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Fix quat packing XYZW usage (#1204)
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@ -89,7 +89,7 @@ namespace glm
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GLM_FUNC_DECL GLM_CONSTEXPR qua(T s, vec<3, T, Q> const& v);
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# ifdef GLM_FORCE_QUAT_DATA_XYZW
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# ifdef GLM_FORCE_QUAT_CTOR_XYZW
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GLM_FUNC_DECL GLM_CONSTEXPR qua(T x, T y, T z, T w);
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# else
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GLM_FUNC_DECL GLM_CONSTEXPR qua(T w, T x, T y, T z);
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@ -141,7 +141,11 @@ namespace detail
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{}
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template <typename T, qualifier Q>
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# ifdef GLM_FORCE_QUAT_CTOR_XYZW
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _x, T _y, T _z, T _w)
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# else
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GLM_FUNC_QUALIFIER GLM_CONSTEXPR qua<T, Q>::qua(T _w, T _x, T _y, T _z)
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# endif
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# ifdef GLM_FORCE_QUAT_DATA_WXYZ
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: w(_w), x(_x), y(_y), z(_z)
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# else
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@ -161,26 +161,7 @@ namespace detail
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{
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static vec<4, float, Q> call(qua<float, Q> const& q, vec<4, float, Q> const& v)
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{
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# ifdef GLM_FORCE_QUAT_DATA_XYZW
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__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 3, 3, 3));
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__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
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__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
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__m128 const two = _mm_set1_ps(2.0f);
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uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
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uuv = _mm_mul_ps(uuv, two);
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vec<4, float, Q> Result;
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Result.data = _mm_add_ps(v.data, _mm_add_ps(uv, uuv));
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return Result;
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# else
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# ifdef GLM_FORCE_QUAT_DATA_WXYZ
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__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 0, 0, 0));
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__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 1, 3, 2));
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__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(0, 2, 1, 3));
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@ -196,6 +177,25 @@ namespace detail
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uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
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uuv = _mm_mul_ps(uuv, two);
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vec<4, float, Q> Result;
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Result.data = _mm_add_ps(v.data, _mm_add_ps(uv, uuv));
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return Result;
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# else
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__m128 const q_wwww = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 3, 3, 3));
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__m128 const q_swp0 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 const q_swp1 = _mm_shuffle_ps(q.data, q.data, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 const v_swp0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 const v_swp1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0));
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__m128 uv_swp0 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 0, 2, 1));
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__m128 uv_swp1 = _mm_shuffle_ps(uv, uv, _MM_SHUFFLE(3, 1, 0, 2));
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__m128 uuv = _mm_sub_ps(_mm_mul_ps(q_swp0, uv_swp1), _mm_mul_ps(q_swp1, uv_swp0));
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__m128 const two = _mm_set1_ps(2.0f);
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uv = _mm_mul_ps(uv, _mm_mul_ps(q_wwww, two));
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uuv = _mm_mul_ps(uuv, two);
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vec<4, float, Q> Result;
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Result.data = _mm_add_ps(v.data, _mm_add_ps(uv, uuv));
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return Result;
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@ -173,10 +173,10 @@ namespace detail
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j = Next[i];
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k = Next[j];
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# ifdef GLM_FORCE_QUAT_DATA_XYZW
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int off = 0;
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# else
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# ifdef GLM_FORCE_QUAT_DATA_WXYZ
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int off = 1;
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# else
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int off = 0;
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# endif
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root = sqrt(Row[i][i] - Row[j][j] - Row[k][k] + static_cast<T>(1.0));
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