mirror of
https://github.com/g-truc/glm.git
synced 2024-11-26 10:14:35 +00:00
Clean up promoted extensions
This commit is contained in:
parent
bcd6716592
commit
a68bb0c534
26
glm/ext.hpp
26
glm/ext.hpp
@ -2,7 +2,7 @@
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-05-01
|
||||
// Updated : 2010-02-20
|
||||
// Updated : 2010-04-30
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/ext.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -10,16 +10,16 @@
|
||||
#ifndef glm_ext
|
||||
#define glm_ext
|
||||
|
||||
#include "gtc/double_float.hpp"
|
||||
#include "gtc/half_float.hpp"
|
||||
#include "gtc/matrix_access.hpp"
|
||||
#include "gtc/matrix_operation.hpp"
|
||||
#include "gtc/matrix_projection.hpp"
|
||||
#include "gtc/matrix_transform.hpp"
|
||||
#include "gtc/quaternion.hpp"
|
||||
#include "gtc/swizzle.hpp"
|
||||
#include "gtc/type_precision.hpp"
|
||||
#include "gtc/type_ptr.hpp"
|
||||
#include "./gtc/double_float.hpp"
|
||||
#include "./gtc/half_float.hpp"
|
||||
#include "./gtc/matrix_access.hpp"
|
||||
#include "./gtc/matrix_operation.hpp"
|
||||
#include "./gtc/matrix_projection.hpp"
|
||||
#include "./gtc/matrix_transform.hpp"
|
||||
#include "./gtc/quaternion.hpp"
|
||||
#include "./gtc/swizzle.hpp"
|
||||
#include "./gtc/type_precision.hpp"
|
||||
#include "./gtc/type_ptr.hpp"
|
||||
|
||||
#include "./gtx/associated_min_max.hpp"
|
||||
#include "./gtx/bit.hpp"
|
||||
@ -31,7 +31,6 @@
|
||||
#include "./gtx/compatibility.hpp"
|
||||
#include "./gtx/component_wise.hpp"
|
||||
#include "./gtx/determinant.hpp"
|
||||
#include "./gtx/double_float.hpp"
|
||||
#include "./gtx/epsilon.hpp"
|
||||
#include "./gtx/euler_angles.hpp"
|
||||
#include "./gtx/extend.hpp"
|
||||
@ -40,7 +39,6 @@
|
||||
#include "./gtx/fast_square_root.hpp"
|
||||
#include "./gtx/fast_trigonometry.hpp"
|
||||
#include "./gtx/gradient_paint.hpp"
|
||||
#include "./gtx/half_float.hpp"
|
||||
#include "./gtx/handed_coordinate_space.hpp"
|
||||
#include "./gtx/inertia.hpp"
|
||||
#include "./gtx/integer.hpp"
|
||||
@ -55,7 +53,6 @@
|
||||
#include "./gtx/matrix_projection.hpp"
|
||||
#include "./gtx/matrix_query.hpp"
|
||||
#include "./gtx/matrix_selection.hpp"
|
||||
//#include "./gtx/matx.hpp"
|
||||
#include "./gtx/mixed_product.hpp"
|
||||
#include "./gtx/norm.hpp"
|
||||
#include "./gtx/normal.hpp"
|
||||
@ -82,7 +79,6 @@
|
||||
#include "./gtx/vector_access.hpp"
|
||||
#include "./gtx/vector_angle.hpp"
|
||||
#include "./gtx/vector_query.hpp"
|
||||
//#include "./gtx/vecx.hpp"
|
||||
#include "./gtx/verbose_operator.hpp"
|
||||
|
||||
#include "./img/multiple.hpp"
|
||||
|
@ -1,56 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2008-10-05
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/double_float.h
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
// - GLM_GTC_double_float
|
||||
// - GLM_GTX_quaternion
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Note:
|
||||
// - This implementation doesn't need to redefine all build-in functions to
|
||||
// support double based type.
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_double_float
|
||||
#define glm_gtx_double_float
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/double_float.hpp"
|
||||
#include "../gtx/quaternion.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
namespace test{
|
||||
void main_gtx_double_float();
|
||||
}//namespace test
|
||||
|
||||
namespace gtx{
|
||||
//! GLM_GTX_double_float extension: Add support for double precision flotting-point types
|
||||
namespace double_float
|
||||
{
|
||||
//! Quaternion of single-precision floating-point numbers.
|
||||
//! From GLM_GTX_double extension.
|
||||
typedef detail::tquat<float> fquat;
|
||||
|
||||
//! Quaternion of double-precision floating-point numbers.
|
||||
//! From GLM_GTX_double extension.
|
||||
typedef detail::tquat<double> dquat;
|
||||
|
||||
}//namespace double_float
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#define GLM_GTX_double_float namespace gtc::double_float; using namespace gtx::double_float
|
||||
#ifndef GLM_GTX_GLOBAL
|
||||
namespace glm {using GLM_GTX_double_float;}
|
||||
#endif//GLM_GTX_GLOBAL
|
||||
|
||||
#include "double_float.inl"
|
||||
|
||||
#endif//glm_gtx_double_float
|
@ -1,13 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2009-04-29
|
||||
// Updated : 2009-04-29
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtc/double_float.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm
|
||||
{
|
||||
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2009-04-29
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/half_float.hpp
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Dependency:
|
||||
// - GLM core
|
||||
// - GLM_GTC_half_float
|
||||
// - GLM_GTX_quaternion
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef glm_gtx_half_float
|
||||
#define glm_gtx_half_float
|
||||
|
||||
// Dependency:
|
||||
#include "../glm.hpp"
|
||||
#include "../gtc/half_float.hpp"
|
||||
#include "../gtx/quaternion.hpp"
|
||||
|
||||
namespace glm
|
||||
{
|
||||
namespace test{
|
||||
void main_ext_gtx_half_float();
|
||||
}//namespace test
|
||||
|
||||
namespace gtx{
|
||||
//! GLM_GTX_half_float extension: Add support for half precision flotting-point types
|
||||
namespace half_float
|
||||
{
|
||||
//! Quaternion of half-precision floating-point numbers.
|
||||
//! From GLM_GTX_half_float extension.
|
||||
typedef detail::tquat<detail::thalf> hquat;
|
||||
|
||||
}//namespace half_float
|
||||
}//namespace gtx
|
||||
}//namespace glm
|
||||
|
||||
#define GLM_GTX_half_float namespace gtc::half_float; using namespace gtx::half_float; using namespace gtx::quaternion
|
||||
#ifndef GLM_GTX_GLOBAL
|
||||
namespace glm {using GLM_GTX_half_float;}
|
||||
#endif//GLM_GTX_GLOBAL
|
||||
|
||||
#include "half_float.inl"
|
||||
|
||||
#endif//glm_gtx_half_float
|
@ -1,16 +0,0 @@
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// OpenGL Mathematics Copyright (c) 2005 - 2009 G-Truc Creation (www.g-truc.net)
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Created : 2005-12-21
|
||||
// Updated : 2008-10-02
|
||||
// Licence : This source is under MIT License
|
||||
// File : glm/gtx/half.inl
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace glm{
|
||||
namespace detail{
|
||||
|
||||
|
||||
|
||||
}//namespace detail
|
||||
}//namespace glm
|
Loading…
Reference in New Issue
Block a user