMPILER >= GLM_COMPILER_LLVM30)) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_APPLE_CLANG) && (GLM_COMPILER >= GLM_COMPILER_APPLE_CLANG40)))
#endif
// N2235
#define GLM_HAS_CONSTEXPR ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
__has_feature(cxx_constexpr))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_CONSTEXPR __has_feature(cxx_constexpr)
# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_CONSTEXPR 1
# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR
#else
# define GLM_HAS_CONSTEXPR (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
# define GLM_HAS_CONSTEXPR_PARTIAL GLM_HAS_CONSTEXPR || ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2015))
#endif
// N2672
#define GLM_HAS_INITIALIZER_LISTS ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013))) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
__has_feature(cxx_generalized_initializers))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_INITIALIZER_LISTS __has_feature(cxx_generalized_initializers)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_INITIALIZER_LISTS 1
#else
# define GLM_HAS_INITIALIZER_LISTS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
// N2544 Unrestricted unions
#define GLM_HAS_UNRESTRICTED_UNIONS ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
(GLM_LANG & GLM_LANG_CXXMS_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
__has_feature(cxx_unrestricted_unions))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_UNRESTRICTED_UNIONS __has_feature(cxx_unrestricted_unions)
#elif GLM_LANG & (GLM_LANG_CXX11_FLAG | GLM_LANG_CXXMS_FLAG)
# define GLM_HAS_UNRESTRICTED_UNIONS 1
#else
# define GLM_HAS_UNRESTRICTED_UNIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)))
#endif
// N2346
#define GLM_HAS_DEFAULTED_FUNCTIONS ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013))) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
__has_feature(cxx_defaulted_functions))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_DEFAULTED_FUNCTIONS __has_feature(cxx_defaulted_functions)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_DEFAULTED_FUNCTIONS 1
#else
# define GLM_HAS_DEFAULTED_FUNCTIONS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC44)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
// N2118
#define GLM_HAS_RVALUE_REFERENCES ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012))) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
__has_feature(cxx_rvalue_references))
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_RVALUE_REFERENCES __has_feature(cxx_rvalue_references)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_RVALUE_REFERENCES 1
#else
# define GLM_HAS_RVALUE_REFERENCES (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)))
#endif
#define GLM_HAS_STL_ARRAY ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2010))) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC43)))
#define GLM_HAS_TEMPLATE_ALIASES ( \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013))) || \
__has_feature(cxx_alias_templates))
#define GLM_HAS_RANGE_FOR ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && ((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012))) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
__has_feature(cxx_range_for))
#define GLM_HAS_ASSIGNABLE ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
((GLM_LANG & GLM_LANG_CXX0X_FLAG) && (GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49)))
#define GLM_HAS_TRIVIAL_QUERIES ( \
// N2437 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS __has_feature(cxx_explicit_conversions)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS 1
#else
# define GLM_HAS_EXPLICIT_CONVERSION_OPERATORS (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC45)) || \
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL14)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
#define GLM_HAS_MAKE_SIGNED ( \
(GLM_LANG & GLM_LANG_CXX11_FLAG) || \
// N2258 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_TEMPLATE_ALIASES __has_feature(cxx_alias_templates)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_TEMPLATE_ALIASES 1
#else
# define GLM_HAS_TEMPLATE_ALIASES (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL12_1)) || \
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC47)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
#define GLM_HAS_BITSCAN_WINDOWS ( \
(GLM_ARCH != GLM_ARCH_PURE) && \
(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && \
(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_LLVM | GLM_COMPILER_INTEL)))
// N2930 http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html
#if GLM_COMPILER & (GLM_COMPILER_LLVM | GLM_COMPILER_APPLE_CLANG)
# define GLM_HAS_RANGE_FOR __has_feature(cxx_range_for)
#elif GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_RANGE_FOR 1
#else
# define GLM_HAS_RANGE_FOR (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC46)) || \
((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_COMPILER >= GLM_COMPILER_INTEL13)) || \
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2012)))
