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compilation fix
Signed-off-by: Sergey Krivohatskiy <s.krivohatskiy@gmail.com>
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@ -5,6 +5,7 @@
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#include <iostream>
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#include <iostream>
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#include <limits>
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#include <limits>
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#include <math.h>
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static int test_axisAngle()
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static int test_axisAngle()
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@ -40,7 +41,7 @@ static int test_axisAngle()
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template <class T>
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template <class T>
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int testForAxisAngle(glm::vec<3, T, glm::defaultp> const axisTrue, T const angleTrue)
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int testForAxisAngle(glm::vec<3, T, glm::defaultp> const axisTrue, T const angleTrue)
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{
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{
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T const eps = sqrt(std::numeric_limits<T>::epsilon());
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T const eps = std::sqrt(std::numeric_limits<T>::epsilon());
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glm::mat<4, 4, T, glm::defaultp> const matTrue = glm::axisAngleMatrix(axisTrue, angleTrue);
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glm::mat<4, 4, T, glm::defaultp> const matTrue = glm::axisAngleMatrix(axisTrue, angleTrue);
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