Resolve aliasing issue

This commit is contained in:
Groove 2014-06-21 07:04:55 -04:00
parent f310f941c6
commit b025413a2d

View File

@ -31,11 +31,12 @@
#include "../vec3.hpp"
#include "../vec4.hpp"
#include "../detail/type_half.hpp"
#include <cstring>
namespace glm{
namespace detail
{
GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 const & f)
GLM_FUNC_QUALIFIER glm::uint16 float2half(glm::uint32 f)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@ -53,7 +54,7 @@ namespace detail
((f >> 13) & 0x03ff); // Mantissa
}
GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 const & f)
GLM_FUNC_QUALIFIER glm::uint32 float2packed11(glm::uint32 f)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@ -71,7 +72,7 @@ namespace detail
((f >> 17) & 0x003f); // Mantissa
}
GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 const & p)
GLM_FUNC_QUALIFIER glm::uint32 packed11ToFloat(glm::uint32 p)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@ -89,7 +90,7 @@ namespace detail
((p & 0x003f) << 17); // Mantissa
}
GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 const & f)
GLM_FUNC_QUALIFIER glm::uint32 float2packed10(glm::uint32 f)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@ -110,7 +111,7 @@ namespace detail
((f >> 18) & 0x001f); // Mantissa
}
GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 const & p)
GLM_FUNC_QUALIFIER glm::uint32 packed10ToFloat(glm::uint32 p)
{
// 10 bits => EE EEEFFFFF
// 11 bits => EEE EEFFFFFF
@ -131,7 +132,7 @@ namespace detail
((p & 0x001f) << 18); // Mantissa
}
GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint const & h)
GLM_FUNC_QUALIFIER glm::uint half2float(glm::uint h)
{
return ((h & 0x8000) << 16) | ((( h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13);
}
@ -145,7 +146,13 @@ namespace detail
else if(glm::isinf(x))
return 0x1f << 6;
# if(GLM_COMPILER & GLM_COMPILER_GCC || GLM_COMPILER & GLM_COMPILER_CLANG)
uint Pack = 0;
memcpy(&Pack, &x, sizeof(Pack));
# else
uint Pack = reinterpret_cast<uint&>(x);
# endif
return float2packed11(Pack);
}