#endif
//
#if GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_ASSIGNABLE 1
#else
# define GLM_HAS_ASSIGNABLE (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER >= GLM_COMPILER_GCC49)))
#endif
//
#define GLM_HAS_TRIVIAL_QUERIES 0//( \
//((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
//
#if GLM_LANG & GLM_LANG_CXX11_FLAG
# define GLM_HAS_MAKE_SIGNED 1
#else
# define GLM_HAS_MAKE_SIGNED (GLM_LANG & GLM_LANG_CXX0X_FLAG) && (\
((GLM_COMPILER & GLM_COMPILER_VC) && (GLM_COMPILER >= GLM_COMPILER_VC2013)))
#endif
//
#if GLM_ARCH == GLM_ARCH_PURE
# define GLM_HAS_BITSCAN_WINDOWS 0
#else
# define GLM_HAS_BITSCAN_WINDOWS (GLM_PLATFORM & GLM_PLATFORM_WINDOWS) && (\
(GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_LLVM | GLM_COMPILER_INTEL))
#endif
// OpenMP
#ifdef _OPENMP
@ -565,12 +680,13 @@
// User defines: GLM_FORCE_PURE GLM_FORCE_SSE2 GLM_FORCE_SSE3 GLM_FORCE_AVX GLM_FORCE_AVX2
#define GLM_ARCH_PURE 0x0000
#define GLM_ARCH_X86 0x0001
#define GLM_ARCH_SSE2 0x0002
#define GLM_ARCH_SSE3 0x0004
#define GLM_ARCH_SSE4 0x0008
#define GLM_ARCH_AVX 0x0010
#define GLM_ARCH_AVX2 0x0020
#define GLM_ARCH_ARM 0x0001
#define GLM_ARCH_X86 0x0002
#define GLM_ARCH_SSE2 0x0004
#define GLM_ARCH_SSE3 0x0008
#define GLM_ARCH_SSE4 0x0010
#define GLM_ARCH_AVX 0x0020
#define GLM_ARCH_AVX2 0x0040
#if defined(GLM_FORCE_PURE)
# define GLM_ARCH GLM_ARCH_PURE
@ -597,7 +713,9 @@
# define GLM_ARCH GLM_ARCH_PURE
# endif
#elif (GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))
# if defined(__AVX2__)
# if defined(_M_ARM_FP)
# define GLM_ARCH (GLM_ARCH_ARM)
# elif defined(__AVX2__)
# define GLM_ARCH (GLM_ARCH_AVX2 | GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
# elif defined(__AVX__)
# define GLM_ARCH (GLM_ARCH_AVX | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2)
@ -627,7 +745,7 @@
// With MinGW-W64, including intrinsic headers before intrin.h will produce some errors. The problem is
// that windows.h (and maybe other headers) will silently include intrin.h, which of course causes problems.
// To fix, we just explicitly include intrin.h here.
#if defined(__MINGW32__) && (GLM_ARCH != GLM_ARCH_PURE)
#if defined(__MINGW64__) && (GLM_ARCH != GLM_ARCH_PURE)
# include <intrin.h>
#endif
@ -658,6 +776,8 @@
# define GLM_MESSAGE_ARCH_DISPLAYED
# if(GLM_ARCH == GLM_ARCH_PURE)
# pragma message("GLM: Platform independent code")
# elif(GLM_ARCH & GLM_ARCH_ARM)
# pragma message("GLM: ARM instruction set")
# elif(GLM_ARCH & GLM_ARCH_AVX2)
# pragma message("GLM: AVX2 instruction set")
# elif(GLM_ARCH & GLM_ARCH_AVX)
@ -667,7 +787,6 @@
# elif(GLM_ARCH & GLM_ARCH_SSE2)
# pragma message("GLM: SSE2 instruction set")
# endif//GLM_ARCH
# pragma message("GLM: #define GLM_FORCE_PURE to avoid using platform specific instruction sets")
#endif//GLM_MESSAGE
///////////////////////////////////////////////////////////////////////////////////
@ -705,12 +824,9 @@
# if GLM_COMPILER & GLM_COMPILER_VC
# define GLM_INLINE __forceinline
# define GLM_NEVER_INLINE __declspec((noinline))
# elif GLM_COMPILER & GLM_COMPILER_GCC
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)
# define GLM_INLINE inline __attribute__((__always_inline__))
# define GLM_NEVER_INLINE __attribute__((__noinline__))
# elif GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM)
# define GLM_INLINE __attribute__((__always_inline__))
# define GLM_NEVER_INLINE __attribute__((__noinline__))
# else
# define GLM_INLINE inline
# define GLM_NEVER_INLINE
@ -777,11 +893,11 @@
namespace glm
{
using std::size_t;
#if defined(GLM_FORCE_SIZE_T_LENGTH) || defined(GLM_FORCE_SIZE_FUNC)
# if defined(GLM_FORCE_SIZE_T_LENGTH) || defined(GLM_FORCE_SIZE_FUNC)
typedef size_t length_t;
#else
# else
typedef int length_t;
#endif
# endif
namespace detail
{
@ -805,14 +921,38 @@ namespace detail
#if defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_FORCE_SIZE_T_LENGTH)
# define GLM_MESSAGE_FORCE_SIZE_T_LENGTH
# if defined(GLM_FORCE_SIZE_T_LENGTH)
# if defined GLM_FORCE_SIZE_FUNC
# pragma message("GLM: .length() is replaced by .size() and returns a std::size_t")
# elif defined GLM_FORCE_SIZE_T_LENGTH
# pragma message("GLM: .length() returns glm::length_t, a typedef of std::size_t")
# else
# pragma message("GLM: .length() returns glm::length_t, a typedef of int following the GLSL specification")
# pragma message("GLM: #define GLM_FORCE_SIZE_T_LENGTH for .length() to return a size_t")
# endif
#endif//GLM_MESSAGE
///////////////////////////////////////////////////////////////////////////////////
// countof
#ifndef __has_feature
# define __has_feature(x) 0 // Compatibility with non-clang compilers.
#endif
#if GLM_HAS_CONSTEXPR_PARTIAL
namespace glm
{
template <typename T, std::size_t N>
constexpr std::size_t countof(T const (&)[N])
{
return N;
}
}//namespace glm
# define GLM_COUNTOF(arr) glm::countof(arr)
#elif _MSC_VER
# define GLM_COUNTOF(arr) _countof(arr)
#else
# define GLM_COUNTOF(arr) sizeof(arr) / sizeof(arr[0])
#endif
///////////////////////////////////////////////////////////////////////////////////
// Uninitialize constructors

