Renamed equalEpsilon function into epsilonEqual and added tests

This commit is contained in:
Christophe Riccio 2012-11-05 19:39:22 +01:00
parent a350a26e3b
commit 9d9a625493
8 changed files with 77 additions and 35 deletions

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@ -57,7 +57,7 @@ namespace glm
/// Returns the component-wise compare of |x - y| < epsilon.
/// @see gtc_epsilon
template <typename genTypeT, typename genTypeU>
bool equalEpsilon(
bool epsilonEqual(
genTypeT const & x,
genTypeT const & y,
genTypeU const & epsilon);
@ -65,7 +65,7 @@ namespace glm
/// Returns the component-wise compare of |x - y| >= epsilon.
/// @see gtc_epsilon
template <typename genTypeT, typename genTypeU>
bool notEqualEpsilon(
bool epsilonNotEqual(
genTypeT const & x,
genTypeT const & y,
genTypeU const & epsilon);

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@ -29,7 +29,7 @@
namespace glm
{
template <typename genType>
GLM_FUNC_QUALIFIER bool equalEpsilon
GLM_FUNC_QUALIFIER bool epsilonEqual
(
genType const & x,
genType const & y,
@ -40,7 +40,7 @@ namespace glm
}
template <typename genType>
GLM_FUNC_QUALIFIER bool notEqualEpsilon
GLM_FUNC_QUALIFIER bool epsilonNotEqual
(
genType const & x,
genType const & y,
@ -51,7 +51,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec2<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec2<bool> epsilonEqual
(
detail::tvec2<valType> const & x,
detail::tvec2<valType> const & y,
@ -63,7 +63,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec3<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec3<bool> epsilonEqual
(
detail::tvec3<valType> const & x,
detail::tvec3<valType> const & y,
@ -76,7 +76,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonEqual
(
detail::tvec4<valType> const & x,
detail::tvec4<valType> const & y,
@ -91,7 +91,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec2<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec2<bool> epsilonNotEqual
(
detail::tvec2<valType> const & x,
detail::tvec2<valType> const & y,
@ -104,7 +104,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec3<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec3<bool> epsilonNotEqual
(
detail::tvec3<valType> const & x,
detail::tvec3<valType> const & y,
@ -118,7 +118,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonNotEqual
(
detail::tvec4<valType> const & x,
detail::tvec4<valType> const & y,
@ -133,7 +133,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec2<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec2<bool> epsilonEqual
(
detail::tvec2<valType> const & x,
detail::tvec2<valType> const & y,
@ -146,7 +146,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec3<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec3<bool> epsilonEqual
(
detail::tvec3<valType> const & x,
detail::tvec3<valType> const & y,
@ -160,7 +160,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonEqual
(
detail::tvec4<valType> const & x,
detail::tvec4<valType> const & y,
@ -175,7 +175,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> equalEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonEqual
(
detail::tquat<valType> const & x,
detail::tquat<valType> const & y,
@ -190,7 +190,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec2<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec2<bool> epsilonNotEqual
(
detail::tvec2<valType> const & x,
detail::tvec2<valType> const & y,
@ -203,7 +203,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec3<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec3<bool> epsilonNotEqual
(
detail::tvec3<valType> const & x,
detail::tvec3<valType> const & y,
@ -217,7 +217,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonNotEqual
(
detail::tvec4<valType> const & x,
detail::tvec4<valType> const & y,
@ -232,7 +232,7 @@ namespace glm
}
template <typename valType>
GLM_FUNC_QUALIFIER detail::tvec4<bool> notEqualEpsilon
GLM_FUNC_QUALIFIER detail::tvec4<bool> epsilonNotEqual
(
detail::tquat<valType> const & x,
detail::tquat<valType> const & y,

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@ -33,7 +33,7 @@ namespace glm
valType const Angle(glm::degrees(acos(dot(x, y))));
#endif
detail::tvec2<valType> const TransformedVector(glm::rotate(x, Angle));
if(all(equalEpsilon(y, TransformedVector, valType(0.01))))
if(all(epsilonEqual(y, TransformedVector, valType(0.01))))
return Angle;
else
return -Angle;

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@ -34,12 +34,12 @@ GLM is a header only library, there is nothing to build, just include it.
#include <glm/glm.hpp>
More informations in GLM manual:
http://glm.g-truc.net/glm-0.9.3.pdf
http://glm.g-truc.net/glm-0.9.4.pdf
================================================================================
GLM 0.9.4.0: 2012-10-13
GLM 0.9.4.0: 2012-11-07
--------------------------------------------------------------------------------
- Added Intel Composer support
- Added Intel Composer Compiler support
- Promoted GTC_espilon extension
- Promoted GTC_ulp extension
- Removed GLM website from the source repository

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@ -14,7 +14,7 @@ int main()
{
int Error(0);
return Error;
}

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@ -8,13 +8,55 @@
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/glm.hpp>
#include <glm/gtc/half_float.hpp>
#include <glm/gtc/epsilon.hpp>
#include <glm/gtc/constants.hpp>
template <typename T>
int test_equal()
{
int Error(0);
{
T A = glm::epsilon<T>();
T B = glm::epsilon<T>();
Error += glm::epsilonEqual(A, B, glm::epsilon<T>()) ? 0 : 1;
}
{
T A(0);
T B = T(0) + glm::epsilon<T>();
Error += glm::epsilonEqual(A, B, glm::epsilon<T>()) ? 0 : 1;
}
{
T A(0);
T B = T(0) - glm::epsilon<T>();
Error += glm::epsilonEqual(A, B, glm::epsilon<T>()) ? 0 : 1;
}
{
T A = T(0) + glm::epsilon<T>();
T B = T(0);
Error += glm::epsilonEqual(A, B, glm::epsilon<T>()) ? 0 : 1;
}
{
T A = T(0) - glm::epsilon<T>();
T B = T(0);
Error += glm::epsilonEqual(A, B, glm::epsilon<T>()) ? 0 : 1;
}
return Error;
}
int main()
{
int Error(0);
Error += test_equal<glm::half>();
Error += test_equal<float>();
Error += test_equal<double>();
return Error;
}

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@ -20,10 +20,10 @@ int test_quat_fastMix()
glm::quat C = glm::fastMix(A, B, 0.5f);
glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1));
Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
return Error;
}
@ -37,10 +37,10 @@ int test_quat_shortMix()
glm::quat C = glm::shortMix(A, B, 0.5f);
glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1));
Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1;
Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.x, D.x, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.y, D.y, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.z, D.z, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(C.w, D.w, 0.01f) ? 0 : 1;
return Error;
}

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@ -17,11 +17,11 @@ int test_angle()
int Error = 0;
float AngleA = glm::angle(glm::vec2(1, 0), glm::normalize(glm::vec2(1, 1)));
Error += glm::equalEpsilon(AngleA, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleA, 45.f, 0.01f) ? 0 : 1;
float AngleB = glm::angle(glm::vec3(1, 0, 0), glm::normalize(glm::vec3(1, 1, 0)));
Error += glm::equalEpsilon(AngleB, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleB, 45.f, 0.01f) ? 0 : 1;
float AngleC = glm::angle(glm::vec4(1, 0, 0, 0), glm::normalize(glm::vec4(1, 1, 0, 0)));
Error += glm::equalEpsilon(AngleC, 45.f, 0.01f) ? 0 : 1;
Error += glm::epsilonEqual(AngleC, 45.f, 0.01f) ? 0 : 1;
return Error;
}