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Update matrix_clip_space.inl
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@ -323,13 +323,13 @@ namespace glm
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template<typename T>
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GLM_FUNC_QUALIFIER mat<4, 4, T, defaultp> perspective(T fovy, T aspect, T zNear, T zFar)
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{
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if GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
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GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_ZO)
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return perspectiveLH_ZO(fovy, aspect, zNear, zFar);
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else if GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_LH_NO)
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return perspectiveLH_NO(fovy, aspect, zNear, zFar);
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else if GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_ZO)
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return perspectiveRH_ZO(fovy, aspect, zNear, zFar);
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else if GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
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else GLM_IF_CONSTEXPR(GLM_CONFIG_CLIP_CONTROL == GLM_CLIP_CONTROL_RH_NO)
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return perspectiveRH_NO(fovy, aspect, zNear, zFar);
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}
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