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Fixed comparing floating point with == or != is unsafe error
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@ -112,7 +112,7 @@ namespace modf_
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glm::vec4 I(0.0f);
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glm::vec4 A = glm::modf(X, I);
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Error += I == glm::vec4(1.0f) ? 0 : 1;
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Error += glm::ivec4(I) == glm::ivec4(1.0f) ? 0 : 1;
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Error += glm::all(glm::epsilonEqual(A, glm::vec4(0.1f, 0.2f, 0.5f, 0.7f), 0.00001f)) ? 0 : 1;
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}
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@ -121,7 +121,7 @@ namespace modf_
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glm::dvec4 I(0.0);
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glm::dvec4 A = glm::modf(X, I);
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Error += I == glm::dvec4(1.0) ? 0 : 1;
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Error += glm::ivec4(I) == glm::ivec4(1.0) ? 0 : 1;
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Error += glm::all(glm::epsilonEqual(A, glm::dvec4(0.1, 0.2, 0.5, 0.7), 0.000000001)) ? 0 : 1;
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}
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