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Cleanup deprecated extensions
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@ -79,6 +79,7 @@
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#include "./virtrev/address.hpp"
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#include "./virtrev/equal_operator.hpp"
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#include "./virtrev/xstream.hpp"
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//const float goldenRatio = 1.618033988749894848f;
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//const float pi = 3.141592653589793238f;
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@ -409,7 +409,7 @@
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#if((GLM_COMPONENT == GLM_COMPONENT_MS_EXT) && !(GLM_COMPILER & GLM_COMPILER_VC))
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# error "GLM_COMPONENT value is GLM_COMPONENT_MS_EXT but this is not allowed with the current compiler."
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#endif//GLM_USE_ANONYMOUS_UNION
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#endif
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#if(defined(GLM_MESSAGES) && !defined(GLM_MESSAGE_COMPONENT_DISPLAYED))
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# define GLM_MESSAGE_COMPONENT_DISPLAYED
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@ -1,189 +0,0 @@
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#ifndef GLM_EXT_VIRTREV_ADDRESS_HPP
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#define GLM_EXT_VIRTREV_ADDRESS_HPP
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
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// Virtrev SDK copyright matrem (matrem84.free.fr)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2008-10-07
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// Updated :
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// Licence : This source is under MIT License
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// File : glm/ext/virtrev/address.h
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#include "../glm.hpp"
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namespace glm
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{
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namespace virtrev_glmext
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{
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//! GLM_VIRTREV_address extension: Vector & matrix content address (T const * type pointer).
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namespace address
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{
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/** Get the const address of the vector content. */
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template<typename T>
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T const * address(detail::tvec2<T> const & vec)
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{
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return &(vec.x);
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}
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/** Get the address of the vector content. */
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template<typename T>
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T * address(detail::tvec2<T> & vec)
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{
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return &(vec.x);
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}
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/** Get the const address of the vector content. */
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template<typename T>
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T const * address(detail::tvec3<T> const & vec)
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{
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return &(vec.x);
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}
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/** Get the address of the vector content. */
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template<typename T>
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T * address(detail::tvec3<T> & vec)
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{
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return &(vec.x);
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}
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/** Get the const address of the vector content. */
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template<typename T>
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T const * address(detail::tvec4<T> const & vec)
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{
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return &(vec.x);
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}
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/** Get the address of the vector content. */
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template<typename T>
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T * address(detail::tvec4<T> & vec)
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{
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return &(vec.x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat2x2<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat2x2<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat3x3<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat3x3<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat4x4<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat4x4<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat2x3<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat2x3<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat3x2<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat3x2<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat2x4<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat2x4<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat4x2<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat4x2<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat3x4<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat3x4<T> & mat)
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{
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return &(mat[0].x);
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}
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/** Get the const address of the matrix content. */
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template<typename T>
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T const * address(detail::tmat4x3<T> const & mat)
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{
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return &(mat[0].x);
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}
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/** Get the address of the matrix content. */
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template<typename T>
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T * address(detail::tmat4x3<T> & mat)
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{
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return &(mat[0].x);
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}
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}
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}
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}
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namespace glm{using namespace virtrev_glmext::address;}
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#endif//GLM_EXT_VIRTREV_ADDRESS_HPP
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@ -1,68 +0,0 @@
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net)
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// VirtreV SDK copyright matrem (matrem84.free.fr)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2008-09-23
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// Updated :
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// Licence : This source is under MIT License
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// File : glm/ext/virtrev/equal_operator.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_virtrev_equal_operator
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#define glm_virtrev_equal_operator
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#include "../glm.hpp"
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namespace glm
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{
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namespace virtrev_glmext
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{
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//! GLM_VIRTREV_equal_operator extension: equal operator for vectors.
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namespace equal_operator
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{
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template<typename T>
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inline bool operator == (glm::detail::tvec2<T> const & v1, glm::detail::tvec2<T> const & v2)
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{
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return v1.x==v2.x && v1.y==v2.y;
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}
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template<typename T>
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inline bool operator == (glm::detail::tvec3<T> const & v1, glm::detail::tvec3<T> const & v2)
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{
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return v1.x==v2.x && v1.y==v2.y && v1.z==v2.z;
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}
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template<typename T>
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inline bool operator == (glm::detail::tvec4<T> const & v1, glm::detail::tvec4<T> const & v2)
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{
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return v1.x==v2.x && v1.y==v2.y && v1.z==v2.z && v1.w==v2.w;
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}
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template<typename T>
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inline bool operator != (glm::detail::tvec2<T> const & v1, glm::detail::tvec2<T> const & v2)
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{
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return v1.x!=v2.x || v1.y!=v2.y;
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}
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template<typename T>
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inline bool operator != (glm::detail::tvec3<T> const & v1, glm::detail::tvec3<T> const & v2)
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{
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return v1.x!=v2.x || v1.y!=v2.y || v1.z!=v2.z;
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}
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template<typename T>
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inline bool operator != (glm::detail::tvec4<T> const & v1, glm::detail::tvec4<T> const & v2)
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{
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return v1.x!=v2.x || v1.y!=v2.y || v1.z!=v2.z || v1.w!=v2.w;
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}
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}
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}
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}
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namespace glm {using namespace virtrev_glmext::equal_operator;}
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#endif//glm_virtrev_equal_operator
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// Created : 2008-05-24
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// Updated : 2008-05-26
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// Licence : This source is under MIT License
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// File : glm/ext/virtrev/xstream.h
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// File : glm/ext/virtrev/xstream.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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@ -131,7 +131,7 @@ namespace glm
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stream << "z=\"" << glm::row(mat, 3)[2] << "\" ";
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stream << "w=\"" << glm::row(mat, 3)[3] << "\" ";
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stream << "/>" << std::endl;
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stream << "</glm_mat3>";
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stream << "</glm_mat4>";
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return stream;
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}
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