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- Added error for including of different versions of GLM #619 - Added GLM_FORCE_IGNORE_VERSION to ignore error caused by including different version of GLM #619
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@ -1,6 +1,8 @@
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/// @ref core
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/// @file glm/common.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_common.hpp"
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@ -20,7 +20,7 @@ namespace detail
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}
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# endif
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template<length_t L, typename T, precision P, template<int, class, precision> class vecType, bool isFloat, bool Aligned>
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template<length_t L, typename T, precision P, template<length_t, class, precision> class vecType, bool isFloat, bool Aligned>
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struct compute_log2
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{
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GLM_FUNC_QUALIFIER static vec<L, T, P> call(vec<L, T, P> const& v)
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@ -111,7 +111,7 @@ namespace detail
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///
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/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a>
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a>
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template<int DA, int DB, typename T, precision P, template<length_t, typename, precision> class vecTypeA, template<length_t, typename, precision> class vecTypeB>
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template<length_t DA, length_t DB, typename T, precision P, template<length_t, typename, precision> class vecTypeA, template<length_t, typename, precision> class vecTypeB>
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GLM_FUNC_DECL typename detail::outerProduct_trait<DA, DB, T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<DA, T, P> const & c, vecTypeB<DB, T, P> const & r);
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/// Returns the transposed matrix of x
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@ -362,7 +362,7 @@ namespace detail
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return detail::compute_matrixCompMult<matType, C, R, T, P, detail::is_aligned<P>::value>::call(x, y);
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}
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template<int DA, int DB, typename T, precision P, template<length_t, typename, precision> class vecTypeA, template<length_t, typename, precision> class vecTypeB>
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template<length_t DA, length_t DB, typename T, precision P, template<length_t, typename, precision> class vecTypeA, template<length_t, typename, precision> class vecTypeB>
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GLM_FUNC_QUALIFIER typename detail::outerProduct_trait<DA, DB, T, P, vecTypeA, vecTypeB>::type outerProduct(vecTypeA<DA, T, P> const & c, vecTypeB<DB, T, P> const & r)
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{
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GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'outerProduct' only accept floating-point inputs");
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@ -1,12 +1,23 @@
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/// @ref core
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/// @file glm/detail/setup.hpp
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#pragma once
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#ifndef GLM_SETUP_INCLUDED
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#define GLM_VERSION_MAJOR 0
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#define GLM_VERSION_MINOR 9
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#define GLM_VERSION_PATCH 9
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#define GLM_VERSION_REVISION 0
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#define GLM_VERSION 990
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#define GLM_SETUP_INCLUDED GLM_VERSION
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#if defined(GLM_FORCE_SWIZZLE) && defined(GLM_FORCE_UNRESTRICTED_GENTYPE)
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# error "Both GLM_FORCE_SWIZZLE and GLM_FORCE_UNRESTRICTED_GENTYPE can't be defined at the same time"
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#endif
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#include <cassert>
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#include <cstddef>
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///////////////////////////////////////////////////////////////////////////////////
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// Messages
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@ -19,19 +30,14 @@
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# define GLM_MESSAGES GLM_MESSAGES_DISABLE
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#endif
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#include <cassert>
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#include <cstddef>
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///////////////////////////////////////////////////////////////////////////////////
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// Detect the platform
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#include "../simd/platform.h"
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///////////////////////////////////////////////////////////////////////////////////
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// Version
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#define GLM_VERSION 99
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#define GLM_VERSION_MAJOR 0
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#define GLM_VERSION_MINOR 9
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#define GLM_VERSION_PATCH 9
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#define GLM_VERSION_REVISION 0
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#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_VERSION_DISPLAYED)
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# define GLM_MESSAGE_VERSION_DISPLAYED
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# pragma message ("GLM: version 0.9.9.0")
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@ -731,9 +737,11 @@
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#define GLM_HAS_ALIGNED_TYPE GLM_HAS_UNRESTRICTED_UNIONS
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///////////////////////////////////////////////////////////////////////////////////
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// Length type
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// Length type: all length functions returns a length_t type.
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// When GLM_FORCE_SIZE_T_LENGTH is defined, length_t is a typedef of size_t otherwise
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// length_t is a typedef of int like GLSL defines it.
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// User defines: GLM_FORCE_SIZE_T_LENGTH GLM_FORCE_SIZE_FUNC
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// User define: GLM_FORCE_SIZE_T_LENGTH
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namespace glm
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{
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@ -784,3 +792,12 @@ namespace glm
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{
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enum ctor{uninitialize};
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}//namespace glm
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///////////////////////////////////////////////////////////////////////////////////
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// Check inclusions of different versions of GLM
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#elif ((GLM_SETUP_INCLUDED != GLM_VERSION) && !defined(GLM_FORCE_IGNORE_VERSION))
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# error "GLM error: A different version of GLM is already included. Define GLM_FORCE_IGNORE_VERSION before including GLM headers to ignore this error."
