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Merge pull request #466 from humbletim/master
Fixed ldexp compilation error #466
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commit
8d4d9d1877
@ -706,7 +706,7 @@ namespace detail
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frexp(x.w, exp.w));
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}
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template <typename genType, precision P>
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template <typename genType>
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GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
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@ -69,7 +69,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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##### Fixes:
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- Fixed GTX_extended_min_max filename typo #386
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- Fixed intersectRayTriangle to not do any unintentional backface culling
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- Fixed frexp compilation error
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- Fixed ldexp and frexp compilation errors
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#### [GLM 0.9.7.2](https://github.com/g-truc/glm/tree/0.9.7) - 2015-XX-XX
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##### Fixes:
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@ -1195,6 +1195,44 @@ namespace frexp_
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}
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}//namespace frexp_
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namespace ldexp_
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{
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int test()
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{
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int Error(0);
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{
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glm::vec1 A = glm::vec1(0.5);
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glm::ivec1 exp = glm::ivec1(11);
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glm::vec1 x = glm::ldexp(A, exp);
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Error += glm::all(glm::epsilonEqual(x, glm::vec1(1024),0.00001f)) ? 0 : 1;
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}
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{
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glm::vec2 A = glm::vec2(0.5, 0.96);
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glm::ivec2 exp = glm::ivec2(11, -2);
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glm::vec2 x = glm::ldexp(A, exp);
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Error += glm::all(glm::epsilonEqual(x, glm::vec2(1024, .24),0.00001f)) ? 0 : 1;
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}
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{
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glm::vec3 A = glm::vec3(0.5, 0.96, 0.0);
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glm::ivec3 exp = glm::ivec3(11, -2, 0);
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glm::vec3 x = glm::ldexp(A, exp);
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Error += glm::all(glm::epsilonEqual(x, glm::vec3(1024, .24, 0),0.00001f)) ? 0 : 1;
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}
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{
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glm::vec4 A = glm::vec4(0.5, 0.96, 0.0, -0.665);
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glm::ivec4 exp = glm::ivec4(11, -2, 0, 1);
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glm::vec4 x = glm::ldexp(A, exp);
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Error += glm::all(glm::epsilonEqual(x, glm::vec4(1024, .24, 0, -1.33),0.00001f)) ? 0 : 1;
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}
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return Error;
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}
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}//namespace ldexp_
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int main()
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{
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int Error(0);
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@ -1214,6 +1252,7 @@ int main()
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Error += isnan_::test();
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Error += isinf_::test();
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Error += frexp_::test();
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Error += ldexp_::test();
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# ifdef NDEBUG
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std::size_t Samples = 1000;
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