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
///
/// This half implementation is based on OpenEXR which is Copyright (c) 2002,
/// Industrial Light & Magic, a division of Lucas Digital Ltd. LLC

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -33,7 +33,9 @@
#pragma once
#include "setup.hpp"
#include <type_traits>
#if GLM_HAS_MAKE_SIGNED
# include <type_traits>
#endif
#if GLM_HAS_EXTENDED_INTEGER_TYPE
# include <cstdint>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -63,6 +63,7 @@ namespace glm
//////////////////////////////////////
// Constructors
GLM_FUNC_DECL tmat2x2();
GLM_FUNC_DECL tmat2x2(tmat2x2<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat2x2(tmat2x2<T, Q> const & m);
@ -127,6 +128,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<T, P> const & v);
template <typename U>
GLM_FUNC_DECL tmat2x2<T, P> & operator=(tmat2x2<U, P> const & m);
template <typename U>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -62,6 +62,13 @@ namespace detail
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat2x2<T, P>::tmat2x2(tmat2x2<T, Q> const & m)
@ -236,6 +243,14 @@ namespace detail
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x2<T, P>& tmat2x2<T, P>::operator=(tmat2x2<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -58,6 +58,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat2x3();
GLM_FUNC_DECL tmat2x3(tmat2x3<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat2x3(tmat2x3<T, Q> const & m);
@ -123,20 +124,22 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator= (tmat2x3<U, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> & operator=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+= (U s);
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator+= (tmat2x3<U, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> & operator+=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-= (U s);
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator-= (tmat2x3<U, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> & operator-=(tmat2x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator*= (U s);
GLM_FUNC_DECL tmat2x3<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x3<T, P> & operator/= (U s);
GLM_FUNC_DECL tmat2x3<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
@ -150,74 +153,47 @@ namespace glm
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator+ (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator+ (
tmat2x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator+(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator- (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator- (
tmat2x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator-(tmat2x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
T const & s,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> operator*(T const & s, tmat2x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator* (
tmat2x3<T, P> const & m,
typename tmat2x3<T, P>::row_type const & v);
GLM_FUNC_DECL typename tmat2x3<T, P>::col_type operator*(tmat2x3<T, P> const & m, typename tmat2x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator* (
typename tmat2x3<T, P>::col_type const & v,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL typename tmat2x3<T, P>::row_type operator*(typename tmat2x3<T, P>::col_type const & v, tmat2x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat2x2<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator* (
tmat2x3<T, P> const & m1,
tmat4x2<T, P> const & m2);
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/ (
tmat2x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x3<T, P> operator/(tmat2x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator/ (
T const & s,
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> operator/(T const & s, tmat2x3<T, P> const & m);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> const operator- (
tmat2x3<T, P> const & m);
GLM_FUNC_DECL tmat2x3<T, P> const operator-(tmat2x3<T, P> const & m);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -44,6 +44,13 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat2x3<T, P>::tmat2x3(tmat2x3<T, Q> const & m)
@ -220,6 +227,14 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x3<T, P>& tmat2x3<T, P>::operator=(tmat2x3<U, P> const & m)
@ -432,7 +447,7 @@ namespace glm
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat3x2<T, P> const & m2)
GLM_FUNC_QUALIFIER tmat4x3<T, P> operator*(tmat2x3<T, P> const & m1, tmat4x2<T, P> const & m2)
{
return tmat4x3<T, P>(
m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1],

