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GLM_EXT_vector_integer: add integer mix tests
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@ -1,6 +1,16 @@
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#define GLM_CONFIG_UNRESTRICTED_GENTYPE
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#include <glm/ext/vector_integer.hpp>
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#include <glm/ext/scalar_int_sized.hpp>
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#include <glm/ext/scalar_uint_sized.hpp>
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#include <glm/ext/vector_int1.hpp>
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#include <glm/ext/vector_int2.hpp>
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#include <glm/ext/vector_int3.hpp>
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#include <glm/ext/vector_int4.hpp>
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#include <glm/ext/vector_bool1.hpp>
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#include <glm/ext/vector_bool2.hpp>
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#include <glm/ext/vector_bool3.hpp>
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#include <glm/ext/vector_bool4.hpp>
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#include <vector>
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#include <ctime>
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#include <cstdio>
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@ -532,6 +542,161 @@ namespace findNSB
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}
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}//namespace findNSB
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template<typename T, typename B>
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struct test_mix_entry
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{
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T x;
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T y;
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B a;
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T Result;
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};
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static int test_mix()
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{
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test_mix_entry<int, bool> const TestBool[] =
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{
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{0, 1, false, 0},
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{0, 1, true, 1},
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{-1, 1, false, -1},
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{-1, 1, true, 1}
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};
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test_mix_entry<int, int> const TestInt[] =
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{
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{0, 1, 0, 0},
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{0, 1, 1, 1},
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{-1, 1, 0, -1},
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{-1, 1, 1, 1}
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};
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test_mix_entry<glm::ivec2, bool> const TestVec2Bool[] =
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{
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{glm::ivec2(0), glm::ivec2(1), false, glm::ivec2(0)},
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{glm::ivec2(0), glm::ivec2(1), true, glm::ivec2(1)},
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{glm::ivec2(-1), glm::ivec2(1), false, glm::ivec2(-1)},
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{glm::ivec2(-1), glm::ivec2(1), true, glm::ivec2(1)}
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};
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test_mix_entry<glm::ivec2, glm::bvec2> const TestBVec2[] =
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{
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{glm::ivec2(0), glm::ivec2(1), glm::bvec2(false), glm::ivec2(0)},
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{glm::ivec2(0), glm::ivec2(1), glm::bvec2(true), glm::ivec2(1)},
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{glm::ivec2(-1), glm::ivec2(1), glm::bvec2(false), glm::ivec2(-1)},
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{glm::ivec2(-1), glm::ivec2(1), glm::bvec2(true), glm::ivec2(1)},
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{glm::ivec2(-1), glm::ivec2(1), glm::bvec2(true, false), glm::ivec2(1, -1)}
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};
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test_mix_entry<glm::ivec3, bool> const TestVec3Bool[] =
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{
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{glm::ivec3(0), glm::ivec3(1), false, glm::ivec3(0)},
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{glm::ivec3(0), glm::ivec3(1), true, glm::ivec3(1)},
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{glm::ivec3(-1), glm::ivec3(1), false, glm::ivec3(-1)},
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{glm::ivec3(-1), glm::ivec3(1), true, glm::ivec3(1)}
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};
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test_mix_entry<glm::ivec3, glm::bvec3> const TestBVec3[] =
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{
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{glm::ivec3(0), glm::ivec3(1), glm::bvec3(false), glm::ivec3(0)},
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{glm::ivec3(0), glm::ivec3(1), glm::bvec3(true), glm::ivec3(1)},
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{glm::ivec3(-1), glm::ivec3(1), glm::bvec3(false), glm::ivec3(-1)},
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{glm::ivec3(-1), glm::ivec3(1), glm::bvec3(true), glm::ivec3(1)},
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{glm::ivec3(1, 2, 3), glm::ivec3(4, 5, 6), glm::bvec3(true, false, true), glm::ivec3(4, 2, 6)}
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};
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test_mix_entry<glm::ivec4, bool> const TestVec4Bool[] =
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{
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{glm::ivec4(0), glm::ivec4(1), false, glm::ivec4(0)},
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{glm::ivec4(0), glm::ivec4(1), true, glm::ivec4(1)},
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{glm::ivec4(-1), glm::ivec4(1), false, glm::ivec4(-1)},
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{glm::ivec4(-1), glm::ivec4(1), true, glm::ivec4(1)}
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};
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test_mix_entry<glm::ivec4, glm::bvec4> const TestBVec4[] =
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{
