Fixed EXT_matrix_transform inverted shear matrix multiple #1140 #1182

This commit is contained in:
Christophe 2023-12-21 18:54:34 +01:00 committed by Christophe
parent 7adb4a5040
commit 90f2b025b1
3 changed files with 30 additions and 20 deletions

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@ -117,10 +117,10 @@ namespace glm
);
mat<4, 4, T, Q> Result;
Result[0] = Shear[0] * m[0][0] + Shear[1] * m[0][1] + Shear[2] * m[0][2] + Shear[3] * m[0][3];
Result[1] = Shear[0] * m[1][0] + Shear[1] * m[1][1] + Shear[2] * m[1][2] + Shear[3] * m[1][3];
Result[2] = Shear[0] * m[2][0] + Shear[1] * m[2][1] + Shear[2] * m[2][2] + Shear[3] * m[2][3];
Result[3] = Shear[0] * m[3][0] + Shear[1] * m[3][1] + Shear[2] * m[3][2] + Shear[3] * m[3][3];
Result[0] = m[0] * Shear[0][0] + m[1] * Shear[0][1] + m[2] * Shear[0][2] + m[3] * Shear[0][3];
Result[1] = m[0] * Shear[1][0] + m[1] * Shear[1][1] + m[2] * Shear[1][2] + m[3] * Shear[1][3];
Result[2] = m[0] * Shear[2][0] + m[1] * Shear[2][1] + m[2] * Shear[2][2] + m[3] * Shear[2][3];
Result[3] = m[0] * Shear[3][0] + m[1] * Shear[3][1] + m[2] * Shear[3][2] + m[3] * Shear[3][3];
return Result;
}

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@ -114,6 +114,7 @@ target_link_libraries(main PRIVATE glm::glm)
#### Fixes:
- Fixed C++ language auto detection build, disable C++98 warnings with Clang #1235, #1231
- Fixed `GTX_color_space` missing <glm/ext/scalar_constants.hpp> include #1233 #1238
- Fixed `EXT_matrix_transform` `shear` implementation #1140 #1182
### [GLM 1.0.0](https://github.com/g-truc/glm/releases/tag/1.0.0) - 2024-01-24
#### Features:

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@ -280,12 +280,14 @@ static int test_shearing()
glm::vec4(1, 1, 1, 0),
glm::vec4(1, 1, 0, 1));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected(
glm::vec4(0, 0, 1, 1),
glm::vec4(2, 1, 1, 0),
glm::vec4(3, 1, 1, 0),
glm::vec4(3, 1, 0, 1));
glm::vec4(0, 1, 3, 2),
glm::vec4(1, 1, 1, 0),
glm::vec4(1, 1, 0, 1));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
}
{
@ -299,12 +301,14 @@ static int test_shearing()
glm::vec4(1, 1, 1, 0),
glm::vec4(1, 0, 0, 0));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected(
glm::vec4(0, 1, 1, 0),
glm::vec4(1, 2, 1, 0),
glm::vec4(2, 2, 2, 0),
glm::vec4(1, 0, 1, 0));
glm::vec4(1, 1, 2, 0),
glm::vec4(0, 1, 2, 0),
glm::vec4(1, 2, 2, 0),
glm::vec4(1, 0, 0, 0));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
}
{
@ -314,12 +318,14 @@ static int test_shearing()
glm::vec2 const l_z(4, 5);
glm::mat4x4 const A4x4(1);
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected(
glm::vec4(1, 3, 4, 0),
glm::vec4(1, 1, 5, 0),
glm::vec4(2, 1, 1, 0),
glm::vec4(-9, -8, -9, 1));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
}
{
@ -333,12 +339,14 @@ static int test_shearing()
glm::vec4(4, -8, 0, 0),
glm::vec4(7, 1, -2, 0));
glm::mat4x4 const B4x4 = glm::shear(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const C4x4 = glm::shear_slow(A4x4, center, l_x, l_y, l_z);
glm::mat4x4 const expected(
glm::vec4(1, -6, -1, 0),
glm::vec4(7, 12, 23, 0),
glm::vec4(-4, 4, -24, 0),
glm::vec4(4, 20, 31, 0));
glm::vec4(22, -24, 4, 0),
glm::vec4(20, -36, 2, 0),
glm::vec4(1, -2, 3, 0),
glm::vec4(-26, 39, -19, 0));
Error += all(equal(B4x4, expected, epsilon<float>())) ? 0 : 1;
Error += all(equal(C4x4, expected, epsilon<float>())) ? 0 : 1;
}
return Error;
@ -392,6 +400,7 @@ static int test_inverse_perf(std::size_t Count, std::size_t Instance, char const
int main()
{
int Error = 0;
Error += test_matrixCompMult();
Error += test_outerProduct();
Error += test_transpose();
@ -400,11 +409,11 @@ int main()
Error += test_inverse_simd();
Error += test_shearing();
# ifdef NDEBUG
#ifdef NDEBUG
std::size_t const Samples = 1000;
# else
#else
std::size_t const Samples = 1;
# endif//NDEBUG
#endif//NDEBUG
for(std::size_t i = 0; i < 1; ++i)
{