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@ -100,7 +100,7 @@ namespace glm
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namespace detail
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{
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template <bool T>
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template <bool isFloat>
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struct compute_log2
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{
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template <typename T>
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@ -26,6 +26,8 @@
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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#include <limits>
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namespace glm
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{
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template <typename T, precision P, template <typename, precision> class vecType>
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@ -23,8 +23,8 @@ namespace glm
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template <typename genIType>
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GLM_FUNC_QUALIFIER genIType extractField
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(
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float const & value,
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genIType const & first,
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float const & value,
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genIType const & first,
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genIType const & count
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)
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{
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@ -32,18 +32,6 @@ namespace glm
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return (detail::uif32(value).i << first) >> ((sizeof(float) << 3) - count);
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}
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template <typename genIType>
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GLM_FUNC_QUALIFIER genIType extractField
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(
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double const & value,
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genIType const & first,
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genIType const & count
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)
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{
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assert(first + count < sizeof(double));
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return (detail::uif64(value).i << first) >> ((sizeof(double) << genIType(3)) - count);
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}
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template <typename genIUType, typename sizeType>
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GLM_FUNC_QUALIFIER genIUType extractField
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(
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@ -142,7 +142,7 @@ int test_ctr()
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{8, 9, 10, 11},
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{12, 13, 14, 15}};
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glm::mat4 m4{m3};
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//glm::mat4 m4{m3};
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/*
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std::vector<glm::mat4> v{
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