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@ -150,6 +150,7 @@
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# pragma message("GLM: Using GLM_FORCE_CXX14 but there is no known version of ICC compiler that fully supports C++14")
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# endif
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# define GLM_LANG GLM_LANG_CXX14
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# define GLM_LANG_STL11_FORCED
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#elif defined(GLM_FORCE_CXX11)
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# if((GLM_COMPILER & GLM_COMPILER_GCC) && (GLM_COMPILER <= GLM_COMPILER_GCC48)) || ((GLM_COMPILER & GLM_COMPILER_CLANG) && (GLM_COMPILER <= GLM_COMPILER_CLANG33))
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# pragma message("GLM: Using GLM_FORCE_CXX11 with a compiler that doesn't fully support C++11")
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@ -159,6 +160,7 @@
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# pragma message("GLM: Using GLM_FORCE_CXX11 but there is no known version of ICC compiler that fully supports C++11")
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# endif
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# define GLM_LANG GLM_LANG_CXX11
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# define GLM_LANG_STL11_FORCED
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#elif defined(GLM_FORCE_CXX03)
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# define GLM_LANG GLM_LANG_CXX03
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#elif defined(GLM_FORCE_CXX98)
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@ -293,7 +295,10 @@
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// http://gcc.gnu.org/projects/cxx0x.html
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// http://msdn.microsoft.com/en-us/library/vstudio/hh567368(v=vs.120).aspx
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#if GLM_COMPILER & GLM_COMPILER_CLANG
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// Android has multiple STLs but C++11 STL detection doesn't always work #284 #564
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#if GLM_PLATFORM == GLM_PLATFORM_ANDROID && !defined(GLM_LANG_STL11_FORCED)
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# define GLM_HAS_CXX11_STL 0
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#elif GLM_COMPILER & GLM_COMPILER_CLANG
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# if defined(_LIBCPP_VERSION) && GLM_LANG & GLM_LANG_CXX11_FLAG
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# define GLM_HAS_CXX11_STL 1
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# else
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@ -53,6 +53,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
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#### [GLM 0.9.8.3](https://github.com/g-truc/glm/tree/0.9.8) - 2016-XX-XX
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##### Fixes:
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- Fixed Android build error with C++11 compiler but C++98 STL #284 #564
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#### [GLM 0.9.8.2](https://github.com/g-truc/glm/releases/tag/0.9.8.2) - 2016-11-01
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##### Improvements:
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