mirror of
https://github.com/g-truc/glm.git
synced 2024-11-27 02:34:35 +00:00
Added new GTC API for random
This commit is contained in:
parent
3b66632235
commit
a18a7dfac9
@ -52,11 +52,35 @@ namespace glm
|
||||
{
|
||||
/// @addtogroup gtc_random
|
||||
/// @{
|
||||
|
||||
/// Generate random numbers in the interval [Min, Max], according a linear distribution
|
||||
///
|
||||
/// @param Min
|
||||
/// @param Max
|
||||
/// @tparam genType Value type. Currently supported: half (not recommanded), float or double scalars and vectors.
|
||||
/// @see gtc_random
|
||||
template <typename genType>
|
||||
genType linearRand(
|
||||
genType const & Min,
|
||||
genType const & Max);
|
||||
|
||||
/// Generate a random number in the interval [-1, 1], according a linear distribution.
|
||||
/// From GLM_GTC_random extension.
|
||||
template <typename T> T signedRand1();
|
||||
|
||||
/// Generate random numbers in the interval [Min, Max], according a gaussian distribution
|
||||
/// (From GLM_GTX_random extension)
|
||||
template <typename T, template <typename> class vecType>
|
||||
vecType<T> gaussRand(
|
||||
vecType<T> const & Mean,
|
||||
vecType<T> const & Deviation);
|
||||
|
||||
/// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
|
||||
/// (From GLM_GTX_random extension)
|
||||
template <typename T>
|
||||
detail::tvec2<T> circularRand(T const & Radius);
|
||||
|
||||
/// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
|
||||
/// (From GLM_GTX_random extension)
|
||||
template <typename T>
|
||||
detail::tvec3<T> sphericalRand(T const & Radius);
|
||||
|
||||
/// @}
|
||||
}//namespace glm
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user