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -58,6 +58,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat2x4();
GLM_FUNC_DECL tmat2x4(tmat2x4<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat2x4(tmat2x4<T, Q> const & m);
@ -124,20 +125,22 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator= (tmat2x4<U, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> & operator=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator+= (U s);
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator+= (tmat2x4<U, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> & operator+=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator-= (U s);
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator-= (tmat2x4<U, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> & operator-=(tmat2x4<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator*= (U s);
GLM_FUNC_DECL tmat2x4<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat2x4<T, P>& operator/= (U s);
GLM_FUNC_DECL tmat2x4<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
@ -151,74 +154,47 @@ namespace glm
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator+ (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator+ (
tmat2x4<T, P> const & m1,
tmat2x4<T, P> const & m2);
GLM_FUNC_DECL tmat2x4<T, P> operator+(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator- (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator- (
tmat2x4<T, P> const & m1,
tmat2x4<T, P> const & m2);
GLM_FUNC_DECL tmat2x4<T, P> operator-(tmat2x4<T, P> const & m1, tmat2x4<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
tmat2x4<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
T const & s,
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> operator*(T const & s, tmat2x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator* (
tmat2x4<T, P> const & m,
typename tmat2x4<T, P>::row_type const & v);
GLM_FUNC_DECL typename tmat2x4<T, P>::col_type operator*(tmat2x4<T, P> const & m, typename tmat2x4<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator* (
typename tmat2x4<T, P>::col_type const & v,
tmat2x4<T, P> const & m);
GLM_FUNC_DECL typename tmat2x4<T, P>::row_type operator*(typename tmat2x4<T, P>::col_type const & v, tmat2x4<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat4x2<T, P> const & m2);
GLM_FUNC_DECL tmat4x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat4x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat2x2<T, P> const & m2);
GLM_FUNC_DECL tmat2x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat2x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x4<T, P> operator* (
tmat2x4<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x4<T, P> operator*(tmat2x4<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/ (
tmat2x4<T, P> const & m,
T s);
GLM_FUNC_DECL tmat2x4<T, P> operator/(tmat2x4<T, P> const & m, T s);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> operator/ (
T s,
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> operator/(T s, tmat2x4<T, P> const & m);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat2x4<T, P> const operator- (
tmat2x4<T, P> const & m);
GLM_FUNC_DECL tmat2x4<T, P> const operator-(tmat2x4<T, P> const & m);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -44,6 +44,13 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat2x4<T, P>::tmat2x4(tmat2x4<T, Q> const & m)
@ -221,6 +228,14 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat2x4<T, P>& tmat2x4<T, P>::operator=(tmat2x4<U, P> const & m)

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -58,6 +58,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat3x2();
GLM_FUNC_DECL tmat3x2(tmat3x2<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat3x2(tmat3x2<T, Q> const & m);
@ -130,20 +131,22 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator= (tmat3x2<U, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> & operator=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+= (U s);
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator+= (tmat3x2<U, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> & operator+=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-= (U s);
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator-= (tmat3x2<U, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> & operator-=(tmat3x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator*= (U s);
GLM_FUNC_DECL tmat3x2<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x2<T, P> & operator/= (U s);
GLM_FUNC_DECL tmat3x2<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators
@ -156,74 +159,47 @@ namespace glm
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator+ (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator+ (
tmat3x2<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator+(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator- (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator- (
tmat3x2<T, P> const & m1,
tmat3x2<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator-(tmat3x2<T, P> const & m1, tmat3x2<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
T const & s,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> operator*(T const & s, tmat3x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator* (
tmat3x2<T, P> const & m,
typename tmat3x2<T, P>::row_type const & v);
GLM_FUNC_DECL typename tmat3x2<T, P>::col_type operator*(tmat3x2<T, P> const & m, typename tmat3x2<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator* (
typename tmat3x2<T, P>::col_type const & v,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL typename tmat3x2<T, P>::row_type operator*(typename tmat3x2<T, P>::col_type const & v, tmat3x2<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x2<T, P> operator* (
tmat3x2<T, P> const & m1,
tmat4x3<T, P> const & m2);
GLM_FUNC_DECL tmat4x2<T, P> operator*(tmat3x2<T, P> const & m1, tmat4x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/ (
tmat3x2<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x2<T, P> operator/(tmat3x2<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> operator/ (
T const & s,
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> operator/(T const & s, tmat3x2<T, P> const & m);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x2<T, P> const operator-(
tmat3x2<T, P> const & m);
GLM_FUNC_DECL tmat3x2<T, P> const operator-(tmat3x2<T, P> const & m);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -45,6 +45,14 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat3x2<T, P>::tmat3x2(tmat3x2<T, Q> const & m)
@ -249,6 +257,15 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat3x2<T, P>& tmat3x2<T, P>::operator=(tmat3x2<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -62,6 +62,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat3x3();
GLM_FUNC_DECL tmat3x3(tmat3x3<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat3x3(tmat3x3<T, Q> const & m);
@ -134,129 +135,94 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator+= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator+= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator+=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator-= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator-= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator-=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator*= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator*= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator*=(tmat3x3<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator/= (U s);
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(U s);
template <typename U>
GLM_FUNC_DECL tmat3x3<T, P>& operator/= (tmat3x3<U, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> & operator/=(tmat3x3<U, P> const & m);
//////////////////////////////////////
// Increment and decrement operators
GLM_FUNC_DECL tmat3x3<T, P> & operator++ ();
GLM_FUNC_DECL tmat3x3<T, P> & operator-- ();
GLM_FUNC_DECL tmat3x3<T, P> & operator++();
GLM_FUNC_DECL tmat3x3<T, P> & operator--();
GLM_FUNC_DECL tmat3x3<T, P> operator++(int);
GLM_FUNC_DECL tmat3x3<T, P> operator--(int);
};
// Binary operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator+(T const & s, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator+ (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator+(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator-(T const & s, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator- (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator-(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator*(T const & s, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator* (
tmat3x3<T, P> const & m,
typename tmat3x3<T, P>::row_type const & v);
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator*(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator* (
typename tmat3x3<T, P>::col_type const & v,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator*(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat2x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat2x3<T, P> const & m2);
GLM_FUNC_DECL tmat2x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat2x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat4x3<T, P> operator* (
tmat3x3<T, P> const & m1,
tmat4x3<T, P> const & m2);
GLM_FUNC_DECL tmat4x3<T, P> operator*(tmat3x3<T, P> const & m1, tmat4x3<T, P> const & m2);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
tmat3x3<T, P> const & m,
T const & s);
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m, T const & s);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
T const & s,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> operator/(T const & s, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/ (
tmat3x3<T, P> const & m,
typename tmat3x3<T, P>::row_type const & v);
GLM_FUNC_DECL typename tmat3x3<T, P>::col_type operator/(tmat3x3<T, P> const & m, typename tmat3x3<T, P>::row_type const & v);
template <typename T, precision P>
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/ (
typename tmat3x3<T, P>::col_type const & v,
tmat3x3<T, P> const & m);
GLM_FUNC_DECL typename tmat3x3<T, P>::row_type operator/(typename tmat3x3<T, P>::col_type const & v, tmat3x3<T, P> const & m);
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> operator/ (
tmat3x3<T, P> const & m1,
tmat3x3<T, P> const & m2);
GLM_FUNC_DECL tmat3x3<T, P> operator/(tmat3x3<T, P> const & m1, tmat3x3<T, P> const & m2);
// Unary constant operators
template <typename T, precision P>
GLM_FUNC_DECL tmat3x3<T, P> const operator-(
tmat3x3<T, P> const & m);
GLM_FUNC_DECL tmat3x3<T, P> const operator-(tmat3x3<T, P> const & m);
}//namespace glm
#ifndef GLM_EXTERNAL_TEMPLATE

