Added embedded SSE opetimizations in mat4 code

This commit is contained in:
Christophe Riccio 2013-05-11 00:08:55 +02:00
parent 66e3e52592
commit 929b521381
4 changed files with 56 additions and 14 deletions

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@ -32,13 +32,11 @@
#define GLM_MESSAGES
#include "../glm.hpp"
/*
*/
int main()
{
//auto d = 90.0_deg;
glm::mat4 A(1.0f);
glm::vec4 B(1.0f);
glm::vec4 C = A * B;
//glm::vec3 v{0, 1, 2};
return 0;
}

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@ -708,11 +708,44 @@ namespace detail
typename tmat4x4<T, P>::row_type const & v
)
{
__m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0));
__m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1));
__m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2));
__m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3));
__m128 m0 = _mm_mul_ps(m[0].data, v0);
__m128 m1 = _mm_mul_ps(m[1].data, v1);
__m128 a0 = _mm_add_ps(m0, m1);
__m128 m2 = _mm_mul_ps(m[2].data, v2);
__m128 m3 = _mm_mul_ps(m[3].data, v3);
__m128 a1 = _mm_add_ps(m2, m3);
__m128 a2 = _mm_add_ps(a0, a1);
return typename tmat4x4<T, P>::col_type(a2);
/*
tmat4x4<T, P>::col_type const Mov0(v[0]);
tmat4x4<T, P>::col_type const Mov1(v[1]);
tmat4x4<T, P>::col_type const Mul0 = m[0] * Mov0;
tmat4x4<T, P>::col_type const Mul1 = m[1] * Mov1;
tmat4x4<T, P>::col_type const Add0 = Mul0 * Mul1;
tmat4x4<T, P>::col_type const Mov2(v[2]);
tmat4x4<T, P>::col_type const Mov3(v[3]);
tmat4x4<T, P>::col_type const Mul2 = m[2] * Mov2;
tmat4x4<T, P>::col_type const Mul3 = m[3] * Mov3;
tmat4x4<T, P>::col_type const Add1 = Mul2 * Mul3;
tmat4x4<T, P>::col_type const Add2 = Add0 * Add1;
return Add2;
*/
/*
return typename tmat4x4<T, P>::col_type(
m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w,
m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w,
m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w,
m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z + m[3][3] * v.w);
m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3],
m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3],
m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3],
m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]);
*/
}
template <typename T, precision P>
@ -723,10 +756,10 @@ namespace detail
)
{
return typename tmat4x4<T, P>::row_type(
m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z + m[0][3] * v.w,
m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z + m[1][3] * v.w,
m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z + m[2][3] * v.w,
m[3][0] * v.x + m[3][1] * v.y + m[3][2] * v.z + m[3][3] * v.w);
m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3],
m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3],
m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3],
m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]);
}
template <typename T, precision P>

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@ -69,6 +69,7 @@ namespace detail
struct {value_type r, g, b, a;};
struct {value_type s, t, p, q;};
struct {value_type x, y, z, w;};
__m128 data;
};
# elif(GLM_COMPONENT == GLM_COMPONENT_CXX98)
union {value_type x, r, s;};
@ -115,6 +116,8 @@ namespace detail
value_type const & s1,
value_type const & s2,
value_type const & s3);
GLM_FUNC_DECL explicit tvec4(
__m128 const & v);
//////////////////////////////////////
// Convertion scalar constructors

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@ -115,6 +115,14 @@ namespace detail
w(s4)
{}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P>::tvec4
(
__m128 const & v
) :
data(v)
{}
//////////////////////////////////////
// Swizzle constructors