Updated linearRand test

This commit is contained in:
Christophe Riccio 2011-09-22 20:25:50 +01:00
parent 3aefc82e95
commit 7df14e51dd

View File

@ -8,7 +8,7 @@
/////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp> #include <glm/glm.hpp>
#include <glm/gtx/random.hpp> #include <glm/gtc/random.hpp>
#include <glm/gtx/epsilon.hpp> #include <glm/gtx/epsilon.hpp>
#include <iostream> #include <iostream>
@ -21,8 +21,8 @@ int test_signedRand1()
double ResultDouble = 0.0f; double ResultDouble = 0.0f;
for(std::size_t i = 0; i < 100000; ++i) for(std::size_t i = 0; i < 100000; ++i)
{ {
ResultFloat += glm::signedRand1<float>(/*-1.0f, 1.0f*/); ResultFloat += glm::linearRand(-1.0f, 1.0f);
ResultDouble += glm::signedRand1<double>(/*-1.0, 1.0*/); ResultDouble += glm::linearRand(-1.0, 1.0);
} }
Error += glm::equalEpsilon(ResultFloat, 0.0f, 0.0001f); Error += glm::equalEpsilon(ResultFloat, 0.0f, 0.0001f);