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -73,6 +73,14 @@ namespace detail
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(ctor)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat3x3<T, P>::tmat3x3(tmat3x3<T, Q> const & m)
@ -273,6 +281,15 @@ namespace detail
//////////////////////////////////////////////////////////////
// Operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat3x3<T, P> & tmat3x3<T, P>::operator=(tmat3x3<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -58,6 +58,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat3x4();
GLM_FUNC_DECL tmat3x4(tmat3x4<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat3x4(tmat3x4<T, Q> const & m);
@ -129,6 +130,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat3x4<T, P> & operator=(tmat3x4<U, P> const & m);
template <typename U>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -45,6 +45,14 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat3x4<T, P>::tmat3x4(tmat3x4<T, Q> const & m)
@ -248,6 +256,15 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat3x4<T, P>& tmat3x4<T, P>::operator=(tmat3x4<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -58,6 +58,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat4x2();
GLM_FUNC_DECL tmat4x2(tmat4x2<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat4x2(tmat4x2<T, Q> const & m);
@ -135,20 +136,22 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator=(tmat4x2<U, P> const & m);
GLM_FUNC_DECL tmat4x2<T, P> & operator=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator+=(U s);
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator+=(tmat4x2<U, P> const & m);
GLM_FUNC_DECL tmat4x2<T, P> & operator+=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator-=(U s);
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator-=(tmat4x2<U, P> const & m);
GLM_FUNC_DECL tmat4x2<T, P> & operator-=(tmat4x2<U, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator*=(U s);
GLM_FUNC_DECL tmat4x2<T, P> & operator*=(U s);
template <typename U>
GLM_FUNC_DECL tmat4x2<T, P>& operator/=(U s);
GLM_FUNC_DECL tmat4x2<T, P> & operator/=(U s);
//////////////////////////////////////
// Increment and decrement operators

