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Added equal and notEqual overload with max ULPs parameters for scalar numbers #121
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@ -37,6 +37,28 @@ namespace glm
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR bool notEqual(genType const& x, genType const& y, genType const& epsilon);
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/// Returns the component-wise comparison between two scalars in term of ULPs.
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/// True if this expression is satisfied.
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///
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/// @param x First operand.
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/// @param y Second operand.
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/// @param ULPs Maximum difference in ULPs between the two operators to consider them equal.
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///
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/// @tparam genType Floating-point or integer scalar types
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR bool equal(genType const& x, genType const& y, int ULPs);
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/// Returns the component-wise comparison between two scalars in term of ULPs.
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/// True if this expression is not satisfied.
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///
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/// @param x First operand.
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/// @param y Second operand.
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/// @param ULPs Maximum difference in ULPs between the two operators to consider them not equal.
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///
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/// @tparam genType Floating-point or integer scalar types
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template<typename genType>
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GLM_FUNC_DECL GLM_CONSTEXPR bool notEqual(genType const& x, genType const& y, int ULPs);
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/// @}
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}//namespace glm
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@ -1,7 +1,24 @@
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#include "../common.hpp"
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#include "../ext/scalar_int_sized.hpp"
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#include "../ext/scalar_uint_sized.hpp"
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namespace glm
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namespace glm{
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namespace detail
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{
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// https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/
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union float_t
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{
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GLM_CONSTEXPR float_t(float Num = 0.0f) : f(Num) {}
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// Portable extraction of components.
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GLM_CONSTEXPR bool negative() const { return i < 0; }
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GLM_CONSTEXPR int32 mantissa() const { return i & ((1 << 23) - 1); }
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GLM_CONSTEXPR int32 exponent() const { return (i >> 23) & 0xFF; }
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int32 const i;
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float const f;
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};
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}//namespace detail
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool equal(genType const& x, genType const& y, genType const& epsilon)
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{
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@ -13,4 +30,28 @@ namespace glm
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{
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return abs(x - y) > epsilon;
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool equal(genType const& x, genType const& y, int MaxULPs)
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{
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detail::float_t const a(x);
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detail::float_t const b(y);
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// Different signs means they do not match.
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if(a.negative() != b.negative())
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{
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// Check for equality to make sure +0==-0
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return a.mantissa() == b.mantissa() && a.exponent() == b.exponent();
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}
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// Find the difference in ULPs.
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int const DiffULPs = abs(a.i - b.i);
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return DiffULPs <= MaxULPs;
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}
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template<typename genType>
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool notEqual(genType const& x, genType const& y, int ULPs)
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{
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return !equal(x, y, ULPs);
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}
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}//namespace glm
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@ -53,6 +53,9 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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## Release notes
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### [GLM 0.9.9.2](https://github.com/g-truc/glm/commits/master) - 2018-XX-XX
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#### Features:
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- Added equal and notEqual overload with max ULPs parameters for scalar numbers #121
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#### Fixes:
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- Fixed GLM_FORCE_CXX** section in the manual
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@ -1,6 +1,7 @@
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#include <glm/ext/scalar_relational.hpp>
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#include <cmath>
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int test_equal()
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int test_equal_epsilon()
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{
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# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
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static_assert(glm::equal(1.01f, 1.02f, 0.1f), "GLM: Failed constexpr");
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@ -15,7 +16,7 @@ int test_equal()
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return Error;
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}
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int test_notEqual()
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int test_notEqual_epsilon()
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{
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# if GLM_CONFIG_CONSTEXP == GLM_ENABLE
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static_assert(glm::notEqual(1.01f, 1.02f, 0.001f), "GLM: Failed constexpr");
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@ -30,12 +31,57 @@ int test_notEqual()
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return Error;
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}
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#if GLM_LANG & GLM_LANG_CXX11_FLAG
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int test_equal_ulps()
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{
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int Error = 0;
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float const ULP1Plus = std::nextafter(1.0f, 2.0f);
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Error += glm::equal(1.0f, ULP1Plus, 1) ? 0 : 1;
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float const ULP2Plus = std::nextafter(ULP1Plus, 2.0f);
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Error += !glm::equal(1.0f, ULP2Plus, 1) ? 0 : 1;
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float const ULP1Minus = std::nextafter(1.0f, 0.0f);
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Error += glm::equal(1.0f, ULP1Minus, 1) ? 0 : 1;
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float const ULP2Minus = std::nextafter(ULP1Minus, 0.0f);
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Error += !glm::equal(1.0f, ULP2Minus, 1) ? 0 : 1;
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return Error;
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}
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int test_notEqual_ulps()
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{
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int Error = 0;
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float const ULP1Plus = std::nextafter(1.0f, 2.0f);
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Error += !glm::notEqual(1.0f, ULP1Plus, 1) ? 0 : 1;
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float const ULP2Plus = std::nextafter(ULP1Plus, 2.0f);
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Error += glm::notEqual(1.0f, ULP2Plus, 1) ? 0 : 1;
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float const ULP1Minus = std::nextafter(1.0f, 0.0f);
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Error += !glm::notEqual(1.0f, ULP1Minus, 1) ? 0 : 1;
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float const ULP2Minus = std::nextafter(ULP1Minus, 0.0f);
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Error += glm::notEqual(1.0f, ULP2Minus, 1) ? 0 : 1;
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return Error;
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}
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#endif
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int main()
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{
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int Error = 0;
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Error += test_equal();
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Error += test_notEqual();
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Error += test_equal_epsilon();
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Error += test_notEqual_epsilon();
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#if GLM_LANG & GLM_LANG_CXX11_FLAG
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Error += test_equal_ulps();
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Error += test_notEqual_ulps();
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#endif
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return Error;
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}
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