Make sure that dummy.cpp is not for being built

This commit is contained in:
Christophe Riccio 2010-12-15 09:48:39 +00:00
parent 47f1d6e5cc
commit a7c7645c99

View File

@ -1,110 +1,9 @@
#include "../glm.hpp"
#include "../ext.hpp"
#include <map>
#error "GLM is a header only library, there is nothing to compile. dummy.cpp and the CMake file are only here for GLM development purposes"
int main()
{
//glm::mat2x3 m1(1.0f);
//glm::vec3 v1(1.0f);
//glm::vec2 w1 = m1 * v1;
{
glm::mat2x3 m(1.0f);
glm::vec2 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec2 b = v * m;
glm::mat2x3 n = x / m;
glm::mat2x3 o = m / x;
glm::mat2x3 p = x * m;
glm::mat2x3 q = m * x;
}
{
glm::mat2x4 m(1.0f);
glm::vec2 u(1.0f);
glm::vec4 v(1.0f);
float x = 1.0f;
glm::vec4 a = m * u;
glm::vec2 b = v * m;
glm::mat2x4 n = x / m;
glm::mat2x4 o = m / x;
glm::mat2x4 p = x * m;
glm::mat2x4 q = m * x;
}
{
glm::mat3x2 m(1.0f);
glm::vec3 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec3 b = v * m;
glm::mat3x2 n = x / m;
glm::mat3x2 o = m / x;
glm::mat3x2 p = x * m;
glm::mat3x2 q = m * x;
}
{
glm::mat3x4 m(1.0f);
glm::vec3 u(1.0f);
glm::vec4 v(1.0f);
float x = 1.0f;
glm::vec4 a = m * u;
glm::vec3 b = v * m;
glm::mat3x4 n = x / m;
glm::mat3x4 o = m / x;
glm::mat3x4 p = x * m;
glm::mat3x4 q = m * x;
}
{
glm::mat4x2 m(1.0f);
glm::vec4 u(1.0f);
glm::vec2 v(1.0f);
float x = 1.0f;
glm::vec2 a = m * u;
glm::vec4 b = v * m;
glm::mat4x2 n = x / m;
glm::mat4x2 o = m / x;
glm::mat4x2 p = x * m;
glm::mat4x2 q = m * x;
}
{
glm::mat4x3 m(1.0f);
glm::vec4 u(1.0f);
glm::vec3 v(1.0f);
float x = 1.0f;
glm::vec3 a = m * u;
glm::vec4 b = v * m;
glm::mat4x3 n = x / m;
glm::mat4x3 o = m / x;
glm::mat4x3 p = x * m;
glm::mat4x3 q = m * x;
}
/*
class test
{
private:
glm::vec3 Data;
};
std::map<int, test*> TestMap;
TestMap.insert(std::make_pair(0, new test));
TestMap.insert(std::make_pair(1, new test));
TestMap.insert(std::make_pair(2, new test));
std::map<int, test*>::iterator It = TestMap.find(1);
if(It != TestMap.end())
{
TestMap.insert(std::make_pair(3, new test));
}
*/
//{
// glm::mat3x4 m(1.0f);
// glm::vec3 v(1.0f);
// glm::vec4 w = m * v;
//}
}