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -46,6 +46,15 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
this->value[3] = m.value[3];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat4x2<T, P>::tmat4x2(tmat4x2<T, Q> const & m)
@ -271,6 +280,16 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat4x2<T, P>& tmat4x2<T, P>::operator=(tmat4x2<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -57,6 +57,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat4x3();
GLM_FUNC_DECL tmat4x3(tmat4x3<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat4x3(tmat4x3<T, Q> const & m);
@ -134,6 +135,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x3<T, P> & operator=(tmat4x3<U, P> const & m);
template <typename U>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -46,6 +46,15 @@ namespace glm
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, P> const & m)
{
this->value[0] = m.value[0];
this->value[1] = m.value[1];
this->value[2] = m.value[2];
this->value[3] = m.value[3];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat4x3<T, P>::tmat4x3(tmat4x3<T, Q> const & m)
@ -271,6 +280,16 @@ namespace glm
//////////////////////////////////////////////////////////////
// Unary updatable operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat4x3<T, P>& tmat4x3<T, P>::operator=(tmat4x3<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -62,6 +62,7 @@ namespace glm
public:
// Constructors
GLM_FUNC_DECL tmat4x4();
GLM_FUNC_DECL tmat4x4(tmat4x4<T, P> const & m);
template <precision Q>
GLM_FUNC_DECL tmat4x4(tmat4x4<T, Q> const & m);
@ -139,6 +140,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<T, P> const & m);
template <typename U>
GLM_FUNC_DECL tmat4x4<T, P> & operator=(tmat4x4<U, P> const & m);
template <typename U>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -106,6 +106,15 @@ namespace detail
# endif
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, P> const & m)
{
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tmat4x4<T, P>::tmat4x4(tmat4x4<T, Q> const & m)
@ -357,6 +366,18 @@ namespace detail
//////////////////////////////////////////////////////////////
// Operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<T, P> const & m)
{
//memcpy could be faster
//memcpy(&this->value, &m.value, 16 * sizeof(valType));
this->value[0] = m[0];
this->value[1] = m[1];
this->value[2] = m[2];
this->value[3] = m[3];
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tmat4x4<T, P>& tmat4x4<T, P>::operator=(tmat4x4<U, P> const & m)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -108,6 +108,7 @@ namespace glm
// Implicit basic constructors
GLM_FUNC_DECL tvec1();
GLM_FUNC_DECL tvec1(tvec1<T, P> const & v);
template <precision Q>
GLM_FUNC_DECL tvec1(tvec1<T, Q> const & v);
@ -154,6 +155,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<T, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec1<T, P> & operator=(tvec1<U, P> const & v);
template <typename U>

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -42,6 +42,11 @@ namespace glm
# endif
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<T, P> const & v)
: x(v.x)
{}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec1<T, P>::tvec1(tvec1<T, Q> const & v)
@ -135,6 +140,13 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<T, P> const & v)
{
this->x = v.x;
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec1<T, P> & tvec1<T, P>::operator=(tvec1<U, P> const & v)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -109,6 +109,7 @@ namespace glm
// Implicit basic constructors
GLM_FUNC_DECL tvec2();
GLM_FUNC_DECL tvec2(tvec2<T, P> const & v);
template <precision Q>
GLM_FUNC_DECL tvec2(tvec2<T, Q> const & v);
@ -162,32 +163,34 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<T, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator+=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator+=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator+=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator-=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator-=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator-=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator*=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator*=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator*=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(U s);
GLM_FUNC_DECL tvec2<T, P>& operator/=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator/=(tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P>& operator/=(tvec2<U, P> const & v);
//////////////////////////////////////
// Increment and decrement operators
@ -201,29 +204,29 @@ namespace glm
// Unary bit operators
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator%=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator%= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator%=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator&=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator&= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator&=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator|=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator|= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator|=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (U s);
GLM_FUNC_DECL tvec2<T, P> & operator^=(U s);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (tvec1<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec1<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator^= (tvec2<U, P> const & v);
GLM_FUNC_DECL tvec2<T, P> & operator^=(tvec2<U, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec2<T, P> & operator<<=(U s);
template <typename U>

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@ -12,10 +12,6 @@
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@ -25,13 +21,44 @@
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec2.inl
/// @file glm/core/type_tvec2.inl
/// @date 2008-08-18 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm
{
#ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR size_t tvec2<T, P>::size() const
{
return 2;
}
#else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR length_t tvec2<T, P>::length() const
{
return 2;
}
#endif
//////////////////////////////////////
// Accesses
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](length_t i)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](length_t i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
//////////////////////////////////////
// Implicit basic constructors
@ -42,6 +69,11 @@ namespace glm
# endif
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<T, P> const & v)
: x(v.x), y(v.y)
{}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(tvec2<T, Q> const & v)
@ -61,8 +93,8 @@ namespace glm
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & a, T const & b)
: x(a), y(b)
GLM_FUNC_QUALIFIER tvec2<T, P>::tvec2(T const & s1, T const & s2)
: x(s1), y(s2)
{}
//////////////////////////////////////
@ -106,54 +138,17 @@ namespace glm
, y(static_cast<T>(v.y))
{}
//////////////////////////////////////
// Component accesses
# ifdef GLM_FORCE_SIZE_FUNC
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec2<T, P>::size_type tvec2<T, P>::size() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::size_type i)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::size_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# else
template <typename T, precision P>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec2<T, P>::length_type tvec2<T, P>::length() const
{
return 2;
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i)
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER T const & tvec2<T, P>::operator[](typename tvec2<T, P>::length_type i) const
{
assert(i >= 0 && static_cast<detail::component_count_t>(i) < detail::component_count(*this));
return (&x)[i];
}
# endif//GLM_FORCE_SIZE_FUNC
//////////////////////////////////////
// Unary arithmetic operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<T, P> const & v)
{
this->x = v.x;
this->y = v.y;
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec2<T, P> & tvec2<T, P>::operator=(tvec2<U, P> const & v)

