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Fixed equal ULP variation when using negative sign #965
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@ -25,10 +25,7 @@ namespace glm
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// Different signs means they do not match.
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if(a.negative() != b.negative())
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{
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// Check for equality to make sure +0==-0
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return a.mantissa() == b.mantissa() && a.exponent() == b.exponent();
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}
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return false;
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// Find the difference in ULPs.
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typename detail::float_t<genType>::int_type const DiffULPs = abs(a.i - b.i);
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@ -76,6 +76,7 @@ glm::mat4 camera(float Translate, glm::vec2 const& Rotate)
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- Fixed GLM_HAS_CXX11_STL broken on Clang with Linux #926
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- Fixed Clang or GCC build due to wrong GLM_HAS_IF_CONSTEXPR definition #907
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- Fixed CUDA 9 build #910
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- Fixed equal ULP variation when using negative sign #965
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#### Deprecation:
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- Removed CMake install and uninstall scripts
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@ -71,6 +71,25 @@ static int test_notEqual_ulps()
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return Error;
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}
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static int test_equal_sign()
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{
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int Error = 0;
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Error += !glm::equal(-0.0f, 0.0f, 2) ? 0 : 1;
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Error += !glm::equal(-0.0, 0.0, 2) ? 0 : 1;
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Error += !glm::equal(-1.0f, 2.0f, 2) ? 0 : 1;
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Error += !glm::equal(-1.0, 2.0, 2) ? 0 : 1;
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Error += !glm::equal(-0.00001f, 1.00000f, 2) ? 0 : 1;
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Error += !glm::equal(-0.00001, 1.00000, 2) ? 0 : 1;
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Error += !glm::equal(-1.0f, 1.0f, 2) ? 0 : 1;
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Error += !glm::equal(-1.0, 1.0, 2) ? 0 : 1;
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return Error;
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}
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int main()
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{
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int Error = 0;
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@ -81,5 +100,7 @@ int main()
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Error += test_equal_ulps();
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Error += test_notEqual_ulps();
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Error += test_equal_sign();
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return Error;
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}
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