Merge pull request #341 from morganbengtsson/master

Fixed Small documentation mistake in intersect.hpp, plane instead of triangle. #341
This commit is contained in:
Christophe Riccio 2015-06-28 14:25:07 +02:00
commit 98a736bcf1

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@ -55,7 +55,7 @@ namespace glm
/// @addtogroup gtx_intersect
/// @{
//! Compute the intersection of a ray and a triangle.
//! Compute the intersection of a ray and a plane.
//! Ray direction and plane normal must be unit length.
//! From GLM_GTX_intersect extension.
template <typename genType>