From 82f86a8057c169ae0d6c939dfa148970e97d6693 Mon Sep 17 00:00:00 2001 From: Christophe Riccio Date: Sat, 17 Mar 2012 00:04:21 +0000 Subject: [PATCH] Added GLM 0.9.3.2 release --- doc/about.html | 4 ++-- doc/code.html | 4 ++-- doc/download.html | 12 +++++++----- doc/goodies.html | 4 ++-- doc/index.html | 8 +++++--- doc/src/data.xml | 17 ++++++++++++++++- readme.txt | 7 +++++++ 7 files changed, 41 insertions(+), 15 deletions(-) diff --git a/doc/about.html b/doc/about.html index 3aa1a940..12bfeb42 100644 --- a/doc/about.html +++ b/doc/about.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM)
A C++ mathematics library for graphics programming


+
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM)
A C++ mathematics library for graphics programming


OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification.

diff --git a/doc/code.html b/doc/code.html index a13db0bd..0276c8c4 100644 --- a/doc/code.html +++ b/doc/code.html @@ -11,8 +11,8 @@ ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); -
OpenGL Mathematics
GLSL + Optional features = OpenGL Mathematics (GLM)
A C++ mathematics library for graphics programming


Compute a triangle normal: