Spelling corrections

Minor grammar and spelling.
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Ebi Sadeghi 2022-07-11 19:50:45 -07:00 committed by GitHub
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@ -723,14 +723,14 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
- Increased static_assert coverage
- Replaced GLM traits by STL traits when possible
- Allowed including individual core feature
- Increased unit tests completness
- Increased unit tests completeness
- Added creating of a quaternion from two vectors
- Added C++11 initializer lists
- Fixed umulExtended and imulExtended implementations for vector types (#76)
- Fixed CUDA coverage for GTC extensions
- Added GTX_io extension
- Improved GLM messages enabled when defining GLM_MESSAGES
- Hidden matrix _inverse function implementation detail into private section
- Hidden matrix_inverse function implementation detail into private section
---
### [GLM 0.9.4.6](https://github.com/g-truc/glm/releases/tag/0.9.4.6) - 2013-09-20
@ -890,7 +890,7 @@ generation distribution
---
### [GLM 0.9.2.7](https://github.com/g-truc/glm/releases/tag/0.9.2.7) - 2011-10-24
- Added more swizzling constructors
- Added missing none-squared matrix products
- Added missing non-squared matrix products
---
### [GLM 0.9.2.6](https://github.com/g-truc/glm/releases/tag/0.9.2.6) - 2011-10-01
@ -1219,7 +1219,7 @@ generation distribution
### GLM 0.2 - 2005-05-05
- Improve adaptative from GLSL.
- Add experimental extensions based on OpenGL extension process.
- Fixe bugs.
- Fixed bugs.
---
### GLM 0.1 - 2005-02-21