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Added release post
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<news index="0060" date="13/02/2011" title="GLM 0.9.0.8 and GLM 0.9.1 beta released" image="goodies/logo.png" image-mini="image/logo-mini.png">
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<paragraph>
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GLM 0.9.0.8 add the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
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The stable version, GLM 0.9.0.8, adds the operator * for quaternion products and deprecated the cross function previously used for the same purpose.
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Also, it clarifies that GLM is a header only library when a user try to build it. Once more, there is nothing to build.
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</paragraph>
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<paragraph>
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GLM 0.9.1 beta includes a great contribution on the <a href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</a> by
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The development version, GLM 0.9.1 beta, provides an improved <a href="http://glm.g-truc.net/html-0.9.1/index.html">API documentation</a> by
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<a href="http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showprofile&User=23530">Alfonse Reinheart</a>,
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author of <a href="http://www.arcsynthesis.org/gltut/">a great OpenGL tutorial</a> which uses GLM.
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This version also improves the SIMD implementation.
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This version also improves the SIMD extensions and it fixes many bugs.
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</paragraph>
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<source type="Download" href="https://sourceforge.net/projects/ogl-math/files/glm-0.9.1.B/glm-0.9.1.B.zip/download">GLM 0.9.1.B (zip,)</source>
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