Added links to GLSL man pages for noise functions

This commit is contained in:
Christophe Riccio 2011-04-13 18:46:32 +01:00
parent 15259dc1e2
commit 880026c083

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@ -24,23 +24,31 @@ namespace glm
/// \addtogroup core_funcs
///@{
// Returns a 1D noise value based on the input value x.
// From GLSL 1.30.08 specification, section 8.9.
//! Returns a 1D noise value based on the input value x.
//!
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise1.xml">GLSL noise1 man page</a>
//! \li GLSL 1.30.08 specification, section 8.9
template <typename genType>
typename genType::value_type noise1(genType const & x);
// Returns a 2D noise value based on the input value x.
// From GLSL 1.30.08 specification, section 8.9.
//! Returns a 2D noise value based on the input value x.
//!
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise2.xml">GLSL noise2 man page</a>
//! \li GLSL 1.30.08 specification, section 8.9
template <typename genType>
detail::tvec2<typename genType::value_type> noise2(genType const & x);
// Returns a 3D noise value based on the input value x.
// From GLSL 1.30.08 specification, section 8.9.
//! Returns a 3D noise value based on the input value x.
//!
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise3.xml">GLSL noise3 man page</a>
//! \li GLSL 1.30.08 specification, section 8.9
template <typename genType>
detail::tvec3<typename genType::value_type> noise3(genType const & x);
// Returns a 4D noise value based on the input value x.
// From GLSL 1.30.08 specification, section 8.9.
//! Returns a 4D noise value based on the input value x.
//!
//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/noise4.xml">GLSL noise4 man page</a>
//! \li GLSL 1.30.08 specification, section 8.9
template <typename genType>
detail::tvec4<typename genType::value_type> noise4(genType const & x);