Fixed the SIMD implementation of compute_vec4_equal for floats

This commit is contained in:
Keiwan Donyagard 2021-02-24 10:51:20 +01:00
parent 6347f62261
commit a6fcdd0cbc

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@ -304,7 +304,7 @@ namespace detail
{ {
static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2) static bool call(vec<4, float, Q> const& v1, vec<4, float, Q> const& v2)
{ {
return _mm_movemask_ps(_mm_cmpeq_ps(v1.data, v2.data)) != 0; return _mm_movemask_ps(_mm_cmpneq_ps(v1.data, v2.data)) == 0;
} }
}; };