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -110,6 +110,7 @@ namespace glm
// Implicit basic constructors
GLM_FUNC_DECL tvec3();
GLM_FUNC_DECL tvec3(tvec3<T, P> const & v);
template <precision Q>
GLM_FUNC_DECL tvec3(tvec3<T, Q> const & v);
@ -184,6 +185,8 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<T, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec3<T, P> & operator=(tvec3<U, P> const & v);
template <typename U>

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -42,6 +42,11 @@ namespace glm
# endif
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, P> const & v)
: x(v.x), y(v.y), z(v.z)
{}
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec3<T, P>::tvec3(tvec3<T, Q> const & v)
@ -183,6 +188,15 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<T, P> const & v)
{
this->x = v.x;
this->y = v.y;
this->z = v.z;
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec3<T, P>& tvec3<T, P>::operator=(tvec3<U, P> const & v)

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -53,7 +53,9 @@ namespace detail
typedef T type[4];
};
# if GLM_ARCH & GLM_ARCH_SSE2
# define GLM_NOT_BUGGY_VC32BITS !(GLM_MODEL == GLM_MODEL_32 && GLM_COMPILER & GLM_COMPILER_VC && GLM_COMPILER < GLM_COMPILER_VC2013)
# if GLM_ARCH & GLM_ARCH_SSE2 && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<float>
{
@ -73,7 +75,7 @@ namespace detail
};
# endif
# if GLM_ARCH & GLM_ARCH_AVX
# if GLM_ARCH & GLM_ARCH_AVX && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<double>
{
@ -81,7 +83,7 @@ namespace detail
};
# endif
# if GLM_ARCH & GLM_ARCH_AVX2
# if GLM_ARCH & GLM_ARCH_AVX2 && GLM_NOT_BUGGY_VC32BITS
template <>
struct simd<int64>
{
@ -113,10 +115,11 @@ namespace detail
# if GLM_HAS_ANONYMOUS_UNION
union
{
typename detail::simd<T>::type data;
struct { T x, y, z, w;};
struct { T r, g, b, a; };
struct { T s, t, p, q; };
struct { T x, y, z, w;};
typename detail::simd<T>::type data;
# ifdef GLM_SWIZZLE
_GLM_SWIZZLE4_2_MEMBERS(T, P, tvec2, x, y, z, w)
@ -164,6 +167,7 @@ namespace detail
// Implicit basic constructors
GLM_FUNC_DECL tvec4();
GLM_FUNC_DECL tvec4(tvec4<T, P> const & v);
template <precision Q>
GLM_FUNC_DECL tvec4(tvec4<T, Q> const & v);
@ -281,6 +285,8 @@ namespace detail
//////////////////////////////////////
// Unary arithmetic operators
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<T, P> const & v);
template <typename U>
GLM_FUNC_DECL tvec4<T, P> & operator=(tvec4<U, P> const & v);
template <typename U>

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
@ -42,22 +42,11 @@ namespace glm
# endif
{}
#if GLM_HAS_ANONYMOUS_UNION && (GLM_ARCH & GLM_ARCH_SSE2)
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec4<T, P> const & v)
: x(v.x), y(v.y), z(v.z), w(v.w)
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
#endif
template <typename T, precision P>
template <precision Q>
GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(tvec4<T, Q> const & v)
@ -76,35 +65,11 @@ namespace glm
: x(s), y(s), z(s), w(s)
{}
#if GLM_HAS_ANONYMOUS_UNION && (GLM_ARCH & GLM_ARCH_SSE2)
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
#endif
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4(T a, T b, T c, T d)
: x(a), y(b), z(c), w(d)
{}
#if GLM_HAS_ANONYMOUS_UNION && (GLM_ARCH & GLM_ARCH_SSE2)
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
#endif
//////////////////////////////////////
// Conversion scalar constructors
@ -285,6 +250,16 @@ namespace glm
//////////////////////////////////////
// Unary arithmetic operators
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator=(tvec4<T, P> const & v)
{
this->x = v.x;
this->y = v.y;
this->z = v.z;
this->w = v.w;
return *this;
}
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator=(tvec4<U, P> const & v)
@ -307,40 +282,6 @@ namespace glm
return *this;
}
#if GLM_HAS_ANONYMOUS_UNION && (GLM_ARCH & GLM_ARCH_SSE2)
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
#endif
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v)
@ -353,24 +294,6 @@ namespace glm
return *this;
}
#if GLM_HAS_ANONYMOUS_UNION && (GLM_ARCH & GLM_ARCH_SSE2)
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(tvec1<U, lowp> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(tvec1<U, mediump> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
#endif
template <typename T, precision P>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v)
@ -1187,3 +1110,15 @@ namespace glm
~v.w);
}
}//namespace glm
#if GLM_HAS_ANONYMOUS_UNION && GLM_NOT_BUGGY_VC32BITS
#if GLM_ARCH & GLM_ARCH_SSE2
# include "type_vec4_sse2.inl"
#endif
#if GLM_ARCH & GLM_ARCH_AVX
# include "type_vec4_avx.inl"
#endif
#if GLM_ARCH & GLM_ARCH_AVX2
# include "type_vec4_avx2.inl"
#endif
#endif//

