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Update type_vec4.hpp
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@ -281,7 +281,7 @@ namespace glm
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// -- Binary operators --
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v, T scalar);
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GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -296,7 +296,7 @@ namespace glm
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GLM_FUNC_DECL vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v, T scalar);
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GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -311,7 +311,7 @@ namespace glm
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GLM_FUNC_DECL vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, T scalar);
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GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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@ -326,7 +326,7 @@ namespace glm
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GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v, T scalar);
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GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar);
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
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