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Fix type conversions to type T
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@ -190,7 +190,7 @@ namespace glm
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T bottom, T top
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)
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{
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tmat4x4<T, defaultp> Result(1);
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tmat4x4<T, defaultp> Result(T(1));
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Result[0][0] = static_cast<T>(2) / (right - left);
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Result[1][1] = static_cast<T>(2) / (top - bottom);
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Result[2][2] = - static_cast<T>(1);
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@ -8,7 +8,7 @@ namespace glm
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tvec3<T, P> const & v)
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{
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return translate(
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tmat4x4<T, P>(1.0f), v);
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tmat4x4<T, P>(T(1)), v);
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}
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template <typename T, precision P>
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