Fixed to_string when used with GLM_FORCE_INLINE #506

This commit is contained in:
Christophe Riccio 2016-05-18 22:46:58 +02:00
parent 306b409658
commit 792151573c
2 changed files with 2 additions and 1 deletions

View File

@ -479,7 +479,7 @@ namespace detail
}//namespace detail }//namespace detail
template <template <typename, precision> class matType, typename T, precision P> template <template <typename, precision> class matType, typename T, precision P>
GLM_FUNC_DECL std::string to_string(matType<T, P> const & x) GLM_FUNC_QUALIFIER std::string to_string(matType<T, P> const & x)
{ {
return detail::compute_to_string<matType, T, P>::call(x); return detail::compute_to_string<matType, T, P>::call(x);
} }

View File

@ -56,6 +56,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Fixed uaddCarry warning #497 - Fixed uaddCarry warning #497
- Fixed roundPowerOfTwo and floorPowerOfTwo #503 - Fixed roundPowerOfTwo and floorPowerOfTwo #503
- Fixed Visual C++ SIMD instruction set automatic detection in 64 bits - Fixed Visual C++ SIMD instruction set automatic detection in 64 bits
- Fixed to_string when used with GLM_FORCE_INLINE #506
#### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19 #### [GLM 0.9.7.4](https://github.com/g-truc/glm/releases/tag/0.9.7.4) - 2016-03-19
##### Fixes: ##### Fixes: