Fixed EXT_matrix_transform inverted shear matrix multiple #1140 #1182

This commit is contained in:
Christophe 2023-12-21 18:54:34 +01:00 committed by Christophe
parent 7adb4a5040
commit 90f2b025b1
3 changed files with 30 additions and 20 deletions

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@ -117,10 +117,10 @@ namespace glm
); );
mat<4, 4, T, Q> Result; mat<4, 4, T, Q> Result;
Result[0] = Shear[0] * m[0][0] + Shear[1] * m[0][1] + Shear[2] * m[0][2] + Shear[3] * m[0][3]; Result[0] = m[0] * Shear[0][0] + m[1] * Shear[0][1] + m[2] * Shear[0][2] + m[3] * Shear[0][3];
Result[1] = Shear[0] * m[1][0] + Shear[1] * m[1][1] + Shear[2] * m[1][2] + Shear[3] * m[1][3]; Result[1] = m[0] * Shear[1][0] + m[1] * Shear[1][1] + m[2] * Shear[1][2] + m[3] * Shear[1][3];
Result[2] = Shear[0] * m[2][0] + Shear[1] * m[2][1] + Shear[2] * m[2][2] + Shear[3] * m[2][3]; Result[2] = m[0] * Shear[2][0] + m[1] * Shear[2][1] + m[2] * Shear[2][2] + m[3] * Shear[2][3];
Result[3] = Shear[0] * m[3][0] + Shear[1] * m[3][1] + Shear[2] * m[3][2] + Shear[3] * m[3][3]; Result[3] = m[0] * Shear[3][0] + m[1] * Shear[3][1] + m[2] * Shear[3][2] + m[3] * Shear[3][3];
return Result; return Result;
} }

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@ -114,6 +114,7 @@ target_link_libraries(main PRIVATE glm::glm)
#### Fixes: #### Fixes:
- Fixed C++ language auto detection build, disable C++98 warnings with Clang #1235, #1231 - Fixed C++ language auto detection build, disable C++98 warnings with Clang #1235, #1231
- Fixed `GTX_color_space` missing <glm/ext/scalar_constants.hpp> include #1233 #1238 - Fixed `GTX_color_space` missing <glm/ext/scalar_constants.hpp> include #1233 #1238
- Fixed `EXT_matrix_transform` `shear` implementation #1140 #1182
### [GLM 1.0.0](https://github.com/g-truc/glm/releases/tag/1.0.0) - 2024-01-24 ### [GLM 1.0.0](https://github.com/g-truc/glm/releases/tag/1.0.0) - 2024-01-24
#### Features: #### Features:

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@ -280,12 +280,14 @@ static int test_shearing()
glm::vec4(1, 1, 1, 0), glm::vec4(1, 1, 1, 0),
glm::vec4(1, 1, 0, 1)); glm::vec4(1, 1, 0, 1));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected( glm::mat4x4 const expected(
glm::vec4(0, 0, 1, 1), glm::vec4(0, 0, 1, 1),
glm::vec4(2, 1, 1, 0), glm::vec4(0, 1, 3, 2),
glm::vec4(3, 1, 1, 0), glm::vec4(1, 1, 1, 0),
glm::vec4(3, 1, 0, 1)); glm::vec4(1, 1, 0, 1));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
} }
{ {
@ -299,12 +301,14 @@ static int test_shearing()
glm::vec4(1, 1, 1, 0), glm::vec4(1, 1, 1, 0),
glm::vec4(1, 0, 0, 0)); glm::vec4(1, 0, 0, 0));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected( glm::mat4x4 const expected(
glm::vec4(0, 1, 1, 0), glm::vec4(1, 1, 2, 0),
glm::vec4(1, 2, 1, 0), glm::vec4(0, 1, 2, 0),
glm::vec4(2, 2, 2, 0), glm::vec4(1, 2, 2, 0),
glm::vec4(1, 0, 1, 0)); glm::vec4(1, 0, 0, 0));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
} }
{ {
@ -314,12 +318,14 @@ static int test_shearing()
glm::vec2 const l_z(4, 5); glm::vec2 const l_z(4, 5);
glm::mat4x4 const A4x4(1); glm::mat4x4 const A4x4(1);
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected( glm::mat4x4 const expected(
glm::vec4(1, 3, 4, 0), glm::vec4(1, 3, 4, 0),
glm::vec4(1, 1, 5, 0), glm::vec4(1, 1, 5, 0),
glm::vec4(2, 1, 1, 0), glm::vec4(2, 1, 1, 0),
glm::vec4(-9, -8, -9, 1)); glm::vec4(-9, -8, -9, 1));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
} }
{ {
@ -333,12 +339,14 @@ static int test_shearing()
glm::vec4(4, -8, 0, 0), glm::vec4(4, -8, 0, 0),
glm::vec4(7, 1, -2, 0)); glm::vec4(7, 1, -2, 0));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z); glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected( glm::mat4x4 const expected(
glm::vec4(1, -6, -1, 0), glm::vec4(22, -24, 4, 0),
glm::vec4(7, 12, 23, 0), glm::vec4(20, -36, 2, 0),
glm::vec4(-4, 4, -24, 0), glm::vec4(1, -2, 3, 0),
glm::vec4(4, 20, 31, 0)); glm::vec4(-26, 39, -19, 0));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1; Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
} }
return Error; return Error;
@ -392,6 +400,7 @@ static int test_inverse_perf(std::size_t Count, std::size_t Instance, char const
int main() int main()
{ {
int Error = 0; int Error = 0;
Error += test_matrixCompMult(); Error += test_matrixCompMult();
Error += test_outerProduct(); Error += test_outerProduct();
Error += test_transpose(); Error += test_transpose();