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Fixed glm::ortho #790
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@ -102,6 +102,7 @@ namespace glm
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mat<4, 4, T, defaultp> Result(static_cast<T>(1));
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mat<4, 4, T, defaultp> Result(static_cast<T>(1));
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Result[0][0] = static_cast<T>(2) / (right - left);
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Result[0][0] = static_cast<T>(2) / (right - left);
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Result[1][1] = static_cast<T>(2) / (top - bottom);
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Result[1][1] = static_cast<T>(2) / (top - bottom);
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Result[2][2] = - static_cast<T>(1);
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Result[3][0] = - (right + left) / (right - left);
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Result[3][0] = - (right + left) / (right - left);
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Result[3][1] = - (top + bottom) / (top - bottom);
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Result[3][1] = - (top + bottom) / (top - bottom);
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return Result;
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return Result;
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@ -66,6 +66,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Fixed build problems due to printf and std::clock_t #778
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- Fixed build problems due to printf and std::clock_t #778
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- Fixed int mod
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- Fixed int mod
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- Anonymous unions require C++ language extensions
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- Anonymous unions require C++ language extensions
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- Fixed ortho #790
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### [GLM 0.9.9.0](https://github.com/g-truc/glm/releases/tag/0.9.9.0) - 2018-05-22
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### [GLM 0.9.9.0](https://github.com/g-truc/glm/releases/tag/0.9.9.0) - 2018-05-22
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#### Features:
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#### Features:
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