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Added files for GLM_GTX_ulp extension
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#include "./gtx/string_cast.hpp"
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#include "./gtx/transform.hpp"
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#include "./gtx/transform2.hpp"
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#include "./gtx/ulp.hpp"
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#include "./gtx/unsigned_int.hpp"
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#include "./gtx/vec1.hpp"
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#include "./gtx/vector_access.hpp"
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glm/gtx/ulp.hpp
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glm/gtx/ulp.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-02-21
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// Updated : 2009-02-21
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// Licence : This source is under MIT License
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// File : glm/gtx/ulp.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_gtx_ulp
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#define glm_gtx_ulp
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// Dependency:
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#include "../glm.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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# pragma message("GLM: GLM_GTX_ulp extension included")
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#endif
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namespace glm
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{
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namespace gtx{
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//! GLM_GTX_ulp extension: Precision calculation functions
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namespace spline
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{
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/// \addtogroup gtx_ulp
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///@{
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//! Return the number of ULP between 2 variables.
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//! From GLM_GTX_ulp extension.
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template <typename genType>
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genIType ulp(
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genType const & a,
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genType const & b);
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///@}
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}//namespace ulp
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}//namespace gtx
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}//namespace glm
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#include "spline.inl"
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namespace glm{using namespace gtx::spline;}
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#endif//glm_gtx_spline
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glm/gtx/ulp.inl
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glm/gtx/ulp.inl
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