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#elif GLM_SETUP_INCLUDED == GLM_VERSION
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#endif//GLM_SETUP_INCLUDED
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@ -8,7 +8,7 @@
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namespace glm{
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namespace detail
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{
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template<int Columns, int Rows, typename T, precision P, template<int, class, precision> class colType, template<int, class, precision> class rowType>
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template<length_t Columns, length_t Rows, typename T, precision P, template<length_t, class, precision> class colType, template<length_t, class, precision> class rowType>
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struct outerProduct_trait{};
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}//namespace detail
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@ -1,6 +1,8 @@
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/// @ref core
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/// @file glm/exponential.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_exponential.hpp"
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@ -25,6 +25,8 @@
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/// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be
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/// included a specific file.
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#include "detail/setup.hpp"
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#pragma once
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#include "glm.hpp"
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@ -1,6 +1,8 @@
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/// @ref core
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/// @file glm/fwd.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_int.hpp"
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@ -1,6 +1,8 @@
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/// @ref core
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/// @file glm/geometric.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_geometric.hpp"
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@ -51,6 +51,8 @@
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#include "detail/_fixes.hpp"
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#include "detail/setup.hpp"
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#pragma once
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#include <cmath>
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@ -11,10 +11,11 @@
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///
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/// <glm/gtc/bitfield.hpp> need to be included to use these functionalities.
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#include "../detail/setup.hpp"
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#pragma once
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// Dependencies
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#include "../detail/setup.hpp"
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#include "../detail/precision.hpp"
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#include "../detail/type_int.hpp"
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#include "../detail/_vectorize.hpp"
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@ -32,10 +32,10 @@ namespace glm
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/// @param Max
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/// @tparam genType Value type. Currently supported: float or double scalars.
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/// @see gtc_random
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template<typename genTYpe>
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GLM_FUNC_DECL genTYpe linearRand(
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genTYpe Min,
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genTYpe Max);
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template<typename genType>
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GLM_FUNC_DECL genType linearRand(
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genType Min,
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genType Max);
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/// Generate random numbers in the interval [Min, Max], according a linear distribution
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///
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namespace glm{
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namespace detail
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{
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template<length_t L, typename T, precision P, template<int, class, precision> class vecType>
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template<length_t L, typename T, precision P, template<length_t, class, precision> class vecType>
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struct compute_rand
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{
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GLM_FUNC_QUALIFIER static vecType<L, T, P> call();
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/// @ref core
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/// @file glm/integer.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_integer.hpp"
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/// @ref core
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/// @file glm/mat2x2.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat2x2.hpp"
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/// @ref core
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/// @file glm/mat2x3.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat2x3.hpp"
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/// @ref core
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/// @file glm/mat2x4.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat2x4.hpp"
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/// @ref core
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/// @file glm/mat3x2.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat3x2.hpp"
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/// @ref core
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/// @file glm/mat3x3.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat3x3.hpp"
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/// @ref core
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/// @file glm/mat3x4.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat3x4.hpp"
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/// @ref core
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/// @file glm/mat4x2.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat4x2.hpp"
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/// @ref core
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/// @file glm/mat4x3.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat4x3.hpp"
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/// @ref core
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/// @file glm/mat4x4.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_mat4x4.hpp"
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/// @ref core
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/// @file glm/matrix.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_matrix.hpp"
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/// @ref core
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/// @file glm/packing.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_packing.hpp"
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/// @ref core
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/// @file glm/trigonometric.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_trigonometric.hpp"
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/// @ref core
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/// @file glm/vec2.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_vec2.hpp"
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/// @ref core
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/// @file glm/vec3.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_vec3.hpp"
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/// @ref core
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/// @file glm/vec4.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/type_vec4.hpp"
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/// @ref core
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/// @file glm/vector_relational.hpp
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#include "detail/setup.hpp"
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#pragma once
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#include "detail/func_vector_relational.hpp"
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- Optimized GTX_matrix_interpolation axisAngle function
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- Added FAQ 12: Windows headers cause build errors... #557
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- Removed GCC shadow warnings #595
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- Added error for including of different versions of GLM #619
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- Added GLM_FORCE_IGNORE_VERSION to ignore error caused by including different version of GLM #619
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#### Fixes:
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- Removed doxygen references to GTC_half_float which was removed in 0.9.4
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