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Add GLM_GTX_area extension
- Includes a function for the area of a triangle
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glm/gtx/area.hpp
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glm/gtx/area.hpp
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_area
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/// @file glm/gtx/area.hpp
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/// @date 2015-09-27
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/// @author Jesse Talavera-Greenberg
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///
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/// @see core (dependence)
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///
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/// @defgroup gtx_area GLM_GTX_area
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/// @ingroup gtx
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///
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/// @brief Functions to compute the area of polygons and other common structures.
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/// <glm/gtx/area.hpp> need to be included to use these functionalities.
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///////////////////////////////////////////////////////////////////////////////////
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#pragma once
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// Dependency:
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#include <cmath>
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#include "../glm.hpp"
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#include "../vec2.hpp"
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#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
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# pragma message("GLM: GLM_GTX_area extension included")
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#endif
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namespace glm
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{
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/// @addtogroup gtx_area
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/// @{
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//! Returns the area of the triangle made by the three given vertices.
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template<typename T, precision P = defaultp, typename areaType = float>
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GLM_FUNC_DECL areaType area(const tvec2<T, P>& a, const tvec2<T, P>& b, const tvec2<T, P>& c);
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/// @}
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} //namespace glm
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#include "area.inl"
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45
glm/gtx/area.inl
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glm/gtx/area.inl
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///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// Restrictions:
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/// By making use of the Software for military purposes, you choose to make
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/// a Bunny unhappy.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref gtx_area
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/// @file glm/gtx/area.inl
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/// @date 2015-09-27
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/// @author Jesse Talavera-Greenberg
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///////////////////////////////////////////////////////////////////////////////////
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namespace glm {
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namespace detail {
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template<typename T, precision P = defaultp, typename areaType = float>
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GLM_FUNC_QUALIFIER areaType area2(const tvec2<T, P>& a, const tvec2<T, P>& b, const tvec2<T, P>& c) {
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return (b.x - a.x) * (c.y - a.y) - (c.x - a.x) * (b.y - a.y);
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}
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}
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template<typename T, precision P, typename areaType>
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GLM_FUNC_QUALIFIER areaType area(const tvec2<T, P>& a, const tvec2<T, P>& b, const tvec2<T, P>& c) {
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return detail::area2(a, b, c) / static_cast<areaType>(2.0);
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}
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}//namespace glm
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