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@ -0,0 +1,41 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_avx.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -0,0 +1,41 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_avx2.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
}//namespace glm

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@ -0,0 +1,120 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/type_tvec4_sse2.inl
/// @date 2014-12-01 / 2014-12-01
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
}//namespace detail
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4()
# ifndef GLM_FORCE_NO_CTOR_INIT
: data(_mm_setzero_ps())
# endif
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float s) :
data(_mm_set1_ps(s))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump>::tvec4(float a, float b, float c, float d) :
data(_mm_set_ps(d, c, b, a))
{}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(U scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(scalar)));
return *this;
}
template <>
template <>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=<float>(float scalar)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(scalar));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, lowp> & tvec4<float, lowp>::operator+=(tvec1<U, lowp> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
template <>
template <typename U>
GLM_FUNC_QUALIFIER tvec4<float, mediump> & tvec4<float, mediump>::operator+=(tvec1<U, mediump> const & v)
{
this->data = _mm_add_ps(this->data, _mm_set_ps1(static_cast<float>(v.x)));
return *this;
}
}//namespace glm

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

81
glm/gtc/color.hpp Normal file
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@ -0,0 +1,81 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_color
/// @file glm/gtc/color.hpp
/// @date 2015-02-10 / 2015-02-10
/// @author Christophe Riccio
///
/// @see core (dependence)
/// @see gtc_color (dependence)
///
/// @defgroup gtc_color GLM_GTC_color
/// @ingroup gtc
///
/// @brief Allow to perform bit operations on integer values
///
/// <glm/gtc/color.hpp> need to be included to use these functionalities.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
// Dependencies
#include "../detail/setup.hpp"
#include "../detail/precision.hpp"
#include "../exponential.hpp"
#include "../vec3.hpp"
#include "../vec4.hpp"
#include <limits>
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
# pragma message("GLM: GLM_GTC_color extension included")
#endif
namespace glm
{
/// @addtogroup gtc_color
/// @{
/// Convert a RGB color to sRGB color using a standard gamma correction
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB);
/// Convert a RGB color to sRGB color using a custom gamma correction
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma);
/// Convert a sRGB color to RGB color using a standard gamma correction
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB);
/// Convert a sRGB color to RGB color using a custom gamma correction
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma);
/// @}
} //namespace glm
#include "color.inl"

104
glm/gtc/color.inl Normal file
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@ -0,0 +1,104 @@
/////////////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref gtc_color
/// @file glm/gtc/color.inl
/// @date 2015-02-10 / 2015-02-10
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace detail
{
template <typename T, precision P, template <typename, precision> class vecType>
struct compute_rgbToSrgb
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & ColorRGB, T GammaCorrection)
{
vecType<T, P> const ClampedColor(clamp(ColorRGB, static_cast<T>(0), static_cast<T>(1)));
return mix(
pow(ClampedColor, vecType<T, P>(GammaCorrection)) * static_cast<T>(1.055) - static_cast<T>(0.055),
ClampedColor * static_cast<T>(12.92),
lessThan(ClampedColor, vecType<T, P>(static_cast<T>(0.0031308))));
}
};
template <typename T, precision P>
struct compute_rgbToSrgb<T, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & ColorRGB, T GammaCorrection)
{
return tvec4<T, P>(compute_rgbToSrgb<T, P, tvec3>::call(tvec3<T, P>(ColorRGB), GammaCorrection), ColorRGB.a);
}
};
template <typename T, precision P, template <typename, precision> class vecType>
struct compute_srgbToRgb
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & ColorSRGB, T Gamma)
{
return mix(
pow((ColorSRGB + static_cast<T>(0.055)) * static_cast<T>(0.94786729857819905213270142180095), vecType<T, P>(Gamma)),
ColorSRGB * static_cast<T>(0.07739938080495356037151702786378),
lessThanEqual(ColorSRGB, vecType<T, P>(static_cast<T>(0.04045))));
}
};
template <typename T, precision P>
struct compute_srgbToRgb<T, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & ColorSRGB, T Gamma)
{
return tvec4<T, P>(compute_srgbToRgb<T, P, tvec3>::call(tvec3<T, P>(ColorSRGB), Gamma), ColorSRGB.a);
}
};
}//namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB)
{
return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(0.41666));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> convertRgbToSrgb(vecType<T, P> const & ColorRGB, T Gamma)
{
return detail::compute_rgbToSrgb<T, P, vecType>::call(ColorRGB, static_cast<T>(1) / Gamma);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB)
{
return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, static_cast<T>(2.4));
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> convertSrgbToRgb(vecType<T, P> const & ColorSRGB, T Gamma)
{
return detail::compute_srgbToRgb<T, P, vecType>::call(ColorSRGB, Gamma);
}
}//namespace glm

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@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

View File

@ -1,7 +1,7 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights

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