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Revert broken vec4 SIMD
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8bdcf22d72
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@ -156,7 +156,7 @@ namespace detail
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};
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template<typename T, qualifier Q>
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struct compute_vec4_and<uint, Q, true, 32, true>
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struct compute_vec4_and<T, Q, true, 32, true>
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{
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static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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@ -180,7 +180,7 @@ namespace detail
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# endif
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template<typename T, qualifier Q>
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struct compute_vec4_or<int, Q, true, 32, true>
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struct compute_vec4_or<T, Q, true, 32, true>
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{
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static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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@ -191,19 +191,8 @@ namespace detail
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};
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# if GLM_ARCH & GLM_ARCH_AVX2_BIT
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template<qualifier Q>
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struct compute_vec4_or<int64, Q, true, 64, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int64, Q> call(vec<4, int64, Q> const& a, vec<4, int64, Q> const& b)
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{
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vec<4, int64, Q> Result;
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Result.data = _mm256_or_si256(a.data, b.data);
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return Result;
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}
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};
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template<typename T, qualifier Q>
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struct compute_vec4_or<uint64, Q, true, 64, true>
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struct compute_vec4_or<T, Q, true, 64, true>
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{
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static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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@ -215,7 +204,7 @@ namespace detail
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# endif
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template<typename T, qualifier Q>
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struct compute_vec4_xor<int, Q, true, 32, true>
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struct compute_vec4_xor<T, Q, true, 32, true>
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{
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static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
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{
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@ -274,17 +263,6 @@ namespace detail
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};
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# if GLM_ARCH & GLM_ARCH_AVX2_BIT
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template<typename T, qualifier Q>
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struct compute_vec4_shift_right<int64, Q, true, 64, true>
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{
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GLM_FUNC_QUALIFIER static vec<4, int64, Q> call(vec<4, int64, Q> const& a, vec<4, int64, Q> const& b)
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{
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vec<4, int64, Q> Result;
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Result.data = _mm256_srl_epi64(a.data, b.data);
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return Result;
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}
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};
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template<typename T, qualifier Q>
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struct compute_vec4_shift_right<T, Q, true, 64, true>
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{
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