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Fixing swizzle operator on Clang... WIP
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@ -75,7 +75,7 @@ namespace swizzle ///< GLM_GTC_swizzle extension
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template <comp x> \
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GLM_FUNC_QUALIFIER TYPE& swizzle(detail::tvec##SIZE<TYPE> & v) \
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{return v[x];}
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/*
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static_swizzle1(detail::float16, 2)
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static_swizzle1(detail::float16, 3)
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static_swizzle1(detail::float16, 4)
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@ -126,7 +126,8 @@ namespace swizzle ///< GLM_GTC_swizzle extension
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template <comp x, comp y, comp z, comp w> \
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GLM_FUNC_QUALIFIER TYPE swizzle(TYPE const & v) \
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{return TYPE(v[x], v[y], v[z], v[w]);}
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/*
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*/
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# define static_swizzle2_const(TYPE, SIZE) \
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template <comp x, comp y> \
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GLM_FUNC_QUALIFIER detail::tvec2<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
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@ -141,17 +142,18 @@ namespace swizzle ///< GLM_GTC_swizzle extension
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template <comp x, comp y, comp z, comp w> \
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GLM_FUNC_QUALIFIER detail::tvec4<TYPE> swizzle(detail::tvec##SIZE<TYPE> const & v) \
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{return detail::tvec4<TYPE>(v[x], v[y], v[z], v[w]);}
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*/
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static_swizzle2_const(glm::f16vec2)
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static_swizzle2_const(glm::f16vec3)
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static_swizzle2_const(glm::f16vec4)
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static_swizzle2_const(glm::f32vec2)
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static_swizzle2_const(glm::f32vec3)
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static_swizzle2_const(glm::f32vec4)
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static_swizzle2_const(glm::f64vec2)
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static_swizzle2_const(glm::f64vec3)
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static_swizzle2_const(glm::f64vec4)
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static_swizzle2_const(glm::f16vec2, 2)
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static_swizzle2_const(glm::f16vec3, 3)
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static_swizzle2_const(glm::f16vec4, 4)
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static_swizzle2_const(glm::f32vec2, 2)
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static_swizzle2_const(glm::f32vec3, 3)
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static_swizzle2_const(glm::f32vec4, 4)
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static_swizzle2_const(glm::f64vec2, 2)
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static_swizzle2_const(glm::f64vec3, 3)
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static_swizzle2_const(glm::f64vec4, 4)
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/*
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static_swizzle2_const(glm::i8vec2)
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static_swizzle2_const(glm::i8vec3)
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static_swizzle2_const(glm::i8vec4)
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@ -339,7 +341,7 @@ namespace swizzle ///< GLM_GTC_swizzle extension
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static_swizzle4_ref(glm::u16vec4)
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static_swizzle4_ref(glm::u32vec4)
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static_swizzle4_ref(glm::u64vec4)
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*/
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}//namespace swizzle
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}//namespace gtc
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}//namespace glm
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