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Fixed error: comparing floating point with == or != is unsafe
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34eb95d219
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6c981b07c1
@ -1,3 +1,5 @@
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#include <glm/gtc/constants.hpp>
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#include <glm/ext/vector_relational.hpp>
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#include <glm/glm.hpp>
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#include <algorithm>
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#include <vector>
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@ -27,10 +29,10 @@ int test_vec2_cast()
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int Error(0);
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Error += glm::all(glm::equal(A, E)) ? 0 : 1;
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Error += glm::all(glm::equal(B, F)) ? 0 : 1;
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Error += glm::all(glm::equal(C, G)) ? 0 : 1;
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Error += glm::all(glm::equal(D, H)) ? 0 : 1;
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Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
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return Error;
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}
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@ -49,10 +51,10 @@ int test_vec3_cast()
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int Error(0);
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Error += glm::all(glm::equal(A, E)) ? 0 : 1;
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Error += glm::all(glm::equal(B, F)) ? 0 : 1;
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Error += glm::all(glm::equal(C, G)) ? 0 : 1;
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Error += glm::all(glm::equal(D, H)) ? 0 : 1;
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Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
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return Error;
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}
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@ -71,10 +73,10 @@ int test_vec4_cast()
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int Error(0);
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Error += glm::all(glm::equal(A, E)) ? 0 : 1;
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Error += glm::all(glm::equal(B, F)) ? 0 : 1;
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Error += glm::all(glm::equal(C, G)) ? 0 : 1;
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Error += glm::all(glm::equal(D, H)) ? 0 : 1;
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Error += glm::all(glm::equal(A, E, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(B, F, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(C, G, glm::epsilon<float>())) ? 0 : 1;
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Error += glm::all(glm::equal(D, H, glm::epsilon<float>())) ? 0 : 1;
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return Error;
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}
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