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{glm::ivec4(0, 0, 1, 1), glm::ivec4(2, 2, 3, 3), glm::bvec4(false, true, false, true), glm::ivec4(0, 2, 1, 3)},
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{glm::ivec4(0), glm::ivec4(1), glm::bvec4(true), glm::ivec4(1)},
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{glm::ivec4(-1), glm::ivec4(1), glm::bvec4(false), glm::ivec4(-1)},
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{glm::ivec4(-1), glm::ivec4(1), glm::bvec4(true), glm::ivec4(1)},
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{glm::ivec4(1, 2, 3, 4), glm::ivec4(5, 6, 7, 8), glm::bvec4(true, false, true, false), glm::ivec4(5, 2, 7, 4)}
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};
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int Error = 0;
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// Float with bool
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{
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for(std::size_t i = 0; i < sizeof(TestBool) / sizeof(test_mix_entry<int, bool>); ++i)
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{
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int const Result = glm::mix(TestBool[i].x, TestBool[i].y, TestBool[i].a);
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Error += Result == TestBool[i].Result ? 0 : 1;
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}
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}
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// Float with float
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{
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for(std::size_t i = 0; i < sizeof(TestInt) / sizeof(test_mix_entry<int, int>); ++i)
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{
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int const Result = glm::mix(TestInt[i].x, TestInt[i].y, TestInt[i].a);
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Error += Result == TestInt[i].Result ? 0 : 1;
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}
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}
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// vec2 with bool
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{
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for(std::size_t i = 0; i < sizeof(TestVec2Bool) / sizeof(test_mix_entry<glm::ivec2, bool>); ++i)
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{
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glm::ivec2 const Result = glm::mix(TestVec2Bool[i].x, TestVec2Bool[i].y, TestVec2Bool[i].a);
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Error += glm::all(glm::equal(Result, TestVec2Bool[i].Result)) ? 0 : 1;
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}
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}
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// vec2 with bvec2
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{
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for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(test_mix_entry<glm::ivec2, glm::bvec2>); ++i)
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{
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glm::ivec2 const Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a);
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Error += glm::all(glm::equal(Result, TestBVec2[i].Result)) ? 0 : 1;
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}
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}
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// vec3 with bool
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{
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for(std::size_t i = 0; i < sizeof(TestVec3Bool) / sizeof(test_mix_entry<glm::ivec3, bool>); ++i)
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{
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glm::ivec3 const Result = glm::mix(TestVec3Bool[i].x, TestVec3Bool[i].y, TestVec3Bool[i].a);
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Error += glm::all(glm::equal(Result, TestVec3Bool[i].Result)) ? 0 : 1;
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}
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}
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// vec3 with bvec3
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{
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for(std::size_t i = 0; i < sizeof(TestBVec3) / sizeof(test_mix_entry<glm::ivec3, glm::bvec3>); ++i)
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{
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glm::ivec3 const Result = glm::mix(TestBVec3[i].x, TestBVec3[i].y, TestBVec3[i].a);
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Error += glm::all(glm::equal(Result, TestBVec3[i].Result)) ? 0 : 1;
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}
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}
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// vec4 with bool
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{
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for(std::size_t i = 0; i < sizeof(TestVec4Bool) / sizeof(test_mix_entry<glm::ivec4, bool>); ++i)
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{
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glm::ivec4 const Result = glm::mix(TestVec4Bool[i].x, TestVec4Bool[i].y, TestVec4Bool[i].a);
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Error += glm::all(glm::equal(Result, TestVec4Bool[i].Result)) ? 0 : 1;
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}
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}
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// vec4 with bvec4
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{
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for(std::size_t i = 0; i < sizeof(TestBVec4) / sizeof(test_mix_entry<glm::ivec4, glm::bvec4>); ++i)
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{
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glm::ivec4 const Result = glm::mix(TestBVec4[i].x, TestBVec4[i].y, TestBVec4[i].a);
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Error += glm::all(glm::equal(Result, TestBVec4[i].Result)) ? 0 : 1;
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}
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}
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return Error;
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}
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int main()
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{
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int Error = 0;
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@ -543,5 +708,7 @@ int main()
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Error += nextMultiple::test();
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Error += findNSB::test();
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Error += test_mix();
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return Error;
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}
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