Updated readme

This commit is contained in:
Christophe Riccio 2015-07-25 01:41:33 +02:00
parent 185ba74f6a
commit ba9dfc6485

View File

@ -56,7 +56,7 @@ glm::mat4 camera(float Translate, glm::vec2 const & Rotate)
- Added 'fmod' overload to GTX_common with tests #308 - Added 'fmod' overload to GTX_common with tests #308
- Left handed perspective and lookAt functions #314 - Left handed perspective and lookAt functions #314
- Added functions eulerAngleXYZ and extractEulerAngleXYZ #311 - Added functions eulerAngleXYZ and extractEulerAngleXYZ #311
- Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 - Added <glm/gtx/hash.hpp> to perform std::hash on GLM types #320 #367
- Added <glm/gtx/wrap.hpp> for texcoord wrapping - Added <glm/gtx/wrap.hpp> for texcoord wrapping
- Added static components and precision members to all vector and quat types #350 - Added static components and precision members to all vector and quat types #350
- Added .gitignore #349 - Added .gitignore #349